Index: src/gpu/GrClipMaskManager.h |
diff --git a/src/gpu/GrClipMaskManager.h b/src/gpu/GrClipMaskManager.h |
index 90352f4621060eb42290bb9b50f4ff6ef2b41307..3ce3e72bf1c5c567ddbe25b2b48a7184d01604b6 100644 |
--- a/src/gpu/GrClipMaskManager.h |
+++ b/src/gpu/GrClipMaskManager.h |
@@ -89,8 +89,10 @@ private: |
// Attempts to install a series of coverage effects to implement the clip. Return indicates |
// whether the element list was successfully converted to processors. *fp may be nullptr even |
// when the function succeeds because all the elements were ignored. TODO: Make clip reduction |
- // bounds-aware and stop checking bounds in this function. |
+ // bounds-aware and stop checking bounds in this function. Similarly, we shouldn't need to pass |
+ // abortIfAA, but we don't yet know if all the AA elements will be eliminated. |
bool getAnalyticClipProcessor(const GrReducedClip::ElementList&, |
+ bool abortIfAA, |
SkVector& clipOffset, |
const SkRect* devBounds, |
const GrFragmentProcessor** fp); |