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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "src/interpreter/bytecode-array-builder.h" | 7 #include "src/interpreter/bytecode-array-builder.h" |
8 #include "src/interpreter/bytecode-array-iterator.h" | 8 #include "src/interpreter/bytecode-array-iterator.h" |
9 #include "test/unittests/test-utils.h" | 9 #include "test/unittests/test-utils.h" |
10 | 10 |
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50 builder.LoadContextSlot(reg, 1); | 50 builder.LoadContextSlot(reg, 1); |
51 | 51 |
52 // Emit load / store property operations. | 52 // Emit load / store property operations. |
53 builder.LoadNamedProperty(reg, 0, LanguageMode::SLOPPY) | 53 builder.LoadNamedProperty(reg, 0, LanguageMode::SLOPPY) |
54 .LoadKeyedProperty(reg, 0, LanguageMode::SLOPPY) | 54 .LoadKeyedProperty(reg, 0, LanguageMode::SLOPPY) |
55 .StoreNamedProperty(reg, reg, 0, LanguageMode::SLOPPY) | 55 .StoreNamedProperty(reg, reg, 0, LanguageMode::SLOPPY) |
56 .StoreKeyedProperty(reg, reg, 0, LanguageMode::SLOPPY) | 56 .StoreKeyedProperty(reg, reg, 0, LanguageMode::SLOPPY) |
57 .LoadNamedProperty(reg, 0, LanguageMode::STRICT) | 57 .LoadNamedProperty(reg, 0, LanguageMode::STRICT) |
58 .LoadKeyedProperty(reg, 0, LanguageMode::STRICT) | 58 .LoadKeyedProperty(reg, 0, LanguageMode::STRICT) |
59 .StoreNamedProperty(reg, reg, 0, LanguageMode::STRICT) | 59 .StoreNamedProperty(reg, reg, 0, LanguageMode::STRICT) |
60 .StoreKeyedProperty(reg, reg, 0, LanguageMode::STRICT) | 60 .StoreKeyedProperty(reg, reg, 0, LanguageMode::STRICT); |
61 .GenericStoreKeyedProperty(reg, reg); | |
62 | 61 |
63 // Emit closure operations. | 62 // Emit closure operations. |
64 builder.CreateClosure(NOT_TENURED); | 63 builder.CreateClosure(NOT_TENURED); |
65 | 64 |
66 // Emit literal creation operations | 65 // Emit literal creation operations |
67 builder.CreateArrayLiteral(0, 0) | 66 builder.CreateArrayLiteral(0, 0) |
68 .CreateObjectLiteral(0, 0); | 67 .CreateObjectLiteral(0, 0); |
69 | 68 |
70 // Call operations. | 69 // Call operations. |
71 builder.Call(reg, reg, 0); | 70 builder.Call(reg, reg, 0); |
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468 | 467 |
469 CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn); | 468 CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn); |
470 iterator.Advance(); | 469 iterator.Advance(); |
471 CHECK(iterator.done()); | 470 CHECK(iterator.done()); |
472 } | 471 } |
473 | 472 |
474 | 473 |
475 } // namespace interpreter | 474 } // namespace interpreter |
476 } // namespace internal | 475 } // namespace internal |
477 } // namespace v8 | 476 } // namespace v8 |
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