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Side by Side Diff: third_party/WebKit/Source/core/layout/LayoutFlowThread.h

Issue 1399493002: Column balancing refactoring. Don't propagate data during layout. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. 2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above 8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following 9 * copyright notice, this list of conditions and the following
10 * disclaimer. 10 * disclaimer.
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80 80
81 void validateColumnSets(); 81 void validateColumnSets();
82 void invalidateColumnSets(); 82 void invalidateColumnSets();
83 bool hasValidColumnSetInfo() const { return !m_columnSetsInvalidated && !m_m ultiColumnSetList.isEmpty(); } 83 bool hasValidColumnSetInfo() const { return !m_columnSetsInvalidated && !m_m ultiColumnSetList.isEmpty(); }
84 84
85 void mapRectToPaintInvalidationBacking(const LayoutBoxModelObject* paintInva lidationContainer, LayoutRect&, const PaintInvalidationState*) const override; 85 void mapRectToPaintInvalidationBacking(const LayoutBoxModelObject* paintInva lidationContainer, LayoutRect&, const PaintInvalidationState*) const override;
86 86
87 LayoutUnit pageLogicalHeightForOffset(LayoutUnit); 87 LayoutUnit pageLogicalHeightForOffset(LayoutUnit);
88 LayoutUnit pageRemainingLogicalHeightForOffset(LayoutUnit, PageBoundaryRule) ; 88 LayoutUnit pageRemainingLogicalHeightForOffset(LayoutUnit, PageBoundaryRule) ;
89 89
90 virtual void setPageBreak(LayoutUnit /*offset*/, LayoutUnit /*spaceShortage* /) { } 90 virtual void contentWasLaidOut(LayoutUnit logicalTopInFlowThreadAfterPaginat ion) = 0;
91 virtual void updateMinimumPageHeight(LayoutUnit /*offset*/, LayoutUnit /*min Height*/) { } 91 virtual void updateMinimumPageHeight(LayoutUnit /*offset*/, LayoutUnit /*min Height*/) { }
92 92
93 virtual bool addForcedColumnBreak(LayoutUnit, LayoutObject* breakChild, bool isBefore, LayoutUnit* offsetBreakAdjustment = nullptr) { return false; }
94
95 virtual bool isPageLogicalHeightKnown() const { return true; } 93 virtual bool isPageLogicalHeightKnown() const { return true; }
96 bool pageLogicalSizeChanged() const { return m_pageLogicalSizeChanged; } 94 bool pageLogicalSizeChanged() const { return m_pageLogicalSizeChanged; }
97 95
98 void collectLayerFragments(PaintLayerFragments&, const LayoutRect& layerBoun dingBox, const LayoutRect& dirtyRectInFlowThread); 96 void collectLayerFragments(PaintLayerFragments&, const LayoutRect& layerBoun dingBox, const LayoutRect& dirtyRectInFlowThread);
99 97
100 // Return the visual bounding box based on the supplied flow-thread bounding box. Both 98 // Return the visual bounding box based on the supplied flow-thread bounding box. Both
101 // rectangles are completely physical in terms of writing mode. 99 // rectangles are completely physical in terms of writing mode.
102 LayoutRect fragmentsBoundingBox(const LayoutRect& layerBoundingBox) const; 100 LayoutRect fragmentsBoundingBox(const LayoutRect& layerBoundingBox) const;
103 101
104 LayoutPoint flowThreadPointToVisualPoint(const LayoutPoint& flowThreadPoint) const 102 LayoutPoint flowThreadPointToVisualPoint(const LayoutPoint& flowThreadPoint) const
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154 }; 152 };
155 153
156 template <> struct ValueToString<LayoutMultiColumnSet*> { 154 template <> struct ValueToString<LayoutMultiColumnSet*> {
157 static String string(const LayoutMultiColumnSet* value) { return String::for mat("%p", value); } 155 static String string(const LayoutMultiColumnSet* value) { return String::for mat("%p", value); }
158 }; 156 };
159 #endif 157 #endif
160 158
161 } // namespace blink 159 } // namespace blink
162 160
163 #endif // LayoutFlowThread_h 161 #endif // LayoutFlowThread_h
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