Index: ui/gfx/paint_throbber.h |
diff --git a/ui/gfx/paint_throbber.h b/ui/gfx/paint_throbber.h |
index c4adab5dd2f35b5a6e078c7842655e76e7b06da1..fddfb4759f49d344c4992b45b80c945d7d79b60d 100644 |
--- a/ui/gfx/paint_throbber.h |
+++ b/ui/gfx/paint_throbber.h |
@@ -28,6 +28,12 @@ struct GFX_EXPORT ThrobberWaitingState { |
base::TimeDelta arc_time_offset; |
}; |
+GFX_EXPORT void PaintThrobberArc(Canvas* canvas, |
+ const Rect& bounds, |
+ SkColor color, |
+ SkScalar start_angle, |
+ SkScalar sweep); |
+ |
// Paints a single frame of the throbber in the "spinning", aka Material, state. |
GFX_EXPORT void PaintThrobberSpinning(Canvas* canvas, |
const Rect& bounds, SkColor color, const base::TimeDelta& elapsed_time); |