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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_INTERPRETER_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_INTERPRETER_ASSEMBLER_H_ |
| 6 #define V8_COMPILER_INTERPRETER_ASSEMBLER_H_ | 6 #define V8_COMPILER_INTERPRETER_ASSEMBLER_H_ |
| 7 | 7 |
| 8 // Clients of this interface shouldn't depend on lots of compiler internals. | 8 // Clients of this interface shouldn't depend on lots of compiler internals. |
| 9 // Do not include anything from src/compiler here! | 9 // Do not include anything from src/compiler here! |
| 10 #include "src/allocation.h" | 10 #include "src/allocation.h" |
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| 58 | 58 |
| 59 // Accumulator. | 59 // Accumulator. |
| 60 Node* GetAccumulator(); | 60 Node* GetAccumulator(); |
| 61 void SetAccumulator(Node* value); | 61 void SetAccumulator(Node* value); |
| 62 | 62 |
| 63 // Context. | 63 // Context. |
| 64 Node* GetContext(); | 64 Node* GetContext(); |
| 65 void SetContext(Node* value); | 65 void SetContext(Node* value); |
| 66 | 66 |
| 67 // Loads from and stores to the interpreter register file. | 67 // Loads from and stores to the interpreter register file. |
| 68 Node* LoadRegister(interpreter::Register reg); |
| 68 Node* LoadRegister(Node* reg_index); | 69 Node* LoadRegister(Node* reg_index); |
| 69 Node* StoreRegister(Node* value, Node* reg_index); | 70 Node* StoreRegister(Node* value, Node* reg_index); |
| 70 | 71 |
| 71 // Returns the location in memory of the register |reg_index| in the | 72 // Returns the location in memory of the register |reg_index| in the |
| 72 // interpreter register file. | 73 // interpreter register file. |
| 73 Node* RegisterLocation(Node* reg_index); | 74 Node* RegisterLocation(Node* reg_index); |
| 74 | 75 |
| 75 // Constants. | 76 // Constants. |
| 76 Node* Int32Constant(int value); | 77 Node* Int32Constant(int value); |
| 77 Node* IntPtrConstant(intptr_t value); | 78 Node* IntPtrConstant(intptr_t value); |
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| 99 | 100 |
| 100 // Load the TypeFeedbackVector for the current function. | 101 // Load the TypeFeedbackVector for the current function. |
| 101 Node* LoadTypeFeedbackVector(); | 102 Node* LoadTypeFeedbackVector(); |
| 102 | 103 |
| 103 // Call JSFunction or Callable |function| with |arg_count| (not including | 104 // Call JSFunction or Callable |function| with |arg_count| (not including |
| 104 // receiver) and the first argument located at |first_arg|. | 105 // receiver) and the first argument located at |first_arg|. |
| 105 Node* CallJS(Node* function, Node* first_arg, Node* arg_count); | 106 Node* CallJS(Node* function, Node* first_arg, Node* arg_count); |
| 106 | 107 |
| 107 // Call an IC code stub. | 108 // Call an IC code stub. |
| 108 Node* CallIC(CallInterfaceDescriptor descriptor, Node* target, Node* arg1, | 109 Node* CallIC(CallInterfaceDescriptor descriptor, Node* target, Node* arg1, |
| 110 Node* arg2, Node* arg3); |
| 111 Node* CallIC(CallInterfaceDescriptor descriptor, Node* target, Node* arg1, |
| 109 Node* arg2, Node* arg3, Node* arg4); | 112 Node* arg2, Node* arg3, Node* arg4); |
| 110 Node* CallIC(CallInterfaceDescriptor descriptor, Node* target, Node* arg1, | 113 Node* CallIC(CallInterfaceDescriptor descriptor, Node* target, Node* arg1, |
| 111 Node* arg2, Node* arg3, Node* arg4, Node* arg5); | 114 Node* arg2, Node* arg3, Node* arg4, Node* arg5); |
| 112 | 115 |
| 113 // Call runtime function. | 116 // Call runtime function. |
| 114 Node* CallRuntime(Node* function_id, Node* first_arg, Node* arg_count); | 117 Node* CallRuntime(Node* function_id, Node* first_arg, Node* arg_count); |
| 115 Node* CallRuntime(Runtime::FunctionId function_id, Node* arg1); | 118 Node* CallRuntime(Runtime::FunctionId function_id, Node* arg1); |
| 116 Node* CallRuntime(Runtime::FunctionId function_id, Node* arg1, Node* arg2); | 119 Node* CallRuntime(Runtime::FunctionId function_id, Node* arg1, Node* arg2); |
| 120 Node* CallRuntime(Runtime::FunctionId function_id, Node* arg1, Node* arg2, |
| 121 Node* arg3, Node* arg4); |
| 117 | 122 |
| 118 // Jump relative to the current bytecode by |jump_offset|. | 123 // Jump relative to the current bytecode by |jump_offset|. |
| 119 void Jump(Node* jump_offset); | 124 void Jump(Node* jump_offset); |
| 120 | 125 |
| 121 // Jump relative to the current bytecode by |jump_offset| if the | 126 // Jump relative to the current bytecode by |jump_offset| if the |
| 122 // word values |lhs| and |rhs| are equal. | 127 // word values |lhs| and |rhs| are equal. |
| 123 void JumpIfWordEqual(Node* lhs, Node* rhs, Node* jump_offset); | 128 void JumpIfWordEqual(Node* lhs, Node* rhs, Node* jump_offset); |
| 124 | 129 |
| 125 // Returns from the function. | 130 // Returns from the function. |
| 126 void Return(); | 131 void Return(); |
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| 188 bool code_generated_; | 193 bool code_generated_; |
| 189 | 194 |
| 190 DISALLOW_COPY_AND_ASSIGN(InterpreterAssembler); | 195 DISALLOW_COPY_AND_ASSIGN(InterpreterAssembler); |
| 191 }; | 196 }; |
| 192 | 197 |
| 193 } // namespace compiler | 198 } // namespace compiler |
| 194 } // namespace internal | 199 } // namespace internal |
| 195 } // namespace v8 | 200 } // namespace v8 |
| 196 | 201 |
| 197 #endif // V8_COMPILER_INTERPRETER_ASSEMBLER_H_ | 202 #endif // V8_COMPILER_INTERPRETER_ASSEMBLER_H_ |
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