Index: source/row_common.cc |
diff --git a/source/row_common.cc b/source/row_common.cc |
index eefe994922028e0967b40ac74df68018d42fb20c..7ca85c9735b3c7a3b59ce5f2c1bfe33d461454de 100644 |
--- a/source/row_common.cc |
+++ b/source/row_common.cc |
@@ -2230,17 +2230,17 @@ void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride, |
// Blend 2 rows into 1. |
static void HalfRow_C(const uint8* src_uv, int src_uv_stride, |
- uint8* dst_uv, int pix) { |
+ uint8* dst_uv, int width) { |
int x; |
- for (x = 0; x < pix; ++x) { |
+ for (x = 0; x < width; ++x) { |
dst_uv[x] = (src_uv[x] + src_uv[src_uv_stride + x] + 1) >> 1; |
} |
} |
static void HalfRow_16_C(const uint16* src_uv, int src_uv_stride, |
- uint16* dst_uv, int pix) { |
+ uint16* dst_uv, int width) { |
int x; |
- for (x = 0; x < pix; ++x) { |
+ for (x = 0; x < width; ++x) { |
dst_uv[x] = (src_uv[x] + src_uv[src_uv_stride + x] + 1) >> 1; |
} |
} |
@@ -2302,14 +2302,14 @@ void InterpolateRow_16_C(uint16* dst_ptr, const uint16* src_ptr, |
// Use first 4 shuffler values to reorder ARGB channels. |
void ARGBShuffleRow_C(const uint8* src_argb, uint8* dst_argb, |
- const uint8* shuffler, int pix) { |
+ const uint8* shuffler, int width) { |
int index0 = shuffler[0]; |
int index1 = shuffler[1]; |
int index2 = shuffler[2]; |
int index3 = shuffler[3]; |
// Shuffle a row of ARGB. |
int x; |
- for (x = 0; x < pix; ++x) { |
+ for (x = 0; x < width; ++x) { |
// To support in-place conversion. |
uint8 b = src_argb[index0]; |
uint8 g = src_argb[index1]; |