| Index: Source/core/rendering/mathml/RenderMathMLOperator.h
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| diff --git a/Source/core/rendering/mathml/RenderMathMLOperator.h b/Source/core/rendering/mathml/RenderMathMLOperator.h
|
| deleted file mode 100644
|
| index 9b4f372facbb21a94ff1c527e4889977acdfbba0..0000000000000000000000000000000000000000
|
| --- a/Source/core/rendering/mathml/RenderMathMLOperator.h
|
| +++ /dev/null
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| @@ -1,100 +0,0 @@
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| -/*
|
| - * Copyright (C) 2010 Alex Milowski (alex@milowski.com). All rights reserved.
|
| - *
|
| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
|
| - * are met:
|
| - * 1. Redistributions of source code must retain the above copyright
|
| - * notice, this list of conditions and the following disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above copyright
|
| - * notice, this list of conditions and the following disclaimer in the
|
| - * documentation and/or other materials provided with the distribution.
|
| - *
|
| - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| - * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| - * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| - * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| - * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -#ifndef RenderMathMLOperator_h
|
| -#define RenderMathMLOperator_h
|
| -
|
| -#if ENABLE(MATHML)
|
| -
|
| -#include "core/rendering/mathml/RenderMathMLBlock.h"
|
| -#include <wtf/unicode/CharacterNames.h>
|
| -
|
| -namespace WebCore {
|
| -
|
| -class RenderMathMLOperator : public RenderMathMLBlock {
|
| -public:
|
| - RenderMathMLOperator(Element*);
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| - RenderMathMLOperator(Element*, UChar operatorChar);
|
| -
|
| - virtual bool isRenderMathMLOperator() const { return true; }
|
| -
|
| - virtual bool isChildAllowed(RenderObject*, RenderStyle*) const;
|
| - virtual void updateFromElement() OVERRIDE;
|
| -
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| - virtual RenderMathMLOperator* unembellishedOperator() OVERRIDE { return this; }
|
| - void stretchToHeight(int pixelHeight);
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| -
|
| - virtual int firstLineBoxBaseline() const OVERRIDE;
|
| -
|
| - enum OperatorType { Default, Separator, Fence };
|
| - void setOperatorType(OperatorType type) { m_operatorType = type; }
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| - OperatorType operatorType() const { return m_operatorType; }
|
| -
|
| -protected:
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| - virtual void computePreferredLogicalWidths() OVERRIDE;
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| - PassRefPtr<RenderStyle> createStackableStyle(int maxHeightForRenderer);
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| - RenderBlock* createGlyph(UChar glyph, int maxHeightForRenderer, int charRelative);
|
| -
|
| -private:
|
| - virtual const char* renderName() const { return isAnonymous() ? "RenderMathMLOperator (anonymous)" : "RenderMathMLOperator"; }
|
| -
|
| - int glyphHeightForCharacter(UChar);
|
| -
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| - virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE;
|
| -
|
| - int m_stretchHeight;
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| - bool m_isStacked;
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| - UChar m_operator;
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| - OperatorType m_operatorType;
|
| -};
|
| -
|
| -inline RenderMathMLOperator* toRenderMathMLOperator(RenderMathMLBlock* block)
|
| -{
|
| - ASSERT_WITH_SECURITY_IMPLICATION(!block || block->isRenderMathMLOperator());
|
| - return static_cast<RenderMathMLOperator*>(block);
|
| -}
|
| -
|
| -inline const RenderMathMLOperator* toRenderMathMLOperator(const RenderMathMLBlock* block)
|
| -{
|
| - ASSERT_WITH_SECURITY_IMPLICATION(!block || block->isRenderMathMLOperator());
|
| - return static_cast<const RenderMathMLOperator*>(block);
|
| -}
|
| -
|
| -// This will catch anyone doing an unnecessary cast.
|
| -void toRenderMathMLOperator(const RenderMathMLOperator*);
|
| -
|
| -inline UChar convertHyphenMinusToMinusSign(UChar glyph)
|
| -{
|
| - // When rendered as a mathematical operator, minus glyph should be larger.
|
| - if (glyph == hyphenMinus)
|
| - return minusSign;
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| -
|
| - return glyph;
|
| -}
|
| -
|
| -}
|
| -
|
| -#endif // ENABLE(MATHML)
|
| -#endif // RenderMathMLOperator_h
|
|
|