| Index: source/row_common.cc
|
| diff --git a/source/row_common.cc b/source/row_common.cc
|
| index eefe994922028e0967b40ac74df68018d42fb20c..7ca85c9735b3c7a3b59ce5f2c1bfe33d461454de 100644
|
| --- a/source/row_common.cc
|
| +++ b/source/row_common.cc
|
| @@ -2230,17 +2230,17 @@ void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride,
|
|
|
| // Blend 2 rows into 1.
|
| static void HalfRow_C(const uint8* src_uv, int src_uv_stride,
|
| - uint8* dst_uv, int pix) {
|
| + uint8* dst_uv, int width) {
|
| int x;
|
| - for (x = 0; x < pix; ++x) {
|
| + for (x = 0; x < width; ++x) {
|
| dst_uv[x] = (src_uv[x] + src_uv[src_uv_stride + x] + 1) >> 1;
|
| }
|
| }
|
|
|
| static void HalfRow_16_C(const uint16* src_uv, int src_uv_stride,
|
| - uint16* dst_uv, int pix) {
|
| + uint16* dst_uv, int width) {
|
| int x;
|
| - for (x = 0; x < pix; ++x) {
|
| + for (x = 0; x < width; ++x) {
|
| dst_uv[x] = (src_uv[x] + src_uv[src_uv_stride + x] + 1) >> 1;
|
| }
|
| }
|
| @@ -2302,14 +2302,14 @@ void InterpolateRow_16_C(uint16* dst_ptr, const uint16* src_ptr,
|
|
|
| // Use first 4 shuffler values to reorder ARGB channels.
|
| void ARGBShuffleRow_C(const uint8* src_argb, uint8* dst_argb,
|
| - const uint8* shuffler, int pix) {
|
| + const uint8* shuffler, int width) {
|
| int index0 = shuffler[0];
|
| int index1 = shuffler[1];
|
| int index2 = shuffler[2];
|
| int index3 = shuffler[3];
|
| // Shuffle a row of ARGB.
|
| int x;
|
| - for (x = 0; x < pix; ++x) {
|
| + for (x = 0; x < width; ++x) {
|
| // To support in-place conversion.
|
| uint8 b = src_argb[index0];
|
| uint8 g = src_argb[index1];
|
|
|