Index: Source/core/rendering/mathml/RenderMathMLBlock.h |
diff --git a/Source/core/rendering/mathml/RenderMathMLBlock.h b/Source/core/rendering/mathml/RenderMathMLBlock.h |
deleted file mode 100644 |
index b97452a28dbdacefea5a8dd5dccb6d98c3356aa8..0000000000000000000000000000000000000000 |
--- a/Source/core/rendering/mathml/RenderMathMLBlock.h |
+++ /dev/null |
@@ -1,127 +0,0 @@ |
-/* |
- * Copyright (C) 2010 Alex Milowski (alex@milowski.com). All rights reserved. |
- * Copyright (C) 2012 David Barton (dbarton@mathscribe.com). All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions |
- * are met: |
- * 1. Redistributions of source code must retain the above copyright |
- * notice, this list of conditions and the following disclaimer. |
- * 2. Redistributions in binary form must reproduce the above copyright |
- * notice, this list of conditions and the following disclaimer in the |
- * documentation and/or other materials provided with the distribution. |
- * |
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- */ |
- |
-#ifndef RenderMathMLBlock_h |
-#define RenderMathMLBlock_h |
- |
-#if ENABLE(MATHML) |
- |
-#include "core/rendering/RenderFlexibleBox.h" |
-#include "core/rendering/RenderTable.h" |
-#include "core/rendering/style/StyleInheritedData.h" |
- |
-namespace WebCore { |
- |
-class RenderMathMLOperator; |
- |
-class RenderMathMLBlock : public RenderFlexibleBox { |
-public: |
- RenderMathMLBlock(Element* container); |
- |
- virtual bool isChildAllowed(RenderObject*, RenderStyle*) const; |
- |
- virtual bool isRenderMathMLBlock() const { return true; } |
- virtual bool isRenderMathMLOperator() const { return false; } |
- virtual bool isRenderMathMLRow() const { return false; } |
- virtual bool isRenderMathMLMath() const { return false; } |
- virtual bool isRenderMathMLFenced() const { return false; } |
- virtual bool isRenderMathMLFraction() const { return false; } |
- virtual bool isRenderMathMLRoot() const { return false; } |
- virtual bool isRenderMathMLSquareRoot() const { return false; } |
- virtual bool isRenderMathMLSubSup() const { return false; } |
- virtual bool isRenderMathMLUnderOver() const { return false; } |
- |
- // MathML defines an "embellished operator" as roughly an <mo> that may have subscripts, |
- // superscripts, underscripts, overscripts, or a denominator (as in d/dx, where "d" is some |
- // differential operator). The padding, precedence, and stretchiness of the base <mo> should |
- // apply to the embellished operator as a whole. unembellishedOperator() checks for being an |
- // embellished operator, and omits any embellishments. |
- // FIXME: We don't yet handle all the cases in the MathML spec. See |
- // https://bugs.webkit.org/show_bug.cgi?id=78617. |
- virtual RenderMathMLOperator* unembellishedOperator() { return 0; } |
- |
- // A MathML element's preferred logical widths often depend on its children's preferred heights, not just their widths. |
- // This is due to operator stretching and other layout fine tuning. We define an element's preferred height to be its |
- // actual height after layout inside a very wide parent. |
- bool isPreferredLogicalHeightDirty() const { return preferredLogicalWidthsDirty() || m_preferredLogicalHeight < 0; } |
- // The caller must ensure !isPreferredLogicalHeightDirty(). |
- LayoutUnit preferredLogicalHeight() const { ASSERT(!isPreferredLogicalHeightDirty()); return m_preferredLogicalHeight; } |
- static const int preferredLogicalHeightUnset = -1; |
- void setPreferredLogicalHeight(LayoutUnit logicalHeight) { m_preferredLogicalHeight = logicalHeight; } |
- // computePreferredLogicalWidths() in derived classes must ensure m_preferredLogicalHeight is set to < 0 or its correct value. |
- virtual void computePreferredLogicalWidths() OVERRIDE; |
- |
- virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const OVERRIDE; |
- |
- // Create a new RenderMathMLBlock, with a new style inheriting from this->style(). |
- RenderMathMLBlock* createAnonymousMathMLBlock(EDisplay = FLEX); |
- |
- void setIgnoreInAccessibilityTree(bool flag) { m_ignoreInAccessibilityTree = flag; } |
- bool ignoreInAccessibilityTree() const { return m_ignoreInAccessibilityTree; } |
- |
-private: |
- virtual const char* renderName() const OVERRIDE; |
- bool m_ignoreInAccessibilityTree; |
- |
-protected: |
- // Set our logical width to a large value, and compute our children's preferred logical heights. |
- void computeChildrenPreferredLogicalHeights(); |
- // This can only be called after children have been sized by computeChildrenPreferredLogicalHeights(). |
- static LayoutUnit preferredLogicalHeightAfterSizing(RenderObject* child); |
- |
- // m_preferredLogicalHeight is dirty if it's < 0 or preferredLogicalWidthsDirty(). |
- LayoutUnit m_preferredLogicalHeight; |
-}; |
- |
-inline RenderMathMLBlock* toRenderMathMLBlock(RenderObject* object) |
-{ |
- ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isRenderMathMLBlock()); |
- return static_cast<RenderMathMLBlock*>(object); |
-} |
- |
-inline const RenderMathMLBlock* toRenderMathMLBlock(const RenderObject* object) |
-{ |
- ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isRenderMathMLBlock()); |
- return static_cast<const RenderMathMLBlock*>(object); |
-} |
- |
-// This will catch anyone doing an unnecessary cast. |
-void toRenderMathMLBlock(const RenderMathMLBlock*); |
- |
-class RenderMathMLTable : public RenderTable { |
-public: |
- explicit RenderMathMLTable(Element* element) : RenderTable(element) { } |
- |
- virtual int firstLineBoxBaseline() const OVERRIDE; |
- |
-private: |
- virtual const char* renderName() const OVERRIDE { return "RenderMathMLTable"; } |
-}; |
- |
-} |
- |
-#endif // ENABLE(MATHML) |
-#endif // RenderMathMLBlock_h |