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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "GrClipMaskManager.h" | 9 #include "GrClipMaskManager.h" |
| 10 #include "GrAAConvexPathRenderer.h" | 10 #include "GrAAConvexPathRenderer.h" |
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| 149 } | 149 } |
| 150 | 150 |
| 151 if (ignoreClip) { | 151 if (ignoreClip) { |
| 152 fGpu->disableScissor(); | 152 fGpu->disableScissor(); |
| 153 this->setGpuStencil(); | 153 this->setGpuStencil(); |
| 154 return true; | 154 return true; |
| 155 } | 155 } |
| 156 | 156 |
| 157 // If there is only one clip element and it is a convex polygon we just inst
all an effect that | 157 // If there is only one clip element and it is a convex polygon we just inst
all an effect that |
| 158 // clips against the edges. | 158 // clips against the edges. |
| 159 if (1 == elements.count() && SkClipStack::Element::kPath_Type == elements.ta
il()->getType() && | 159 if (1 == elements.count() && SkRegion::kReplace_Op == elements.tail()->getOp
()) { |
| 160 SkRegion::kReplace_Op == elements.tail()->getOp()) { | |
| 161 const SkPath& p = elements.tail()->getPath(); | |
| 162 bool isAA = GR_AA_CLIP && elements.tail()->isAA(); | |
| 163 SkAutoTUnref<GrEffectRef> effect; | 160 SkAutoTUnref<GrEffectRef> effect; |
| 164 if (rt->isMultisampled()) { | 161 if (SkClipStack::Element::kPath_Type == elements.tail()->getType()) { |
| 165 // A coverage effect for AA clipping won't play nicely with MSAA. | 162 const SkPath& path = elements.tail()->getPath(); |
| 166 if (!isAA) { | 163 bool isAA = GR_AA_CLIP && elements.tail()->isAA(); |
| 167 effect.reset(GrConvexPolyEffect::Create(GrConvexPolyEffect::kFil
lNoAA_EdgeType, p)); | 164 if (rt->isMultisampled()) { |
| 165 // A coverage effect for AA clipping won't play nicely with MSAA
. |
| 166 if (!isAA) { |
| 167 effect.reset(GrConvexPolyEffect::Create(GrConvexPolyEffect::
kFillNoAA_EdgeType, |
| 168 path)); |
| 169 } |
| 170 } else { |
| 171 GrConvexPolyEffect::EdgeType type = isAA ? GrConvexPolyEffect::k
FillAA_EdgeType : |
| 172 GrConvexPolyEffect::k
FillNoAA_EdgeType; |
| 173 effect.reset(GrConvexPolyEffect::Create(type, path)); |
| 168 } | 174 } |
| 169 } else { | 175 } else if (GR_AA_CLIP && elements.tail()->isAA() && !rt->isMultisampled(
)) { |
| 170 GrConvexPolyEffect::EdgeType type = isAA ? GrConvexPolyEffect::kFill
AA_EdgeType : | 176 // We only handle AA/non-MSAA rects here. Coverage effect AA isn't M
SAA friendly and |
| 171 GrConvexPolyEffect::kFill
NoAA_EdgeType; | 177 // non-AA rect clips are handled by the scissor. |
| 172 effect.reset(GrConvexPolyEffect::Create(type, p)); | 178 SkASSERT(SkClipStack::Element::kRect_Type == elements.tail()->getTyp
e()); |
| 179 const SkRect& rect = elements.tail()->getRect(); |
| 180 effect.reset(GrConvexPolyEffect::Create(GrConvexPolyEffect::kFillAA_
EdgeType, rect)); |
| 181 // This should never fail. |
| 182 SkASSERT(effect); |
| 173 } | 183 } |
| 174 if (effect) { | 184 if (effect) { |
| 175 are->set(fGpu->drawState()); | 185 are->set(fGpu->drawState()); |
| 176 fGpu->drawState()->addCoverageEffect(effect); | 186 fGpu->drawState()->addCoverageEffect(effect); |
| 177 fGpu->disableScissor(); | 187 fGpu->disableScissor(); |
| 178 this->setGpuStencil(); | 188 this->setGpuStencil(); |
| 179 return true; | 189 return true; |
| 180 } | 190 } |
| 181 } | 191 } |
| 182 | 192 |
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| 1060 | 1070 |
| 1061 // TODO: dynamically attach a stencil buffer | 1071 // TODO: dynamically attach a stencil buffer |
| 1062 int stencilBits = 0; | 1072 int stencilBits = 0; |
| 1063 GrStencilBuffer* stencilBuffer = | 1073 GrStencilBuffer* stencilBuffer = |
| 1064 drawState.getRenderTarget()->getStencilBuffer(); | 1074 drawState.getRenderTarget()->getStencilBuffer(); |
| 1065 if (NULL != stencilBuffer) { | 1075 if (NULL != stencilBuffer) { |
| 1066 stencilBits = stencilBuffer->bits(); | 1076 stencilBits = stencilBuffer->bits(); |
| 1067 this->adjustStencilParams(settings, clipMode, stencilBits); | 1077 this->adjustStencilParams(settings, clipMode, stencilBits); |
| 1068 } | 1078 } |
| 1069 } | 1079 } |
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