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Side by Side Diff: src/gpu/GrClipMaskManager.cpp

Issue 140093004: Specialize GrConvexPolyEffect for AA rects, use for AA clip rects. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Address comments, rebase Created 6 years, 10 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrClipMaskManager.h" 9 #include "GrClipMaskManager.h"
10 #include "GrAAConvexPathRenderer.h" 10 #include "GrAAConvexPathRenderer.h"
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149 } 149 }
150 150
151 if (ignoreClip) { 151 if (ignoreClip) {
152 fGpu->disableScissor(); 152 fGpu->disableScissor();
153 this->setGpuStencil(); 153 this->setGpuStencil();
154 return true; 154 return true;
155 } 155 }
156 156
157 // If there is only one clip element and it is a convex polygon we just inst all an effect that 157 // If there is only one clip element and it is a convex polygon we just inst all an effect that
158 // clips against the edges. 158 // clips against the edges.
159 if (1 == elements.count() && SkClipStack::Element::kPath_Type == elements.ta il()->getType() && 159 if (1 == elements.count() && SkRegion::kReplace_Op == elements.tail()->getOp ()) {
160 SkRegion::kReplace_Op == elements.tail()->getOp()) {
161 const SkPath& path = elements.tail()->getPath();
162 bool isAA = GR_AA_CLIP && elements.tail()->isAA();
163 SkAutoTUnref<GrEffectRef> effect; 160 SkAutoTUnref<GrEffectRef> effect;
164 if (rt->isMultisampled()) { 161 if (SkClipStack::Element::kPath_Type == elements.tail()->getType()) {
165 // A coverage effect for AA clipping won't play nicely with MSAA. 162 const SkPath& path = elements.tail()->getPath();
166 if (!isAA) { 163 bool isAA = GR_AA_CLIP && elements.tail()->isAA();
164 if (rt->isMultisampled()) {
165 // A coverage effect for AA clipping won't play nicely with MSAA .
166 if (!isAA) {
167 SkVector offset = { SkIntToScalar(-clipDataIn->fOrigin.fX),
168 SkIntToScalar(-clipDataIn->fOrigin.fY) } ;
169 effect.reset(GrConvexPolyEffect::Create(GrConvexPolyEffect:: kFillNoAA_EdgeType,
170 path, &offset));
171 }
172 } else {
167 SkVector offset = { SkIntToScalar(-clipDataIn->fOrigin.fX), 173 SkVector offset = { SkIntToScalar(-clipDataIn->fOrigin.fX),
168 SkIntToScalar(-clipDataIn->fOrigin.fY) }; 174 SkIntToScalar(-clipDataIn->fOrigin.fY) };
169 effect.reset(GrConvexPolyEffect::Create(GrConvexPolyEffect::kFil lNoAA_EdgeType, 175 GrConvexPolyEffect::EdgeType type = isAA ? GrConvexPolyEffect::k FillAA_EdgeType :
170 path, &offset)); 176 GrConvexPolyEffect::k FillNoAA_EdgeType;
177 effect.reset(GrConvexPolyEffect::Create(type, path, &offset));
171 } 178 }
172 } else { 179 } else if (GR_AA_CLIP && elements.tail()->isAA() && !rt->isMultisampled( )) {
180 // We only handle AA/non-MSAA rects here. Coverage effect AA isn't M SAA friendly and
181 // non-AA rect clips are handled by the scissor.
182 SkASSERT(SkClipStack::Element::kRect_Type == elements.tail()->getTyp e());
183 SkRect rect = elements.tail()->getRect();
173 SkVector offset = { SkIntToScalar(-clipDataIn->fOrigin.fX), 184 SkVector offset = { SkIntToScalar(-clipDataIn->fOrigin.fX),
174 SkIntToScalar(-clipDataIn->fOrigin.fY) }; 185 SkIntToScalar(-clipDataIn->fOrigin.fY) };
175 GrConvexPolyEffect::EdgeType type = isAA ? GrConvexPolyEffect::kFill AA_EdgeType : 186 rect.offset(offset);
176 GrConvexPolyEffect::kFill NoAA_EdgeType; 187 effect.reset(GrConvexPolyEffect::CreateForAAFillRect(rect));
177 effect.reset(GrConvexPolyEffect::Create(type, path, &offset)); 188 // This should never fail.
189 SkASSERT(effect);
178 } 190 }
179 if (effect) { 191 if (effect) {
180 are->set(fGpu->drawState()); 192 are->set(fGpu->drawState());
181 fGpu->drawState()->addCoverageEffect(effect); 193 fGpu->drawState()->addCoverageEffect(effect);
182 SkIRect scissorSpaceIBounds(clipSpaceIBounds); 194 SkIRect scissorSpaceIBounds(clipSpaceIBounds);
183 scissorSpaceIBounds.offset(-clipDataIn->fOrigin); 195 scissorSpaceIBounds.offset(-clipDataIn->fOrigin);
184 fGpu->enableScissor(scissorSpaceIBounds); 196 fGpu->enableScissor(scissorSpaceIBounds);
185 this->setGpuStencil(); 197 this->setGpuStencil();
186 return true; 198 return true;
187 } 199 }
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1067 1079
1068 // TODO: dynamically attach a stencil buffer 1080 // TODO: dynamically attach a stencil buffer
1069 int stencilBits = 0; 1081 int stencilBits = 0;
1070 GrStencilBuffer* stencilBuffer = 1082 GrStencilBuffer* stencilBuffer =
1071 drawState.getRenderTarget()->getStencilBuffer(); 1083 drawState.getRenderTarget()->getStencilBuffer();
1072 if (NULL != stencilBuffer) { 1084 if (NULL != stencilBuffer) {
1073 stencilBits = stencilBuffer->bits(); 1085 stencilBits = stencilBuffer->bits();
1074 this->adjustStencilParams(settings, clipMode, stencilBits); 1086 this->adjustStencilParams(settings, clipMode, stencilBits);
1075 } 1087 }
1076 } 1088 }
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