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Side by Side Diff: ash/wm/immersive_fullscreen_controller.cc

Issue 139983009: ui::LocatedEvent location() returns gfx::PointF (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Undo accidental change. Created 6 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/immersive_fullscreen_controller.h" 5 #include "ash/wm/immersive_fullscreen_controller.h"
6 6
7 #include <set> 7 #include <set>
8 8
9 #include "ash/ash_constants.h" 9 #include "ash/ash_constants.h"
10 #include "ash/shell.h" 10 #include "ash/shell.h"
(...skipping 71 matching lines...) Expand 10 before | Expand all | Expand 10 after
82 for (aura::Window* window = maybe_transient; window; 82 for (aura::Window* window = maybe_transient; window;
83 window = ::wm::GetTransientParent(window)) { 83 window = ::wm::GetTransientParent(window)) {
84 if (window == toplevel) 84 if (window == toplevel)
85 return true; 85 return true;
86 } 86 }
87 return false; 87 return false;
88 } 88 }
89 89
90 // Returns the location of |event| in screen coordinates. 90 // Returns the location of |event| in screen coordinates.
91 gfx::Point GetEventLocationInScreen(const ui::LocatedEvent& event) { 91 gfx::Point GetEventLocationInScreen(const ui::LocatedEvent& event) {
92 gfx::Point location_in_screen = event.location(); 92 gfx::Point location_in_screen = gfx::ToFlooredPoint(event.location());
93 aura::Window* target = static_cast<aura::Window*>(event.target()); 93 aura::Window* target = static_cast<aura::Window*>(event.target());
94 aura::client::ScreenPositionClient* screen_position_client = 94 aura::client::ScreenPositionClient* screen_position_client =
95 aura::client::GetScreenPositionClient(target->GetRootWindow()); 95 aura::client::GetScreenPositionClient(target->GetRootWindow());
96 screen_position_client->ConvertPointToScreen(target, &location_in_screen); 96 screen_position_client->ConvertPointToScreen(target, &location_in_screen);
97 return location_in_screen; 97 return location_in_screen;
98 } 98 }
99 99
100 // Returns the bounds of the display nearest to |window| in screen coordinates. 100 // Returns the bounds of the display nearest to |window| in screen coordinates.
101 gfx::Rect GetDisplayBoundsInScreen(aura::Window* window) { 101 gfx::Rect GetDisplayBoundsInScreen(aura::Window* window) {
102 return Shell::GetScreen()->GetDisplayNearestWindow(window).bounds(); 102 return Shell::GetScreen()->GetDisplayNearestWindow(window).bounds();
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943 AsBubbleDelegate(transient_child); 943 AsBubbleDelegate(transient_child);
944 if (bubble_delegate && 944 if (bubble_delegate &&
945 bubble_delegate->GetAnchorView() && 945 bubble_delegate->GetAnchorView() &&
946 top_container_->Contains(bubble_delegate->GetAnchorView())) { 946 top_container_->Contains(bubble_delegate->GetAnchorView())) {
947 bubble_manager_->StartObserving(transient_child); 947 bubble_manager_->StartObserving(transient_child);
948 } 948 }
949 } 949 }
950 } 950 }
951 951
952 } // namespace ash 952 } // namespace ash
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