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Unified Diff: src/gpu/effects/GrConvexPolyEffect.cpp

Issue 140093004: Specialize GrConvexPolyEffect for AA rects, use for AA clip rects. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Address comments, rebase Created 6 years, 10 months ago
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Index: src/gpu/effects/GrConvexPolyEffect.cpp
diff --git a/src/gpu/effects/GrConvexPolyEffect.cpp b/src/gpu/effects/GrConvexPolyEffect.cpp
index 2f641982d74a316ecc12f4e0f92db5f9b491034c..eedc9c9b59f3f28d874d5d7b770601a3aeb3b2b9 100644
--- a/src/gpu/effects/GrConvexPolyEffect.cpp
+++ b/src/gpu/effects/GrConvexPolyEffect.cpp
@@ -14,6 +14,138 @@
#include "SkPath.h"
+//////////////////////////////////////////////////////////////////////////////
+class GLAARectEffect;
+
+class AARectEffect : public GrEffect {
+public:
+ typedef GLAARectEffect GLEffect;
+
+ const SkRect& getRect() const { return fRect; }
+
+ static const char* Name() { return "AARect"; }
+
+ static GrEffectRef* Create(const SkRect& rect) {
+ return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(AARectEffect, (rect))));
+ }
+
+ virtual void getConstantColorComponents(GrColor* color,
+ uint32_t* validFlags) const SK_OVERRIDE {
+ if (fRect.isEmpty()) {
+ // An empty rect will have no coverage anywhere.
+ *color = 0x00000000;
+ *validFlags = kRGBA_GrColorComponentFlags;
+ } else {
+ *validFlags = 0;
+ }
+ }
+
+ virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
+
+private:
+ AARectEffect(const SkRect& rect) : fRect(rect) {
+ this->setWillReadFragmentPosition();
+ }
+
+ virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE {
+ const AARectEffect& aare = CastEffect<AARectEffect>(other);
+ return fRect == aare.fRect;
+ }
+
+ SkRect fRect;
+ typedef GrEffect INHERITED;
+
+ GR_DECLARE_EFFECT_TEST;
+
+};
+
+GR_DEFINE_EFFECT_TEST(AARectEffect);
+
+GrEffectRef* AARectEffect::TestCreate(SkRandom* random,
+ GrContext*,
+ const GrDrawTargetCaps& caps,
+ GrTexture*[]) {
+ SkRect rect = SkRect::MakeLTRB(random->nextSScalar1(),
+ random->nextSScalar1(),
+ random->nextSScalar1(),
+ random->nextSScalar1());
+ return AARectEffect::Create(rect);
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+class GLAARectEffect : public GrGLEffect {
+public:
+ GLAARectEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
+
+ virtual void emitCode(GrGLShaderBuilder* builder,
+ const GrDrawEffect& drawEffect,
+ EffectKey key,
+ const char* outputColor,
+ const char* inputColor,
+ const TransformedCoordsArray&,
+ const TextureSamplerArray&) SK_OVERRIDE;
+
+ static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { return 0; }
+
+ virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
+
+private:
+ GrGLUniformManager::UniformHandle fRectUniform;
+ SkRect fPrevRect;
+ typedef GrGLEffect INHERITED;
+};
+
+GLAARectEffect::GLAARectEffect(const GrBackendEffectFactory& factory,
+ const GrDrawEffect& drawEffect)
+ : INHERITED (factory) {
+ fPrevRect.fLeft = SK_ScalarNaN;
+}
+
+void GLAARectEffect::emitCode(GrGLShaderBuilder* builder,
+ const GrDrawEffect& drawEffect,
+ EffectKey key,
+ const char* outputColor,
+ const char* inputColor,
+ const TransformedCoordsArray&,
+ const TextureSamplerArray& samplers) {
+ const char *rectName;
+ fRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
+ kVec4f_GrSLType,
+ "rect",
+ &rectName);
+ const char* fragmentPos = builder->fragmentPosition();
+ // The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bottom - 0.5),
+ // respectively. The amount of coverage removed in x and y by the edges is computed as a pair of
+ // negative numbers, xSub and ySub.
+ builder->fsCodeAppend("\t\tfloat xSub, ySub;\n");
+ builder->fsCodeAppendf("\t\txSub = min(%s.x - %s.x, 0.0);\n", fragmentPos, rectName);
+ builder->fsCodeAppendf("\t\txSub += min(%s.z - %s.x, 0.0);\n", rectName, fragmentPos);
+ builder->fsCodeAppendf("\t\tySub = min(%s.y - %s.y, 0.0);\n", fragmentPos, rectName);
+ builder->fsCodeAppendf("\t\tySub += min(%s.w - %s.y, 0.0);\n", rectName, fragmentPos);
+ // Now compute coverage in x and y and multiply them to get the fraction of the pixel covered.
+ builder->fsCodeAppendf("\t\tfloat alpha = (1.0 + max(xSub, -1.0)) * (1.0 + max(ySub, -1.0));\n");
+
+ builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor,
+ (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str());
+}
+
+void GLAARectEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
+ const AARectEffect& aare = drawEffect.castEffect<AARectEffect>();
+ const SkRect& rect = aare.getRect();
+ if (rect != fPrevRect) {
+ uman.set4f(fRectUniform, rect.fLeft + 0.5f, rect.fTop + 0.5f,
+ rect.fRight - 0.5f, rect.fBottom - 0.5f);
+ fPrevRect = rect;
+ }
+}
+
+const GrBackendEffectFactory& AARectEffect::getFactory() const {
+ return GrTBackendEffectFactory<AARectEffect>::getInstance();
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
class GrGLConvexPolyEffect : public GrGLEffect {
public:
GrGLConvexPolyEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
@@ -146,6 +278,10 @@ GrEffectRef* GrConvexPolyEffect::Create(EdgeType type, const SkPath& path, const
return Create(type, n, edges);
}
+GrEffectRef* GrConvexPolyEffect::CreateForAAFillRect(const SkRect& rect) {
+ return AARectEffect::Create(rect);
+}
+
GrConvexPolyEffect::~GrConvexPolyEffect() {}
void GrConvexPolyEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
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