OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkGradientShader.h" | 9 #include "SkGradientShader.h" |
10 | 10 |
(...skipping 19 matching lines...) Expand all Loading... |
30 SkShader::kClamp_TileMode); | 30 SkShader::kClamp_TileMode); |
31 } | 31 } |
32 | 32 |
33 static SkShader* shader_sweep(const SkColor colors[], int count, const SkSize& s
ize) { | 33 static SkShader* shader_sweep(const SkColor colors[], int count, const SkSize& s
ize) { |
34 return SkGradientShader::CreateSweep(size.width()/2, size.height()/2, | 34 return SkGradientShader::CreateSweep(size.width()/2, size.height()/2, |
35 colors, nullptr, count); | 35 colors, nullptr, count); |
36 } | 36 } |
37 | 37 |
38 class ShallowGradientGM : public skiagm::GM { | 38 class ShallowGradientGM : public skiagm::GM { |
39 public: | 39 public: |
40 ShallowGradientGM(MakeShaderProc proc, const char name[]) : fProc(proc) { | 40 ShallowGradientGM(MakeShaderProc proc, const char name[], bool dither) |
| 41 : fProc(proc) |
| 42 , fDither(dither) { |
41 fName.printf("shallow_gradient_%s", name); | 43 fName.printf("shallow_gradient_%s", name); |
42 } | 44 } |
43 | 45 |
44 protected: | 46 protected: |
45 | 47 |
46 SkString onShortName() override { | 48 SkString onShortName() override { |
47 return fName; | 49 return fName; |
48 } | 50 } |
49 | 51 |
50 SkISize onISize() override { | 52 SkISize onISize() override { |
51 return SkISize::Make(800, 800); | 53 return SkISize::Make(800, 800); |
52 } | 54 } |
53 | 55 |
54 void onDraw(SkCanvas* canvas) override { | 56 void onDraw(SkCanvas* canvas) override { |
55 const SkColor colors[] = { sk_tool_utils::color_to_565(0xFF555555), | 57 const SkColor colors[] = { sk_tool_utils::color_to_565(0xFF555555), |
56 sk_tool_utils::color_to_565(0xFF444444) }; | 58 sk_tool_utils::color_to_565(0xFF444444) }; |
57 const int colorCount = SK_ARRAY_COUNT(colors); | 59 const int colorCount = SK_ARRAY_COUNT(colors); |
58 | 60 |
59 SkRect r = { 0, 0, this->width(), this->height() }; | 61 SkRect r = { 0, 0, this->width(), this->height() }; |
60 SkSize size = SkSize::Make(r.width(), r.height()); | 62 SkSize size = SkSize::Make(r.width(), r.height()); |
61 | 63 |
62 SkPaint paint; | 64 SkPaint paint; |
63 paint.setShader(fProc(colors, colorCount, size))->unref(); | 65 paint.setShader(fProc(colors, colorCount, size))->unref(); |
| 66 paint.setDither(fDither); |
64 canvas->drawRect(r, paint); | 67 canvas->drawRect(r, paint); |
65 } | 68 } |
66 | 69 |
67 private: | 70 private: |
68 MakeShaderProc fProc; | 71 MakeShaderProc fProc; |
69 SkString fName; | 72 SkString fName; |
| 73 bool fDither; |
70 | 74 |
71 typedef skiagm::GM INHERITED; | 75 typedef skiagm::GM INHERITED; |
72 }; | 76 }; |
73 | 77 |
74 /////////////////////////////////////////////////////////////////////////////// | 78 /////////////////////////////////////////////////////////////////////////////// |
75 | 79 |
76 DEF_GM( return new ShallowGradientGM(shader_linear, "linear"); ) | 80 DEF_GM( return new ShallowGradientGM(shader_linear, "linear", true); ) |
77 DEF_GM( return new ShallowGradientGM(shader_radial, "radial"); ) | 81 DEF_GM( return new ShallowGradientGM(shader_radial, "radial", true); ) |
78 DEF_GM( return new ShallowGradientGM(shader_conical, "conical"); ) | 82 DEF_GM( return new ShallowGradientGM(shader_conical, "conical", true); ) |
79 DEF_GM( return new ShallowGradientGM(shader_sweep, "sweep"); ) | 83 DEF_GM( return new ShallowGradientGM(shader_sweep, "sweep", true); ) |
| 84 |
| 85 DEF_GM( return new ShallowGradientGM(shader_linear, "linear_nodither", false); ) |
| 86 DEF_GM( return new ShallowGradientGM(shader_radial, "radial_nodither", false); ) |
| 87 DEF_GM( return new ShallowGradientGM(shader_conical, "conical_nodither", false);
) |
| 88 DEF_GM( return new ShallowGradientGM(shader_sweep, "sweep_nodither", false); ) |
OLD | NEW |