Chromium Code Reviews
Descriptioncc: Don't do produce/consume on the texture id given in VideoFrame.
This texture id is used for hardware readback to webgl, so producing
the texture id breaks that path.
Instead, add a hardware_resource ResourceId to pass along with the
video frame resources to the VideoLayerImpl. This is a resource id
wrapping the hardware decoder texture. Once we have shared mailboxes
this can be removed, and we can just pass the Mailbox from the
VideoFrame to the video layer.
R=enne,piman
BUG=179729
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=194108
Patch Set 1 : #
Total comments: 2
Messages
Total messages: 8 (0 generated)
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