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Unified Diff: src/image/SkImage_Gpu.cpp

Issue 1401053003: change SkImage_Gpu to handle all filters (w/ and w/o gpu support (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 2 months ago
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Index: src/image/SkImage_Gpu.cpp
diff --git a/src/image/SkImage_Gpu.cpp b/src/image/SkImage_Gpu.cpp
index 67d1b8cd8632498d8c93b6b7a409a9ee4ec73de9..3000e7c0da9cf0e0150b104dd344f0e2ac04ad62 100644
--- a/src/image/SkImage_Gpu.cpp
+++ b/src/image/SkImage_Gpu.cpp
@@ -214,33 +214,59 @@ public:
}
}
- bool filterImage(const SkImageFilter*, const SkBitmap&, const SkImageFilter::Context&,
- SkBitmap*, SkIPoint*) override {
- return false;
+ bool filterImage(const SkImageFilter* filter, const SkBitmap& src,
+ const SkImageFilter::Context& ctx, SkBitmap* dst, SkIPoint* offset) override {
+ return filter->canFilterImageGPU() &&
+ filter->filterImageGPU(this, src, ctx, dst, offset);
Stephen White 2015/10/16 20:14:05 This part looks good, I think.
}
};
+static SkIRect compute_fast_ibounds(SkImageFilter* filter, const SkIRect& srcBounds) {
+ SkRect fastBounds;
+ fastBounds.set(srcBounds);
+ filter->computeFastBounds(fastBounds, &fastBounds);
+ return fastBounds.roundOut();
+}
+
SkImage* SkImage_Gpu::onApplyFilter(SkImageFilter* filter, SkIPoint* offsetResult,
bool forceResultToOriginalSize) const {
Stephen White 2015/10/16 20:14:05 I'd really appreciate if this could be turned into
reed1 2015/10/16 20:41:52 Adding a variant of the public API that takes a re
Stephen White 2015/10/16 21:12:04 BTW, if we also added an SkMatrix param here, and
Stephen White 2015/10/16 21:12:04 It just seems like it would be very easy: SkImage
- if (!forceResultToOriginalSize || !filter->canFilterImageGPU()) {
- return this->INHERITED::onApplyFilter(filter, offsetResult, forceResultToOriginalSize);
- }
+ const SkIRect srcBounds = SkIRect::MakeWH(this->width(), this->height());
+
+ if (forceResultToOriginalSize) {
+ SkBitmap src;
+ GrWrapTextureInBitmap(fTexture, this->width(), this->height(), this->isOpaque(), &src);
- SkBitmap src;
- GrWrapTextureInBitmap(fTexture, this->width(), this->height(), this->isOpaque(), &src);
+ const SkIRect clipBounds = srcBounds;
+ SkGpuImageFilterProxy proxy(fTexture->getContext());
+ SkImageFilter::Context ctx(SkMatrix::I(), clipBounds, SkImageFilter::Cache::Get());
- GrContext* context = fTexture->getContext();
- SkGpuImageFilterProxy proxy(context);
- SkImageFilter::Context ctx(SkMatrix::I(),
- SkIRect::MakeWH(this->width(), this->height()),
- SkImageFilter::Cache::Get());
+ SkBitmap dst;
+ if (!filter->filterImage(&proxy, src, ctx, &dst, offsetResult)) {
+ return nullptr;
+ }
+ if (dst.getTexture()) {
+ return new SkImage_Gpu(dst.width(), dst.height(), kNeedNewImageUniqueID, dst.alphaType(),
+ dst.getTexture(), SkSurface::kNo_Budgeted);
+ }
- SkBitmap dst;
- if (filter->filterImageGPU(&proxy, src, ctx, &dst, offsetResult)) {
- return new SkImage_Gpu(dst.width(), dst.height(), kNeedNewImageUniqueID, dst.alphaType(),
- dst.getTexture(), SkSurface::kNo_Budgeted);
+ // fall-through to the drawing case
+ SkDebugf("------ got raster result from gpu-src using filter %s\n",
Stephen White 2015/10/16 20:14:05 This shouldn't happen. Is it?
reed1 2015/10/16 20:41:52 Done.
+ filter->getTypeName());
}
- return nullptr;
+
+ const SkIRect dstR = forceResultToOriginalSize ?
+ srcBounds : compute_fast_ibounds(filter, srcBounds);
+
+ SkImageInfo info = SkImageInfo::MakeN32Premul(dstR.width(), dstR.height());
+ SkAutoTUnref<SkSurface> surface(this->onNewSurface(info));
+
+ SkPaint paint;
+ paint.setImageFilter(filter);
+ surface->getCanvas()->drawImage(this, SkIntToScalar(-dstR.x()), SkIntToScalar(-dstR.y()),
Stephen White 2015/10/16 20:14:05 It looks like if we fall-through here (when fForce
reed1 2015/10/16 20:41:52 Ah, good point. However, I think your previous poi
+ &paint);
+
+ offsetResult->set(dstR.x(), dstR.y());
+ return surface->newImageSnapshot();
}
///////////////////////////////////////////////////////////////////////////////////////////////////
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