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Issue 1398973004: Move //mojo/services/X/public/... to //mojo/services/X/... (part 2). (Closed) Base URL: https://github.com/domokit/mojo.git@no_public_1
Patch Set: add missing copyright notices Created 5 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 [DartPackage="mojo_services"] 5 [DartPackage="mojo_services"]
6 module mojo; 6 module mojo;
7 7
8 import "geometry/public/interfaces/geometry.mojom"; 8 import "geometry/interfaces/geometry.mojom";
9 import "input_events/public/interfaces/input_events.mojom"; 9 import "input_events/interfaces/input_events.mojom";
10 10
11 // WindowManagerInternal is an interface provided by the WindowManager 11 // WindowManagerInternal is an interface provided by the WindowManager
12 // exclusively to the ViewManager. 12 // exclusively to the ViewManager.
13 interface WindowManagerInternal { 13 interface WindowManagerInternal {
14 // Creates a connection to the WindowManager specifically for a connection to 14 // Creates a connection to the WindowManager specifically for a connection to
15 // the ViewManager. |connection_id| is the id of the connection to the 15 // the ViewManager. |connection_id| is the id of the connection to the
16 // ViewManager. See view_manager.mojom for details on the id. 16 // ViewManager. See view_manager.mojom for details on the id.
17 CreateWindowManagerForViewManagerClient( 17 CreateWindowManagerForViewManagerClient(
18 uint16 connection_id, 18 uint16 connection_id,
19 handle<message_pipe> window_manager_pipe); 19 handle<message_pipe> window_manager_pipe);
(...skipping 11 matching lines...) Expand all
31 // Sets the native viewport size. 31 // Sets the native viewport size.
32 SetViewportSize(mojo.Size size); 32 SetViewportSize(mojo.Size size);
33 33
34 // Clones the tree rooted at |view_id|. When the animation completes the clone 34 // Clones the tree rooted at |view_id|. When the animation completes the clone
35 // is destroyed. 35 // is destroyed.
36 // TODO(sky): add actual animation. 36 // TODO(sky): add actual animation.
37 // TODO(sky): I think this only makes sense when destroying (view is 37 // TODO(sky): I think this only makes sense when destroying (view is
38 // already visible), should it be named to indicate this? 38 // already visible), should it be named to indicate this?
39 CloneAndAnimate(uint32 view_id); 39 CloneAndAnimate(uint32 view_id);
40 }; 40 };
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