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Unified Diff: Source/core/rendering/mathml/RenderMathMLBlock.h

Issue 13993028: Remove MathML (part 3 of many) (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 8 months ago
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Index: Source/core/rendering/mathml/RenderMathMLBlock.h
diff --git a/Source/core/rendering/mathml/RenderMathMLBlock.h b/Source/core/rendering/mathml/RenderMathMLBlock.h
deleted file mode 100644
index b97452a28dbdacefea5a8dd5dccb6d98c3356aa8..0000000000000000000000000000000000000000
--- a/Source/core/rendering/mathml/RenderMathMLBlock.h
+++ /dev/null
@@ -1,127 +0,0 @@
-/*
- * Copyright (C) 2010 Alex Milowski (alex@milowski.com). All rights reserved.
- * Copyright (C) 2012 David Barton (dbarton@mathscribe.com). All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef RenderMathMLBlock_h
-#define RenderMathMLBlock_h
-
-#if ENABLE(MATHML)
-
-#include "core/rendering/RenderFlexibleBox.h"
-#include "core/rendering/RenderTable.h"
-#include "core/rendering/style/StyleInheritedData.h"
-
-namespace WebCore {
-
-class RenderMathMLOperator;
-
-class RenderMathMLBlock : public RenderFlexibleBox {
-public:
- RenderMathMLBlock(Element* container);
-
- virtual bool isChildAllowed(RenderObject*, RenderStyle*) const;
-
- virtual bool isRenderMathMLBlock() const { return true; }
- virtual bool isRenderMathMLOperator() const { return false; }
- virtual bool isRenderMathMLRow() const { return false; }
- virtual bool isRenderMathMLMath() const { return false; }
- virtual bool isRenderMathMLFenced() const { return false; }
- virtual bool isRenderMathMLFraction() const { return false; }
- virtual bool isRenderMathMLRoot() const { return false; }
- virtual bool isRenderMathMLSquareRoot() const { return false; }
- virtual bool isRenderMathMLSubSup() const { return false; }
- virtual bool isRenderMathMLUnderOver() const { return false; }
-
- // MathML defines an "embellished operator" as roughly an <mo> that may have subscripts,
- // superscripts, underscripts, overscripts, or a denominator (as in d/dx, where "d" is some
- // differential operator). The padding, precedence, and stretchiness of the base <mo> should
- // apply to the embellished operator as a whole. unembellishedOperator() checks for being an
- // embellished operator, and omits any embellishments.
- // FIXME: We don't yet handle all the cases in the MathML spec. See
- // https://bugs.webkit.org/show_bug.cgi?id=78617.
- virtual RenderMathMLOperator* unembellishedOperator() { return 0; }
-
- // A MathML element's preferred logical widths often depend on its children's preferred heights, not just their widths.
- // This is due to operator stretching and other layout fine tuning. We define an element's preferred height to be its
- // actual height after layout inside a very wide parent.
- bool isPreferredLogicalHeightDirty() const { return preferredLogicalWidthsDirty() || m_preferredLogicalHeight < 0; }
- // The caller must ensure !isPreferredLogicalHeightDirty().
- LayoutUnit preferredLogicalHeight() const { ASSERT(!isPreferredLogicalHeightDirty()); return m_preferredLogicalHeight; }
- static const int preferredLogicalHeightUnset = -1;
- void setPreferredLogicalHeight(LayoutUnit logicalHeight) { m_preferredLogicalHeight = logicalHeight; }
- // computePreferredLogicalWidths() in derived classes must ensure m_preferredLogicalHeight is set to < 0 or its correct value.
- virtual void computePreferredLogicalWidths() OVERRIDE;
-
- virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const OVERRIDE;
-
- // Create a new RenderMathMLBlock, with a new style inheriting from this->style().
- RenderMathMLBlock* createAnonymousMathMLBlock(EDisplay = FLEX);
-
- void setIgnoreInAccessibilityTree(bool flag) { m_ignoreInAccessibilityTree = flag; }
- bool ignoreInAccessibilityTree() const { return m_ignoreInAccessibilityTree; }
-
-private:
- virtual const char* renderName() const OVERRIDE;
- bool m_ignoreInAccessibilityTree;
-
-protected:
- // Set our logical width to a large value, and compute our children's preferred logical heights.
- void computeChildrenPreferredLogicalHeights();
- // This can only be called after children have been sized by computeChildrenPreferredLogicalHeights().
- static LayoutUnit preferredLogicalHeightAfterSizing(RenderObject* child);
-
- // m_preferredLogicalHeight is dirty if it's < 0 or preferredLogicalWidthsDirty().
- LayoutUnit m_preferredLogicalHeight;
-};
-
-inline RenderMathMLBlock* toRenderMathMLBlock(RenderObject* object)
-{
- ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isRenderMathMLBlock());
- return static_cast<RenderMathMLBlock*>(object);
-}
-
-inline const RenderMathMLBlock* toRenderMathMLBlock(const RenderObject* object)
-{
- ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isRenderMathMLBlock());
- return static_cast<const RenderMathMLBlock*>(object);
-}
-
-// This will catch anyone doing an unnecessary cast.
-void toRenderMathMLBlock(const RenderMathMLBlock*);
-
-class RenderMathMLTable : public RenderTable {
-public:
- explicit RenderMathMLTable(Element* element) : RenderTable(element) { }
-
- virtual int firstLineBoxBaseline() const OVERRIDE;
-
-private:
- virtual const char* renderName() const OVERRIDE { return "RenderMathMLTable"; }
-};
-
-}
-
-#endif // ENABLE(MATHML)
-#endif // RenderMathMLBlock_h
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