| Index: cc/layers/layer_proto_converter.h
|
| diff --git a/cc/layers/layer_proto_converter.h b/cc/layers/layer_proto_converter.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..29424a0347f392a2407518f2af57fbcc3bf51440
|
| --- /dev/null
|
| +++ b/cc/layers/layer_proto_converter.h
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| @@ -0,0 +1,54 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CC_LAYERS_LAYER_PROTO_CONVERTER_H_
|
| +#define CC_LAYERS_LAYER_PROTO_CONVERTER_H_
|
| +
|
| +#include "base/macros.h"
|
| +#include "cc/base/cc_export.h"
|
| +#include "cc/layers/layer.h"
|
| +
|
| +namespace cc {
|
| +
|
| +namespace proto {
|
| +class LayerNode;
|
| +}
|
| +
|
| +// A class to faciliate (de)serialization of a Layer tree to protocol buffers.
|
| +class CC_EXPORT LayerProtoConverter {
|
| + public:
|
| + // Starting at |root_layer|, serializes the layer hierarchy into the
|
| + // proto::LayerNode.
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| + static void SerializeLayerHierarchy(const scoped_refptr<Layer> root_layer,
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| + proto::LayerNode* root_node);
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| +
|
| + // Recursively iterate over the given LayerNode proto and read the structure
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| + // into a local Layer structure, re-using existing Layers. returns the new
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| + // root Layer after updating the hierarchy (may be the same as
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| + // |existing_root|).
|
| + static scoped_refptr<Layer> DeserializeLayerHierarchy(
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| + scoped_refptr<Layer> existing_root,
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| + const proto::LayerNode& root_node);
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| +
|
| + // Returns the Layer with proto.id() as the Layer id, if it exists in
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| + // |layer_id_map|. Otherwise, a new Layer is constructed of the type given
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| + // from proto.type().
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| + static scoped_refptr<Layer> FindOrAllocateAndConstruct(
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| + const proto::LayerNode& proto,
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| + const Layer::LayerIdMap& layer_id_map);
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| +
|
| + private:
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| + LayerProtoConverter();
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| + ~LayerProtoConverter();
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| +
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| + using LayerIdMap = base::hash_map<int, scoped_refptr<Layer>>;
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| + // Start at |layer| and recursively add |layer| and all its children and
|
| + // special layers to |layer_id_map|.
|
| + static void RecursivelyFindAllLayers(const scoped_refptr<Layer>& layer,
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| + LayerIdMap* layer_id_map);
|
| +};
|
| +
|
| +} // namespace cc
|
| +
|
| +#endif // CC_LAYERS_LAYER_PROTO_CONVERTER_H_
|
|
|