| Index: src/gpu/effects/GrConvexPolyEffect.cpp
|
| diff --git a/src/gpu/effects/GrConvexPolyEffect.cpp b/src/gpu/effects/GrConvexPolyEffect.cpp
|
| index 2f641982d74a316ecc12f4e0f92db5f9b491034c..eedc9c9b59f3f28d874d5d7b770601a3aeb3b2b9 100644
|
| --- a/src/gpu/effects/GrConvexPolyEffect.cpp
|
| +++ b/src/gpu/effects/GrConvexPolyEffect.cpp
|
| @@ -14,6 +14,138 @@
|
|
|
| #include "SkPath.h"
|
|
|
| +//////////////////////////////////////////////////////////////////////////////
|
| +class GLAARectEffect;
|
| +
|
| +class AARectEffect : public GrEffect {
|
| +public:
|
| + typedef GLAARectEffect GLEffect;
|
| +
|
| + const SkRect& getRect() const { return fRect; }
|
| +
|
| + static const char* Name() { return "AARect"; }
|
| +
|
| + static GrEffectRef* Create(const SkRect& rect) {
|
| + return CreateEffectRef(AutoEffectUnref(SkNEW_ARGS(AARectEffect, (rect))));
|
| + }
|
| +
|
| + virtual void getConstantColorComponents(GrColor* color,
|
| + uint32_t* validFlags) const SK_OVERRIDE {
|
| + if (fRect.isEmpty()) {
|
| + // An empty rect will have no coverage anywhere.
|
| + *color = 0x00000000;
|
| + *validFlags = kRGBA_GrColorComponentFlags;
|
| + } else {
|
| + *validFlags = 0;
|
| + }
|
| + }
|
| +
|
| + virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
|
| +
|
| +private:
|
| + AARectEffect(const SkRect& rect) : fRect(rect) {
|
| + this->setWillReadFragmentPosition();
|
| + }
|
| +
|
| + virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE {
|
| + const AARectEffect& aare = CastEffect<AARectEffect>(other);
|
| + return fRect == aare.fRect;
|
| + }
|
| +
|
| + SkRect fRect;
|
| + typedef GrEffect INHERITED;
|
| +
|
| + GR_DECLARE_EFFECT_TEST;
|
| +
|
| +};
|
| +
|
| +GR_DEFINE_EFFECT_TEST(AARectEffect);
|
| +
|
| +GrEffectRef* AARectEffect::TestCreate(SkRandom* random,
|
| + GrContext*,
|
| + const GrDrawTargetCaps& caps,
|
| + GrTexture*[]) {
|
| + SkRect rect = SkRect::MakeLTRB(random->nextSScalar1(),
|
| + random->nextSScalar1(),
|
| + random->nextSScalar1(),
|
| + random->nextSScalar1());
|
| + return AARectEffect::Create(rect);
|
| +}
|
| +
|
| +//////////////////////////////////////////////////////////////////////////////
|
| +
|
| +class GLAARectEffect : public GrGLEffect {
|
| +public:
|
| + GLAARectEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
|
| +
|
| + virtual void emitCode(GrGLShaderBuilder* builder,
|
| + const GrDrawEffect& drawEffect,
|
| + EffectKey key,
|
| + const char* outputColor,
|
| + const char* inputColor,
|
| + const TransformedCoordsArray&,
|
| + const TextureSamplerArray&) SK_OVERRIDE;
|
| +
|
| + static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { return 0; }
|
| +
|
| + virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE;
|
| +
|
| +private:
|
| + GrGLUniformManager::UniformHandle fRectUniform;
|
| + SkRect fPrevRect;
|
| + typedef GrGLEffect INHERITED;
|
| +};
|
| +
|
| +GLAARectEffect::GLAARectEffect(const GrBackendEffectFactory& factory,
|
| + const GrDrawEffect& drawEffect)
|
| + : INHERITED (factory) {
|
| + fPrevRect.fLeft = SK_ScalarNaN;
|
| +}
|
| +
|
| +void GLAARectEffect::emitCode(GrGLShaderBuilder* builder,
|
| + const GrDrawEffect& drawEffect,
|
| + EffectKey key,
|
| + const char* outputColor,
|
| + const char* inputColor,
|
| + const TransformedCoordsArray&,
|
| + const TextureSamplerArray& samplers) {
|
| + const char *rectName;
|
| + fRectUniform = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
| + kVec4f_GrSLType,
|
| + "rect",
|
| + &rectName);
|
| + const char* fragmentPos = builder->fragmentPosition();
|
| + // The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bottom - 0.5),
|
| + // respectively. The amount of coverage removed in x and y by the edges is computed as a pair of
|
| + // negative numbers, xSub and ySub.
|
| + builder->fsCodeAppend("\t\tfloat xSub, ySub;\n");
|
| + builder->fsCodeAppendf("\t\txSub = min(%s.x - %s.x, 0.0);\n", fragmentPos, rectName);
|
| + builder->fsCodeAppendf("\t\txSub += min(%s.z - %s.x, 0.0);\n", rectName, fragmentPos);
|
| + builder->fsCodeAppendf("\t\tySub = min(%s.y - %s.y, 0.0);\n", fragmentPos, rectName);
|
| + builder->fsCodeAppendf("\t\tySub += min(%s.w - %s.y, 0.0);\n", rectName, fragmentPos);
|
| + // Now compute coverage in x and y and multiply them to get the fraction of the pixel covered.
|
| + builder->fsCodeAppendf("\t\tfloat alpha = (1.0 + max(xSub, -1.0)) * (1.0 + max(ySub, -1.0));\n");
|
| +
|
| + builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor,
|
| + (GrGLSLExpr4(inputColor) * GrGLSLExpr1("alpha")).c_str());
|
| +}
|
| +
|
| +void GLAARectEffect::setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) {
|
| + const AARectEffect& aare = drawEffect.castEffect<AARectEffect>();
|
| + const SkRect& rect = aare.getRect();
|
| + if (rect != fPrevRect) {
|
| + uman.set4f(fRectUniform, rect.fLeft + 0.5f, rect.fTop + 0.5f,
|
| + rect.fRight - 0.5f, rect.fBottom - 0.5f);
|
| + fPrevRect = rect;
|
| + }
|
| +}
|
| +
|
| +const GrBackendEffectFactory& AARectEffect::getFactory() const {
|
| + return GrTBackendEffectFactory<AARectEffect>::getInstance();
|
| +}
|
| +
|
| +//////////////////////////////////////////////////////////////////////////////
|
| +
|
| class GrGLConvexPolyEffect : public GrGLEffect {
|
| public:
|
| GrGLConvexPolyEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
|
| @@ -146,6 +278,10 @@ GrEffectRef* GrConvexPolyEffect::Create(EdgeType type, const SkPath& path, const
|
| return Create(type, n, edges);
|
| }
|
|
|
| +GrEffectRef* GrConvexPolyEffect::CreateForAAFillRect(const SkRect& rect) {
|
| + return AARectEffect::Create(rect);
|
| +}
|
| +
|
| GrConvexPolyEffect::~GrConvexPolyEffect() {}
|
|
|
| void GrConvexPolyEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
|
|
|