Chromium Code Reviews| Index: src/image/SkImage_Gpu.cpp |
| diff --git a/src/image/SkImage_Gpu.cpp b/src/image/SkImage_Gpu.cpp |
| index 67d1b8cd8632498d8c93b6b7a409a9ee4ec73de9..3000e7c0da9cf0e0150b104dd344f0e2ac04ad62 100644 |
| --- a/src/image/SkImage_Gpu.cpp |
| +++ b/src/image/SkImage_Gpu.cpp |
| @@ -214,33 +214,59 @@ public: |
| } |
| } |
| - bool filterImage(const SkImageFilter*, const SkBitmap&, const SkImageFilter::Context&, |
| - SkBitmap*, SkIPoint*) override { |
| - return false; |
| + bool filterImage(const SkImageFilter* filter, const SkBitmap& src, |
| + const SkImageFilter::Context& ctx, SkBitmap* dst, SkIPoint* offset) override { |
| + return filter->canFilterImageGPU() && |
| + filter->filterImageGPU(this, src, ctx, dst, offset); |
|
Stephen White
2015/10/16 20:14:05
This part looks good, I think.
|
| } |
| }; |
| +static SkIRect compute_fast_ibounds(SkImageFilter* filter, const SkIRect& srcBounds) { |
| + SkRect fastBounds; |
| + fastBounds.set(srcBounds); |
| + filter->computeFastBounds(fastBounds, &fastBounds); |
| + return fastBounds.roundOut(); |
| +} |
| + |
| SkImage* SkImage_Gpu::onApplyFilter(SkImageFilter* filter, SkIPoint* offsetResult, |
| bool forceResultToOriginalSize) const { |
|
Stephen White
2015/10/16 20:14:05
I'd really appreciate if this could be turned into
reed1
2015/10/16 20:41:52
Adding a variant of the public API that takes a re
Stephen White
2015/10/16 21:12:04
BTW, if we also added an SkMatrix param here, and
Stephen White
2015/10/16 21:12:04
It just seems like it would be very easy:
SkImage
|
| - if (!forceResultToOriginalSize || !filter->canFilterImageGPU()) { |
| - return this->INHERITED::onApplyFilter(filter, offsetResult, forceResultToOriginalSize); |
| - } |
| + const SkIRect srcBounds = SkIRect::MakeWH(this->width(), this->height()); |
| + |
| + if (forceResultToOriginalSize) { |
| + SkBitmap src; |
| + GrWrapTextureInBitmap(fTexture, this->width(), this->height(), this->isOpaque(), &src); |
| - SkBitmap src; |
| - GrWrapTextureInBitmap(fTexture, this->width(), this->height(), this->isOpaque(), &src); |
| + const SkIRect clipBounds = srcBounds; |
| + SkGpuImageFilterProxy proxy(fTexture->getContext()); |
| + SkImageFilter::Context ctx(SkMatrix::I(), clipBounds, SkImageFilter::Cache::Get()); |
| - GrContext* context = fTexture->getContext(); |
| - SkGpuImageFilterProxy proxy(context); |
| - SkImageFilter::Context ctx(SkMatrix::I(), |
| - SkIRect::MakeWH(this->width(), this->height()), |
| - SkImageFilter::Cache::Get()); |
| + SkBitmap dst; |
| + if (!filter->filterImage(&proxy, src, ctx, &dst, offsetResult)) { |
| + return nullptr; |
| + } |
| + if (dst.getTexture()) { |
| + return new SkImage_Gpu(dst.width(), dst.height(), kNeedNewImageUniqueID, dst.alphaType(), |
| + dst.getTexture(), SkSurface::kNo_Budgeted); |
| + } |
| - SkBitmap dst; |
| - if (filter->filterImageGPU(&proxy, src, ctx, &dst, offsetResult)) { |
| - return new SkImage_Gpu(dst.width(), dst.height(), kNeedNewImageUniqueID, dst.alphaType(), |
| - dst.getTexture(), SkSurface::kNo_Budgeted); |
| + // fall-through to the drawing case |
| + SkDebugf("------ got raster result from gpu-src using filter %s\n", |
|
Stephen White
2015/10/16 20:14:05
This shouldn't happen. Is it?
reed1
2015/10/16 20:41:52
Done.
|
| + filter->getTypeName()); |
| } |
| - return nullptr; |
| + |
| + const SkIRect dstR = forceResultToOriginalSize ? |
| + srcBounds : compute_fast_ibounds(filter, srcBounds); |
| + |
| + SkImageInfo info = SkImageInfo::MakeN32Premul(dstR.width(), dstR.height()); |
| + SkAutoTUnref<SkSurface> surface(this->onNewSurface(info)); |
| + |
| + SkPaint paint; |
| + paint.setImageFilter(filter); |
| + surface->getCanvas()->drawImage(this, SkIntToScalar(-dstR.x()), SkIntToScalar(-dstR.y()), |
|
Stephen White
2015/10/16 20:14:05
It looks like if we fall-through here (when fForce
reed1
2015/10/16 20:41:52
Ah, good point. However, I think your previous poi
|
| + &paint); |
| + |
| + offsetResult->set(dstR.x(), dstR.y()); |
| + return surface->newImageSnapshot(); |
| } |
| /////////////////////////////////////////////////////////////////////////////////////////////////// |