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Side by Side Diff: content/browser/gpu/compositor_util.cc

Issue 13983014: [CLOSED] Cleaning up the plethora of switches for GPU vs software vs SwiftShader. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/public/browser/compositor_util.h" 5 #include "content/public/browser/compositor_util.h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 #include "base/metrics/field_trial.h" 8 #include "base/metrics/field_trial.h"
9 #include "content/public/browser/gpu_data_manager.h" 9 #include "content/public/browser/gpu_data_manager.h"
10 #include "content/public/common/content_constants.h" 10 #include "content/public/common/content_constants.h"
11 #include "content/public/common/content_switches.h" 11 #include "content/public/common/content_switches.h"
12 #include "content/public/common/gpu_feature_type.h" 12 #include "content/public/common/gpu_feature_type.h"
13 13
14 namespace content { 14 namespace content {
15 15
16 namespace { 16 namespace {
17 17
18 bool CanDoAcceleratedCompositing() { 18 bool CanDoAcceleratedCompositing() {
19 const GpuDataManager* manager = GpuDataManager::GetInstance(); 19 const GpuDataManager* manager = GpuDataManager::GetInstance();
20 20
21 // Don't run the field trial if gpu access has been blocked or 21 // Don't run the field trial if gpu access has been blocked or
22 // accelerated compositing is blacklisted. 22 // accelerated compositing is blacklisted.
23 if (!manager->GpuAccessAllowed() || 23 if (!manager->GpuAccessAllowed() ||
24 manager->IsFeatureBlacklisted(GPU_FEATURE_TYPE_ACCELERATED_COMPOSITING)) 24 manager->IsFeatureBlacklisted(GPU_FEATURE_TYPE_ACCELERATED_COMPOSITING))
25 return false; 25 return false;
26 26
27 // Check for the software rasterizer (SwiftShader). 27 // Check for SwiftShader.
28 if (manager->ShouldUseSoftwareRendering()) 28 if (manager->ShouldUseSwiftShader())
29 return false; 29 return false;
30 30
31 const CommandLine& command_line = *CommandLine::ForCurrentProcess(); 31 const CommandLine& command_line = *CommandLine::ForCurrentProcess();
32 if (command_line.HasSwitch(switches::kDisableAcceleratedCompositing)) 32 if (command_line.HasSwitch(switches::kDisableAcceleratedCompositing))
33 return false; 33 return false;
34 34
35 return true; 35 return true;
36 } 36 }
37 37
38 bool IsForceCompositingModeBlacklisted() { 38 bool IsForceCompositingModeBlacklisted() {
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107 107
108 // Force compositing is enabled in both the force compositing 108 // Force compositing is enabled in both the force compositing
109 // and threaded compositing mode field trials. 109 // and threaded compositing mode field trials.
110 return trial && 110 return trial &&
111 (trial->group_name() == 111 (trial->group_name() ==
112 kGpuCompositingFieldTrialForceCompositingEnabledName || 112 kGpuCompositingFieldTrialForceCompositingEnabledName ||
113 trial->group_name() == kGpuCompositingFieldTrialThreadEnabledName); 113 trial->group_name() == kGpuCompositingFieldTrialThreadEnabledName);
114 } 114 }
115 115
116 } // namespace content 116 } // namespace content
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