| Index: gm/spritebitmap.cpp
|
| diff --git a/gm/spritebitmap.cpp b/gm/spritebitmap.cpp
|
| index 5cf0ece2417f375183d5a227cd99e130eec29c24..6aac09fbce76d0e2e0ab4677349bf181fee7f846 100644
|
| --- a/gm/spritebitmap.cpp
|
| +++ b/gm/spritebitmap.cpp
|
| @@ -141,6 +141,11 @@ typedef SkImageFilter* (*ImageFilterFactory)();
|
| // hence this cast function
|
| template <typename T> ImageFilterFactory IFCCast(T arg) { return arg; }
|
|
|
| +// We expect that applying the filter will keep us in the same domain (raster or gpu)
|
| +static void check_same_domain(SkImage* a, SkImage* b) {
|
| + SkASSERT(a->isTextureBacked() == b->isTextureBacked());
|
| +}
|
| +
|
| /**
|
| * Compare output of drawSprite and drawBitmap (esp. clipping and imagefilters)
|
| */
|
| @@ -180,6 +185,9 @@ protected:
|
| SkAutoTUnref<SkImage> image1(image0->applyFilter(filter, &offset1, true));
|
| SkAutoTUnref<SkImage> image2(image0->applyFilter(filter, &offset2, false));
|
|
|
| + check_same_domain(image0, image1);
|
| + check_same_domain(image0, image2);
|
| +
|
| canvas->save();
|
| canvas->translate(30, 30);
|
| show_image(canvas, image0, SkIPoint::Make(0, 0)); // original
|
|
|