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Side by Side Diff: third_party/WebKit/Source/core/paint/SVGMaskPainter.cpp

Issue 1401363003: Rename DisplayItemList to PaintController (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 2 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "core/paint/SVGMaskPainter.h" 6 #include "core/paint/SVGMaskPainter.h"
7 7
8 #include "core/layout/svg/LayoutSVGResourceMasker.h" 8 #include "core/layout/svg/LayoutSVGResourceMasker.h"
9 #include "core/paint/CompositingRecorder.h" 9 #include "core/paint/CompositingRecorder.h"
10 #include "core/paint/LayoutObjectDrawingRecorder.h" 10 #include "core/paint/LayoutObjectDrawingRecorder.h"
11 #include "core/paint/PaintInfo.h" 11 #include "core/paint/PaintInfo.h"
12 #include "core/paint/TransformRecorder.h" 12 #include "core/paint/TransformRecorder.h"
13 #include "platform/graphics/paint/CompositingDisplayItem.h" 13 #include "platform/graphics/paint/CompositingDisplayItem.h"
14 #include "platform/graphics/paint/DisplayItemList.h"
15 #include "platform/graphics/paint/DrawingDisplayItem.h" 14 #include "platform/graphics/paint/DrawingDisplayItem.h"
15 #include "platform/graphics/paint/PaintController.h"
16 16
17 namespace blink { 17 namespace blink {
18 18
19 bool SVGMaskPainter::prepareEffect(const LayoutObject& object, GraphicsContext* context) 19 bool SVGMaskPainter::prepareEffect(const LayoutObject& object, GraphicsContext* context)
20 { 20 {
21 ASSERT(context); 21 ASSERT(context);
22 ASSERT(m_mask.style()); 22 ASSERT(m_mask.style());
23 ASSERT_WITH_SECURITY_IMPLICATION(!m_mask.needsLayout()); 23 ASSERT_WITH_SECURITY_IMPLICATION(!m_mask.needsLayout());
24 24
25 m_mask.clearInvalidationMask(); 25 m_mask.clearInvalidationMask();
26 26
27 FloatRect paintInvalidationRect = object.paintInvalidationRectInLocalCoordin ates(); 27 FloatRect paintInvalidationRect = object.paintInvalidationRectInLocalCoordin ates();
28 if (paintInvalidationRect.isEmpty() || !m_mask.element()->hasChildren()) 28 if (paintInvalidationRect.isEmpty() || !m_mask.element()->hasChildren())
29 return false; 29 return false;
30 30
31 ASSERT(context->displayItemList()); 31 ASSERT(context->paintController());
32 context->displayItemList()->createAndAppend<BeginCompositingDisplayItem>(obj ect, SkXfermode::kSrcOver_Mode, 1, &paintInvalidationRect); 32 context->paintController()->createAndAppend<BeginCompositingDisplayItem>(obj ect, SkXfermode::kSrcOver_Mode, 1, &paintInvalidationRect);
33 return true; 33 return true;
34 } 34 }
35 35
36 void SVGMaskPainter::finishEffect(const LayoutObject& object, GraphicsContext* c ontext) 36 void SVGMaskPainter::finishEffect(const LayoutObject& object, GraphicsContext* c ontext)
37 { 37 {
38 ASSERT(context); 38 ASSERT(context);
39 ASSERT(m_mask.style()); 39 ASSERT(m_mask.style());
40 ASSERT_WITH_SECURITY_IMPLICATION(!m_mask.needsLayout()); 40 ASSERT_WITH_SECURITY_IMPLICATION(!m_mask.needsLayout());
41 41
42 FloatRect paintInvalidationRect = object.paintInvalidationRectInLocalCoordin ates(); 42 FloatRect paintInvalidationRect = object.paintInvalidationRectInLocalCoordin ates();
43 { 43 {
44 ColorFilter maskLayerFilter = m_mask.style()->svgStyle().maskType() == M T_LUMINANCE 44 ColorFilter maskLayerFilter = m_mask.style()->svgStyle().maskType() == M T_LUMINANCE
45 ? ColorFilterLuminanceToAlpha : ColorFilterNone; 45 ? ColorFilterLuminanceToAlpha : ColorFilterNone;
46 CompositingRecorder maskCompositing(*context, object, SkXfermode::kDstIn _Mode, 1, &paintInvalidationRect, maskLayerFilter); 46 CompositingRecorder maskCompositing(*context, object, SkXfermode::kDstIn _Mode, 1, &paintInvalidationRect, maskLayerFilter);
47 drawMaskForLayoutObject(context, object, object.objectBoundingBox(), pai ntInvalidationRect); 47 drawMaskForLayoutObject(context, object, object.objectBoundingBox(), pai ntInvalidationRect);
48 } 48 }
49 49
50 ASSERT(context->displayItemList()); 50 ASSERT(context->paintController());
51 context->displayItemList()->endItem<EndCompositingDisplayItem>(object); 51 context->paintController()->endItem<EndCompositingDisplayItem>(object);
52 } 52 }
53 53
54 void SVGMaskPainter::drawMaskForLayoutObject(GraphicsContext* context, const Lay outObject& layoutObject, const FloatRect& targetBoundingBox, const FloatRect& ta rgetPaintInvalidationRect) 54 void SVGMaskPainter::drawMaskForLayoutObject(GraphicsContext* context, const Lay outObject& layoutObject, const FloatRect& targetBoundingBox, const FloatRect& ta rgetPaintInvalidationRect)
55 { 55 {
56 ASSERT(context); 56 ASSERT(context);
57 57
58 AffineTransform contentTransformation; 58 AffineTransform contentTransformation;
59 RefPtr<const SkPicture> maskContentPicture = m_mask.createContentPicture(con tentTransformation, targetBoundingBox, context); 59 RefPtr<const SkPicture> maskContentPicture = m_mask.createContentPicture(con tentTransformation, targetBoundingBox, context);
60 60
61 if (LayoutObjectDrawingRecorder::useCachedDrawingIfPossible(*context, layout Object, DisplayItem::SVGMask, LayoutPoint())) 61 if (LayoutObjectDrawingRecorder::useCachedDrawingIfPossible(*context, layout Object, DisplayItem::SVGMask, LayoutPoint()))
62 return; 62 return;
63 63
64 LayoutObjectDrawingRecorder drawingRecorder(*context, layoutObject, DisplayI tem::SVGMask, targetPaintInvalidationRect, LayoutPoint()); 64 LayoutObjectDrawingRecorder drawingRecorder(*context, layoutObject, DisplayI tem::SVGMask, targetPaintInvalidationRect, LayoutPoint());
65 context->save(); 65 context->save();
66 context->concatCTM(contentTransformation); 66 context->concatCTM(contentTransformation);
67 context->drawPicture(maskContentPicture.get()); 67 context->drawPicture(maskContentPicture.get());
68 context->restore(); 68 context->restore();
69 } 69 }
70 70
71 } 71 }
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