Chromium Code Reviews| Index: cc/layers/layer.h |
| diff --git a/cc/layers/layer.h b/cc/layers/layer.h |
| index 2fec36364570707340f3d6bc57fb886b51e901ee..3a6ebf6e1cb843baf5ba6029c518e40931e5dae4 100644 |
| --- a/cc/layers/layer.h |
| +++ b/cc/layers/layer.h |
| @@ -67,6 +67,10 @@ class ScrollbarLayerInterface; |
| class SimpleEnclosedRegion; |
| struct AnimationEvent; |
| +namespace proto { |
| +class LayerNode; |
| +} // proto |
| + |
| // Base class for composited layers. Special layer types are derived from |
| // this class. |
| class CC_EXPORT Layer : public base::RefCounted<Layer>, |
| @@ -74,6 +78,7 @@ class CC_EXPORT Layer : public base::RefCounted<Layer>, |
| public LayerAnimationValueProvider { |
| public: |
| typedef LayerList LayerListType; |
| + typedef base::hash_map<int, scoped_refptr<Layer>> LayerIdMap; |
| enum LayerIdLabels { |
| INVALID_ID = -1, |
| @@ -358,6 +363,18 @@ class CC_EXPORT Layer : public base::RefCounted<Layer>, |
| virtual void PushPropertiesTo(LayerImpl* layer); |
| + // Recursively iterate over this layer and all children and write the |
| + // hierarchical structure to the given LayerNode proto. In addition to the |
| + // structure itself, the Layer id and type is also written to facilitate |
| + // construction of the correct layer on the client. |
| + virtual void ToLayerNodeProto(proto::LayerNode* proto) const; |
| + // Recursively iterate over the given LayerNode proto and read the structure |
|
vmpstr
2015/10/23 21:26:10
nit: can you put a blank line before this one?
nyquist
2015/10/26 03:14:29
Done.
|
| + // into this node and its children. The |layer_map| should be used to look |
| + // for previously existing Layers, since they should be re-used between each |
| + // hierarchy update. |
| + virtual void FromLayerNodeProto(const proto::LayerNode& proto, |
| + const LayerIdMap& layer_map); |
| + |
| LayerTreeHost* layer_tree_host() { return layer_tree_host_; } |
| const LayerTreeHost* layer_tree_host() const { return layer_tree_host_; } |