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Unified Diff: src/image/SkImage_Gpu.cpp

Issue 1401053003: change SkImage_Gpu to handle all filters (w/ and w/o gpu support (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: check if we're still raster, and if so fall back to drawing version Created 5 years, 2 months ago
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Index: src/image/SkImage_Gpu.cpp
diff --git a/src/image/SkImage_Gpu.cpp b/src/image/SkImage_Gpu.cpp
index f7a73b9e0130ab9257856e0e125ef4b1f2b5fc0f..7656f3938c26c52c3a5e88089d9f623436d9d556 100644
--- a/src/image/SkImage_Gpu.cpp
+++ b/src/image/SkImage_Gpu.cpp
@@ -220,27 +220,55 @@ public:
}
};
+static SkIRect compute_fast_ibounds(SkImageFilter* filter, const SkIRect& srcBounds) {
+ SkRect fastBounds;
+ fastBounds.set(srcBounds);
+ filter->computeFastBounds(fastBounds, &fastBounds);
+ return fastBounds.roundOut();
+}
+
SkImage* SkImage_Gpu::onApplyFilter(SkImageFilter* filter, SkIPoint* offsetResult,
bool forceResultToOriginalSize) const {
Stephen White 2015/10/14 21:41:43 As discussed, please change this bool to a nullabl
- if (!forceResultToOriginalSize || !filter->canFilterImageGPU()) {
- return this->INHERITED::onApplyFilter(filter, offsetResult, forceResultToOriginalSize);
- }
+ const SkIRect srcBounds = SkIRect::MakeWH(this->width(), this->height());
- SkBitmap src;
- GrWrapTextureInBitmap(fTexture, this->width(), this->height(), this->isOpaque(), &src);
+ if (forceResultToOriginalSize) {
+ SkBitmap src;
+ GrWrapTextureInBitmap(fTexture, this->width(), this->height(), this->isOpaque(), &src);
- GrContext* context = fTexture->getContext();
- SkGpuImageFilterProxy proxy(context);
- SkImageFilter::Context ctx(SkMatrix::I(),
- SkIRect::MakeWH(this->width(), this->height()),
- SkImageFilter::Cache::Get());
+ const SkIRect clipBounds = srcBounds;
+ SkGpuImageFilterProxy proxy(fTexture->getContext());
+ SkImageFilter::Context ctx(SkMatrix::I(), clipBounds, SkImageFilter::Cache::Get());
- SkBitmap dst;
- if (filter->filterImageGPU(&proxy, src, ctx, &dst, offsetResult)) {
- return new SkImage_Gpu(dst.width(), dst.height(), kNeedNewImageUniqueID, dst.alphaType(),
- dst.getTexture(), SkSurface::kNo_Budgeted);
+ SkBitmap dst;
+ if (filter->canFilterImageGPU()) {
+ if (!filter->filterImageGPU(&proxy, src, ctx, &dst, offsetResult)) {
Stephen White 2015/10/14 21:41:43 This is going to bypass the caching logic in filte
+ return nullptr;
+ }
+ } else {
+ if (!filter->filterImage(&proxy, src, ctx, &dst, offsetResult)) {
+ return nullptr;
+ }
+ }
+ if (dst.getTexture()) {
+ return new SkImage_Gpu(dst.width(), dst.height(), kNeedNewImageUniqueID, dst.alphaType(),
+ dst.getTexture(), SkSurface::kNo_Budgeted);
+ }
+ // fall-through to the drawing case
}
- return nullptr;
+
+ const SkIRect dstR = forceResultToOriginalSize ?
+ srcBounds : compute_fast_ibounds(filter, srcBounds);
+
+ SkImageInfo info = SkImageInfo::MakeN32Premul(dstR.width(), dstR.height());
+ SkAutoTUnref<SkSurface> surface(this->onNewSurface(info));
+
+ SkPaint paint;
+ paint.setImageFilter(filter);
+ surface->getCanvas()->drawImage(this, SkIntToScalar(-dstR.x()), SkIntToScalar(-dstR.y()),
+ &paint);
+
+ offsetResult->set(dstR.x(), dstR.y());
+ return surface->newImageSnapshot();
}
///////////////////////////////////////////////////////////////////////////////////////////////////
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