Index: gpu/command_buffer/common/sync_token.h |
diff --git a/gpu/command_buffer/common/sync_token.h b/gpu/command_buffer/common/sync_token.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..76fdc1c454373939524a8cf309929bb5b201f088 |
--- /dev/null |
+++ b/gpu/command_buffer/common/sync_token.h |
@@ -0,0 +1,77 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef GPU_COMMAND_BUFFER_COMMON_SYNC_TOKEN_H_ |
+#define GPU_COMMAND_BUFFER_COMMON_SYNC_TOKEN_H_ |
+ |
+#include <stdint.h> |
+#include <string.h> |
+ |
+#include "gpu/command_buffer/common/constants.h" |
+#include "gpu/gpu_export.h" |
+ |
+// From glextchromium.h. |
+#ifndef GL_SYNC_TOKEN_SIZE_CHROMIUM |
+#define GL_SYNC_TOKEN_SIZE_CHROMIUM 24 |
+#endif |
+ |
+namespace gpu { |
+ |
+// A Sync Token is a binary blob which represents a waitable fence sync |
+// on a particular command buffer namespace and id. |
+// See src/gpu/GLES2/extensions/CHROMIUM/CHROMIUM_sync_point.txt for more |
+// details. |
+struct GPU_EXPORT SyncToken { |
+ SyncToken() |
+ : namespace_id_(CommandBufferNamespace::INVALID), |
+ command_buffer_id_(0), |
+ release_count_(0) {} |
+ |
+ SyncToken(CommandBufferNamespace namespace_id, |
+ uint64_t command_buffer_id, |
+ uint64_t release_count) |
+ : namespace_id_(namespace_id), |
+ command_buffer_id_(command_buffer_id), |
+ release_count_(release_count) {} |
+ |
+ void Set(CommandBufferNamespace namespace_id, |
+ uint64_t command_buffer_id, |
+ uint64_t release_count) { |
+ namespace_id_ = namespace_id; |
+ command_buffer_id_ = command_buffer_id; |
+ release_count_ = release_count; |
+ } |
+ |
+ int8_t* GetData() { return reinterpret_cast<int8_t*>(this); } |
+ |
+ const int8_t* GetConstData() const { |
+ return reinterpret_cast<const int8_t*>(this); |
+ } |
+ |
+ CommandBufferNamespace namespace_id() const { return namespace_id_; } |
+ uint64_t command_buffer_id() const { return command_buffer_id_; } |
+ uint64_t release_count() const { return release_count_; } |
+ |
+ bool operator<(const SyncToken& other) const { |
+ // TODO(dyen): Once all our compilers support c++11, we can replace this |
+ // long list of comparisons with std::tie(). |
+ return (namespace_id_ < other.namespace_id()) || |
+ ((namespace_id_ == other.namespace_id()) && |
+ ((command_buffer_id_ < other.command_buffer_id()) || |
+ ((command_buffer_id_ == other.command_buffer_id()) && |
+ (release_count_ < other.release_count())))); |
+ } |
+ |
+ private: |
+ CommandBufferNamespace namespace_id_; |
+ uint64_t command_buffer_id_; |
+ uint64_t release_count_; |
+}; |
+ |
+static_assert(sizeof(SyncToken) <= GL_SYNC_TOKEN_SIZE_CHROMIUM, |
+ "SyncToken size must not exceed GL_SYNC_TOKEN_SIZE_CHROMIUM"); |
+ |
+} // namespace gpu |
+ |
+#endif // GPU_COMMAND_BUFFER_COMMON_SYNC_TOKEN_H_ |