| Index: barback/lib/src/graph/asset_cascade.dart
|
| diff --git a/barback/lib/src/graph/asset_cascade.dart b/barback/lib/src/graph/asset_cascade.dart
|
| deleted file mode 100644
|
| index 70bc4c94b055e27028243ffa4e19b153fd34b87b..0000000000000000000000000000000000000000
|
| --- a/barback/lib/src/graph/asset_cascade.dart
|
| +++ /dev/null
|
| @@ -1,228 +0,0 @@
|
| -// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
|
| -// for details. All rights reserved. Use of this source code is governed by a
|
| -// BSD-style license that can be found in the LICENSE file.
|
| -
|
| -library barback.graph.asset_cascade;
|
| -
|
| -import 'dart:async';
|
| -
|
| -import '../asset/asset.dart';
|
| -import '../asset/asset_id.dart';
|
| -import '../asset/asset_node.dart';
|
| -import '../asset/asset_set.dart';
|
| -import '../errors.dart';
|
| -import '../log.dart';
|
| -import '../transformer/transformer.dart';
|
| -import '../utils.dart';
|
| -import '../utils/cancelable_future.dart';
|
| -import 'node_status.dart';
|
| -import 'node_streams.dart';
|
| -import 'package_graph.dart';
|
| -import 'phase.dart';
|
| -
|
| -/// The asset cascade for an individual package.
|
| -///
|
| -/// This keeps track of which [Transformer]s are applied to which assets, and
|
| -/// re-runs those transformers when their dependencies change. The transformed
|
| -/// asset nodes are accessible via [getAssetNode].
|
| -///
|
| -/// A cascade consists of one or more [Phases], each of which has one or more
|
| -/// [Transformer]s that run in parallel, potentially on the same inputs. The
|
| -/// inputs of the first phase are the source assets for this cascade's package.
|
| -/// The inputs of each successive phase are the outputs of the previous phase,
|
| -/// as well as any assets that haven't yet been transformed.
|
| -class AssetCascade {
|
| - /// The name of the package whose assets are managed.
|
| - final String package;
|
| -
|
| - /// The [PackageGraph] that tracks all [AssetCascade]s for all dependencies of
|
| - /// the current app.
|
| - final PackageGraph graph;
|
| -
|
| - /// The controllers for the [AssetNode]s that provide information about this
|
| - /// cascade's package's source assets.
|
| - final _sourceControllerMap = new Map<AssetId, AssetNodeController>();
|
| -
|
| - /// Futures for source assets that are currently being loaded.
|
| - ///
|
| - /// These futures are cancelable so that if an asset is updated after a load
|
| - /// has been kicked off, the previous load can be ignored in favor of a new
|
| - /// one.
|
| - final _loadingSources = new Map<AssetId, CancelableFuture<Asset>>();
|
| -
|
| - /// The list of phases in this cascade.
|
| - ///
|
| - /// This will always contain at least one phase, and the first phase will
|
| - /// never have any transformers. This ensures that every transformer can
|
| - /// request inputs from a previous phase.
|
| - final _phases = <Phase>[];
|
| -
|
| - /// The subscription to the [Phase.onStatusChange] stream of the last [Phase]
|
| - /// in [_phases].
|
| - StreamSubscription _phaseStatusSubscription;
|
| -
|
| - /// A stream that emits any errors from the cascade or the transformers.
|
| - ///
|
| - /// This emits errors as they're detected. If an error occurs in one part of
|
| - /// the cascade, unrelated parts will continue building.
|
| - Stream<BarbackException> get errors => _errorsController.stream;
|
| - final _errorsController =
|
| - new StreamController<BarbackException>.broadcast(sync: true);
|
| -
|
| - /// How far along [this] is in processing its assets.
|
| - NodeStatus get status {
|
| - // Just check the last phase, since it will check all the previous phases
|
| - // itself.
|
| - return _phases.last.status;
|
| - }
|
| -
|
| - /// The streams exposed by this cascade.
|
| - final _streams = new NodeStreams();
|
| - Stream<LogEntry> get onLog => _streams.onLog;
|
| - Stream<NodeStatus> get onStatusChange => _streams.onStatusChange;
|
| - Stream<AssetNode> get onAsset => _streams.onAsset;
|
| -
|
| - /// Returns all currently-available output assets from this cascade.
|
| - Future<AssetSet> get availableOutputs => new Future.value(new AssetSet.from(
|
| - _phases.last.availableOutputs.map((node) => node.asset)));
|
| -
|
| - /// Creates a new [AssetCascade].
|
| - ///
|
| - /// It loads source assets within [package] using [provider].
|
| - AssetCascade(this.graph, this.package) {
|
| - _addPhase(new Phase(this, package));
|
| - _streams.onAssetPool.add(_phases.last.onAsset);
|
| - }
|
| -
|
| - /// Gets the asset identified by [id].
|
| - ///
|
| - /// If [id] is for a generated or transformed asset, this will wait until it
|
| - /// has been created and return it. This means that the returned asset will
|
| - /// always be [AssetState.AVAILABLE].
|
| - ///
|
| - /// If the asset cannot be found, returns null.
|
| - Future<AssetNode> getAssetNode(AssetId id) {
|
| - assert(id.package == package);
|
| -
|
| - var oldLastPhase = _phases.last;
|
| - // TODO(rnystrom): Waiting for the entire build to complete is unnecessary
|
| - // in some cases. Should optimize:
|
| - // * [id] may be generated before the compilation is finished. We should
|
| - // be able to quickly check whether there are any more in-place
|
| - // transformations that can be run on it. If not, we can return it early.
|
| - // * If [id] has never been generated and all active transformers provide
|
| - // metadata about the file names of assets it can emit, we can prove that
|
| - // none of them can emit [id] and fail early.
|
| - return oldLastPhase.getOutput(id).then((node) {
|
| - // The last phase may have changed if [updateSources] was called after
|
| - // requesting the output. In that case, we want the output from the new
|
| - // last phase.
|
| - if (_phases.last == oldLastPhase) return node;
|
| - return getAssetNode(id);
|
| - });
|
| - }
|
| -
|
| - /// Adds [sources] to the graph's known set of source assets.
|
| - ///
|
| - /// Begins applying any transforms that can consume any of the sources. If a
|
| - /// given source is already known, it is considered modified and all
|
| - /// transforms that use it will be re-applied.
|
| - void updateSources(Iterable<AssetId> sources) {
|
| - for (var id in sources) {
|
| - var controller = _sourceControllerMap[id];
|
| - if (controller != null) {
|
| - controller.setDirty();
|
| - } else {
|
| - _sourceControllerMap[id] = new AssetNodeController(id);
|
| - _phases.first.addInput(_sourceControllerMap[id].node);
|
| - }
|
| -
|
| - // If this source was already loading, cancel the old load, since it may
|
| - // return out-of-date contents for the asset.
|
| - if (_loadingSources.containsKey(id)) _loadingSources[id].cancel();
|
| -
|
| - _loadingSources[id] = new CancelableFuture<Asset>(
|
| - syncFuture(() => graph.provider.getAsset(id)));
|
| - _loadingSources[id].whenComplete(() {
|
| - _loadingSources.remove(id);
|
| - }).then((asset) {
|
| - var controller = _sourceControllerMap[id].setAvailable(asset);
|
| - }).catchError((error, stack) {
|
| - reportError(new AssetLoadException(id, error, stack));
|
| -
|
| - // TODO(nweiz): propagate error information through asset nodes.
|
| - _sourceControllerMap.remove(id).setRemoved();
|
| - });
|
| - }
|
| - }
|
| -
|
| - /// Removes [removed] from the graph's known set of source assets.
|
| - void removeSources(Iterable<AssetId> removed) {
|
| - removed.forEach((id) {
|
| - // If the source was being loaded, cancel that load.
|
| - if (_loadingSources.containsKey(id)) _loadingSources.remove(id).cancel();
|
| -
|
| - var controller = _sourceControllerMap.remove(id);
|
| - // Don't choke if an id is double-removed for some reason.
|
| - if (controller != null) controller.setRemoved();
|
| - });
|
| - }
|
| -
|
| - /// Sets this cascade's transformer phases to [transformers].
|
| - ///
|
| - /// Elements of the inner iterable of [transformers] must be [Transformer]s,
|
| - /// [TransformerGroup]s, or [AggregateTransformer]s.
|
| - void updateTransformers(Iterable<Iterable> transformersIterable) {
|
| - _streams.onAssetPool.remove(_phases.last.onAsset);
|
| - var transformers = transformersIterable.toList();
|
| -
|
| - // Always preserve a single phase with no transformers at the beginning of
|
| - // the cascade so that [TransformNode]s in the first populated phase will
|
| - // have something to request assets from.
|
| - for (var i = 0; i < transformers.length; i++) {
|
| - if (_phases.length > i + 1) {
|
| - _phases[i + 1].updateTransformers(transformers[i]);
|
| - continue;
|
| - }
|
| -
|
| - var phase = _phases.last.addPhase();
|
| - _addPhase(phase);
|
| - phase.updateTransformers(transformers[i]);
|
| - }
|
| -
|
| - for (var i = transformers.length + 1; i < _phases.length; i++) {
|
| - _phases[i].remove();
|
| - }
|
| - _phases.removeRange(transformers.length + 1, _phases.length);
|
| -
|
| - _phaseStatusSubscription.cancel();
|
| - _phaseStatusSubscription = _phases.last.onStatusChange
|
| - .listen(_streams.changeStatus);
|
| -
|
| - _streams.onAssetPool.add(_phases.last.onAsset);
|
| - }
|
| -
|
| - /// Force all [LazyTransformer]s' transforms in this cascade to begin
|
| - /// producing concrete assets.
|
| - void forceAllTransforms() {
|
| - for (var phase in _phases) {
|
| - phase.forceAllTransforms();
|
| - }
|
| - }
|
| -
|
| - void reportError(BarbackException error) {
|
| - _errorsController.add(error);
|
| - }
|
| -
|
| - /// Add [phase] to the end of [_phases] and watch its streams.
|
| - void _addPhase(Phase phase) {
|
| - _streams.onLogPool.add(phase.onLog);
|
| - if (_phaseStatusSubscription != null) _phaseStatusSubscription.cancel();
|
| - _phaseStatusSubscription =
|
| - phase.onStatusChange.listen(_streams.changeStatus);
|
| -
|
| - _phases.add(phase);
|
| - }
|
| -
|
| - String toString() => "cascade for $package";
|
| -}
|
|
|