Chromium Code Reviews| Index: cc/surfaces/surface_aggregator_unittest.cc |
| diff --git a/cc/surfaces/surface_aggregator_unittest.cc b/cc/surfaces/surface_aggregator_unittest.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..03f18e5ac9a7f39b86edd186865ec6b4404e22b5 |
| --- /dev/null |
| +++ b/cc/surfaces/surface_aggregator_unittest.cc |
| @@ -0,0 +1,403 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "cc/output/compositor_frame.h" |
| +#include "cc/output/delegated_frame_data.h" |
| +#include "cc/quads/render_pass.h" |
| +#include "cc/quads/render_pass_draw_quad.h" |
| +#include "cc/quads/solid_color_draw_quad.h" |
| +#include "cc/quads/surface_draw_quad.h" |
| +#include "cc/surfaces/surface.h" |
| +#include "cc/surfaces/surface_aggregator.h" |
| +#include "cc/surfaces/surface_aggregator_test_helpers.h" |
| +#include "cc/surfaces/surface_manager.h" |
| +#include "cc/test/render_pass_test_common.h" |
| +#include "cc/test/render_pass_test_utils.h" |
| +#include "testing/gtest/include/gtest/gtest.h" |
| +#include "third_party/skia/include/core/SkColor.h" |
| + |
| +namespace cc { |
| +namespace { |
| +const int kInvalidSurfaceId = -1; |
| + |
| +class SurfaceAggregatorTest : public testing::Test { |
| + public: |
| + SurfaceAggregatorTest() : aggregator_(&manager_) {} |
| + |
| + protected: |
| + SurfaceManager manager_; |
| + SurfaceAggregator aggregator_; |
| +}; |
| + |
| +TEST_F(SurfaceAggregatorTest, InvalidSurfaceId) { |
| + scoped_ptr<CompositorFrame> frame = aggregator_.Aggregate(kInvalidSurfaceId); |
| + EXPECT_FALSE(frame); |
| +} |
| + |
| +TEST_F(SurfaceAggregatorTest, ValidSurfaceNoFrame) { |
| + Surface one(&manager_, NULL, gfx::Size(5, 5)); |
| + scoped_ptr<CompositorFrame> frame = aggregator_.Aggregate(one.surface_id()); |
| + EXPECT_FALSE(frame); |
| +} |
| + |
| +class SurfaceAggregatorValidSurfaceTest : public SurfaceAggregatorTest { |
| + public: |
| + SurfaceAggregatorValidSurfaceTest() |
| + : root_surface_(&manager_, NULL, gfx::Size(5, 5)) {} |
| + |
| + void AggregateAndVerify(test::Pass* expected_passes, |
| + size_t expected_pass_count) { |
| + scoped_ptr<CompositorFrame> aggregated_frame = |
| + aggregator_.Aggregate(root_surface_.surface_id()); |
| + |
| + ASSERT_TRUE(aggregated_frame); |
| + ASSERT_TRUE(aggregated_frame->delegated_frame_data); |
| + |
| + DelegatedFrameData* frame_data = |
| + aggregated_frame->delegated_frame_data.get(); |
| + |
| + TestPassesMatchExpectations( |
| + expected_passes, expected_pass_count, &frame_data->render_pass_list); |
| + } |
| + |
| + protected: |
| + Surface root_surface_; |
| +}; |
| + |
| +// Tests that a very simple frame containing only two solid color quads makes it |
| +// through the aggregator correctly. |
| +TEST_F(SurfaceAggregatorValidSurfaceTest, SimpleFrame) { |
| + test::Quad quads[] = {test::Quad::SolidColorQuad(SK_ColorRED), |
| + test::Quad::SolidColorQuad(SK_ColorBLUE)}; |
| + test::Pass passes[] = {{quads, arraysize(quads)}}; |
|
jamesr
2014/01/28 18:40:43
annoying! gcc doesn't like this form of initialize
|
| + |
| + SubmitFrame(passes, arraysize(passes), &root_surface_); |
| + |
| + AggregateAndVerify(passes, arraysize(passes)); |
| +} |
| + |
| +TEST_F(SurfaceAggregatorValidSurfaceTest, MultiPassSimpleFrame) { |
| + test::Quad quads[][2] = {{test::Quad::SolidColorQuad(SK_ColorWHITE), |
| + test::Quad::SolidColorQuad(SK_ColorLTGRAY)}, |
| + {test::Quad::SolidColorQuad(SK_ColorGRAY), |
| + test::Quad::SolidColorQuad(SK_ColorDKGRAY)}}; |
| + test::Pass passes[] = {{quads[0], arraysize(quads[0])}, |
| + {quads[1], arraysize(quads[1])}}; |
| + |
| + SubmitFrame(passes, arraysize(passes), &root_surface_); |
| + |
| + AggregateAndVerify(passes, arraysize(passes)); |
| +} |
| + |
| +// This tests very simple embedding. root_surface has a frame containing a few |
| +// solid color quads and a surface quad referencing embedded_surface. |
| +// embedded_surface has a frame containing only a solid color quad. The solid |
| +// color quad should be aggregated into the final frame. |
| +TEST_F(SurfaceAggregatorValidSurfaceTest, SimpleSurfaceReference) { |
| + gfx::Size surface_size(5, 5); |
| + |
| + Surface embedded_surface(&manager_, NULL, surface_size); |
| + |
| + test::Quad embedded_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN)}; |
| + test::Pass embedded_passes[] = {{embedded_quads, arraysize(embedded_quads)}}; |
| + |
| + SubmitFrame(embedded_passes, arraysize(embedded_passes), &embedded_surface); |
| + |
| + test::Quad root_quads[] = { |
| + test::Quad::SolidColorQuad(SK_ColorWHITE), |
| + test::Quad::SurfaceQuad(embedded_surface.surface_id()), |
| + test::Quad::SolidColorQuad(SK_ColorBLACK)}; |
| + test::Pass root_passes[] = {{root_quads, arraysize(root_quads)}}; |
| + |
| + SubmitFrame(root_passes, arraysize(root_passes), &root_surface_); |
| + |
| + test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorWHITE), |
| + test::Quad::SolidColorQuad(SK_ColorGREEN), |
| + test::Quad::SolidColorQuad(SK_ColorBLACK)}; |
| + test::Pass expected_passes[] = {{expected_quads, arraysize(expected_quads)}}; |
| + AggregateAndVerify(expected_passes, arraysize(expected_passes)); |
| +} |
| + |
| +// This tests referencing a surface that has multiple render passes. |
| +TEST_F(SurfaceAggregatorValidSurfaceTest, MultiPassSurfaceReference) { |
| + gfx::Size surface_size(5, 5); |
| + |
| + Surface embedded_surface(&manager_, NULL, surface_size); |
| + |
| + RenderPass::Id pass_ids[] = {RenderPass::Id(1, 1), RenderPass::Id(1, 2), |
| + RenderPass::Id(1, 3)}; |
| + |
| + test::Quad embedded_quads[][2] = { |
| + {test::Quad::SolidColorQuad(1), test::Quad::SolidColorQuad(2)}, |
| + {test::Quad::SolidColorQuad(3), test::Quad::RenderPassQuad(pass_ids[0])}, |
| + {test::Quad::SolidColorQuad(4), test::Quad::RenderPassQuad(pass_ids[1])}}; |
| + test::Pass embedded_passes[] = { |
| + {embedded_quads[0], arraysize(embedded_quads[0]), pass_ids[0]}, |
| + {embedded_quads[1], arraysize(embedded_quads[1]), pass_ids[1]}, |
| + {embedded_quads[2], arraysize(embedded_quads[2]), pass_ids[2]}}; |
| + |
| + SubmitFrame(embedded_passes, arraysize(embedded_passes), &embedded_surface); |
| + |
| + test::Quad root_quads[][2] = { |
| + {test::Quad::SolidColorQuad(5), test::Quad::SolidColorQuad(6)}, |
| + {test::Quad::SurfaceQuad(embedded_surface.surface_id()), |
| + test::Quad::RenderPassQuad(pass_ids[0])}, |
| + {test::Quad::SolidColorQuad(7), test::Quad::RenderPassQuad(pass_ids[1])}}; |
| + test::Pass root_passes[] = { |
| + {root_quads[0], arraysize(root_quads[0]), pass_ids[0]}, |
| + {root_quads[1], arraysize(root_quads[1]), pass_ids[1]}, |
| + {root_quads[2], arraysize(root_quads[2]), pass_ids[2]}}; |
| + |
| + SubmitFrame(root_passes, arraysize(root_passes), &root_surface_); |
| + |
| + scoped_ptr<CompositorFrame> aggregated_frame = |
| + aggregator_.Aggregate(root_surface_.surface_id()); |
| + |
| + ASSERT_TRUE(aggregated_frame); |
| + ASSERT_TRUE(aggregated_frame->delegated_frame_data); |
| + |
| + DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get(); |
| + |
| + const RenderPassList& aggregated_pass_list = frame_data->render_pass_list; |
| + |
| + ASSERT_EQ(5u, aggregated_pass_list.size()); |
| + RenderPass::Id actual_pass_ids[] = { |
| + aggregated_pass_list[0]->id, aggregated_pass_list[1]->id, |
| + aggregated_pass_list[2]->id, aggregated_pass_list[3]->id, |
| + aggregated_pass_list[4]->id}; |
| + for (size_t i = 0; i < 5; ++i) { |
| + for (size_t j = 0; j < i; ++j) { |
| + EXPECT_NE(actual_pass_ids[i], actual_pass_ids[j]); |
| + } |
| + } |
| + |
| + { |
| + SCOPED_TRACE("First pass"); |
| + // The first pass will just be the first pass from the root surfaces quad |
| + // with no render pass quads to remap. |
| + TestPassMatchesExpectations(root_passes[0], aggregated_pass_list[0]); |
| + } |
| + |
| + { |
| + SCOPED_TRACE("Second pass"); |
| + // The next two passes will be from the embedded surface since we have to |
| + // draw those passes before they are referenced from the render pass draw |
| + // quad embedded into the root surface's second pass. |
| + // First, there's the first embedded pass which doesn't reference anything |
| + // else. |
| + TestPassMatchesExpectations(embedded_passes[0], aggregated_pass_list[1]); |
| + } |
| + |
| + { |
| + SCOPED_TRACE("Third pass"); |
| + const QuadList& third_pass_quad_list = aggregated_pass_list[2]->quad_list; |
| + ASSERT_EQ(2u, third_pass_quad_list.size()); |
| + TestQuadMatchesExpectations(embedded_quads[1][0], |
| + third_pass_quad_list.at(0u)); |
| + |
| + // This render pass pass quad will reference the first pass from the |
| + // embedded surface, which is the second pass in the aggregated frame. |
| + ASSERT_EQ(DrawQuad::RENDER_PASS, third_pass_quad_list.at(1u)->material); |
| + const RenderPassDrawQuad* third_pass_render_pass_draw_quad = |
| + RenderPassDrawQuad::MaterialCast(third_pass_quad_list.at(1u)); |
| + EXPECT_EQ(actual_pass_ids[1], |
| + third_pass_render_pass_draw_quad->render_pass_id); |
| + } |
| + |
| + { |
| + SCOPED_TRACE("Fourth pass"); |
| + // The fourth pass will have aggregated quads from the root surface's second |
| + // pass and the embedded surface's first pass. |
| + const QuadList& fourth_pass_quad_list = aggregated_pass_list[3]->quad_list; |
| + ASSERT_EQ(3u, fourth_pass_quad_list.size()); |
| + |
| + // The first quad will be the yellow quad from the embedded surface's last |
| + // pass. |
| + TestQuadMatchesExpectations(embedded_quads[2][0], |
| + fourth_pass_quad_list.at(0u)); |
| + |
| + // The next quad will be a render pass quad referencing the second pass from |
| + // the embedded surface, which is the third pass in the aggregated frame. |
| + ASSERT_EQ(DrawQuad::RENDER_PASS, fourth_pass_quad_list.at(1u)->material); |
| + const RenderPassDrawQuad* fourth_pass_first_render_pass_draw_quad = |
| + RenderPassDrawQuad::MaterialCast(fourth_pass_quad_list.at(1u)); |
| + EXPECT_EQ(actual_pass_ids[2], |
| + fourth_pass_first_render_pass_draw_quad->render_pass_id); |
| + |
| + // The last quad will be a render pass quad referencing the first pass from |
| + // the root surface, which is the first pass overall. |
| + ASSERT_EQ(DrawQuad::RENDER_PASS, fourth_pass_quad_list.at(2u)->material); |
| + const RenderPassDrawQuad* fourth_pass_second_render_pass_draw_quad = |
| + RenderPassDrawQuad::MaterialCast(fourth_pass_quad_list.at(2u)); |
| + EXPECT_EQ(actual_pass_ids[0], |
| + fourth_pass_second_render_pass_draw_quad->render_pass_id); |
| + } |
| + |
| + { |
| + SCOPED_TRACE("Fifth pass"); |
| + const QuadList& fifth_pass_quad_list = aggregated_pass_list[4]->quad_list; |
| + ASSERT_EQ(2u, fifth_pass_quad_list.size()); |
| + |
| + TestQuadMatchesExpectations(root_quads[2][0], fifth_pass_quad_list.at(0)); |
| + |
| + // The last quad in the last pass will reference the second pass from the |
| + // root surface, which after aggregating is the fourth pass in the overall |
| + // list. |
| + ASSERT_EQ(DrawQuad::RENDER_PASS, fifth_pass_quad_list.at(1u)->material); |
| + const RenderPassDrawQuad* fifth_pass_render_pass_draw_quad = |
| + RenderPassDrawQuad::MaterialCast(fifth_pass_quad_list.at(1u)); |
| + EXPECT_EQ(actual_pass_ids[3], |
| + fifth_pass_render_pass_draw_quad->render_pass_id); |
| + } |
| +} |
| + |
| +// Tests an invalid surface reference in a frame. The surface quad should just |
| +// be dropped. |
| +TEST_F(SurfaceAggregatorValidSurfaceTest, InvalidSurfaceReference) { |
| + test::Quad quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN), |
| + test::Quad::SurfaceQuad(kInvalidSurfaceId), |
| + test::Quad::SolidColorQuad(SK_ColorBLUE)}; |
| + test::Pass passes[] = {{quads, arraysize(quads)}}; |
| + |
| + SubmitFrame(passes, arraysize(passes), &root_surface_); |
| + |
| + test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN), |
| + test::Quad::SolidColorQuad(SK_ColorBLUE)}; |
| + test::Pass expected_passes[] = {{expected_quads, arraysize(expected_quads)}}; |
| + AggregateAndVerify(expected_passes, arraysize(expected_passes)); |
| +} |
| + |
| +// Tests a reference to a valid surface with no submitted frame. This quad |
| +// should also just be dropped. |
| +TEST_F(SurfaceAggregatorValidSurfaceTest, ValidSurfaceReferenceWithNoFrame) { |
| + Surface surface_with_no_frame(&manager_, NULL, gfx::Size(5, 5)); |
| + test::Quad quads[] = { |
| + test::Quad::SolidColorQuad(SK_ColorGREEN), |
| + test::Quad::SurfaceQuad(surface_with_no_frame.surface_id()), |
| + test::Quad::SolidColorQuad(SK_ColorBLUE)}; |
| + test::Pass passes[] = {{quads, arraysize(quads)}}; |
| + |
| + SubmitFrame(passes, arraysize(passes), &root_surface_); |
| + |
| + test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorGREEN), |
| + test::Quad::SolidColorQuad(SK_ColorBLUE)}; |
| + test::Pass expected_passes[] = {{expected_quads, arraysize(expected_quads)}}; |
| + AggregateAndVerify(expected_passes, arraysize(expected_passes)); |
| +} |
| + |
| +// Tests a surface quad referencing itself, generating a trivial cycle. |
| +// The quad creating the cycle should be dropped from the final frame. |
| +TEST_F(SurfaceAggregatorValidSurfaceTest, SimpleCyclicalReference) { |
| + test::Quad quads[] = {test::Quad::SurfaceQuad(root_surface_.surface_id()), |
| + test::Quad::SolidColorQuad(SK_ColorYELLOW)}; |
| + test::Pass passes[] = {{quads, arraysize(quads)}}; |
| + |
| + SubmitFrame(passes, arraysize(passes), &root_surface_); |
| + |
| + test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorYELLOW)}; |
| + test::Pass expected_passes[] = {{expected_quads, arraysize(expected_quads)}}; |
| + AggregateAndVerify(expected_passes, arraysize(expected_passes)); |
| +} |
| + |
| +// Tests a more complex cycle with one intermediate surface. |
| +TEST_F(SurfaceAggregatorValidSurfaceTest, TwoSurfaceCyclicalReference) { |
| + gfx::Size surface_size(5, 5); |
| + |
| + Surface child_surface(&manager_, NULL, surface_size); |
| + |
| + test::Quad parent_quads[] = { |
| + test::Quad::SolidColorQuad(SK_ColorBLUE), |
| + test::Quad::SurfaceQuad(child_surface.surface_id()), |
| + test::Quad::SolidColorQuad(SK_ColorCYAN)}; |
| + test::Pass parent_passes[] = {{parent_quads, arraysize(parent_quads)}}; |
| + |
| + SubmitFrame(parent_passes, arraysize(parent_passes), &root_surface_); |
| + |
| + test::Quad child_quads[] = { |
| + test::Quad::SolidColorQuad(SK_ColorGREEN), |
| + test::Quad::SurfaceQuad(root_surface_.surface_id()), |
| + test::Quad::SolidColorQuad(SK_ColorMAGENTA)}; |
| + test::Pass child_passes[] = {{child_quads, arraysize(child_quads)}}; |
| + |
| + SubmitFrame(child_passes, arraysize(child_passes), &child_surface); |
| + |
| + // The child surface's reference to the root_surface_ will be dropped, so |
| + // we'll end up with: |
| + // SK_ColorBLUE from the parent |
| + // SK_ColorGREEN from the child |
| + // SK_ColorMAGENTA from the child |
| + // SK_ColorCYAN from the parent |
| + test::Quad expected_quads[] = {test::Quad::SolidColorQuad(SK_ColorBLUE), |
| + test::Quad::SolidColorQuad(SK_ColorGREEN), |
| + test::Quad::SolidColorQuad(SK_ColorMAGENTA), |
| + test::Quad::SolidColorQuad(SK_ColorCYAN)}; |
| + test::Pass expected_passes[] = {{expected_quads, arraysize(expected_quads)}}; |
| + AggregateAndVerify(expected_passes, arraysize(expected_passes)); |
| +} |
| + |
| +// Tests that we map render pass IDs from different surfaces into a unified |
| +// namespace and update RenderPassDrawQuad's id references to match. |
| +TEST_F(SurfaceAggregatorValidSurfaceTest, RenderPassIdMapping) { |
| + gfx::Size surface_size(5, 5); |
| + |
| + Surface child_surface(&manager_, NULL, surface_size); |
| + |
| + RenderPass::Id child_pass_id[] = {RenderPass::Id(1, 1), RenderPass::Id(1, 2)}; |
| + test::Quad child_quad[][1] = {{test::Quad::SolidColorQuad(SK_ColorGREEN)}, |
| + {test::Quad::RenderPassQuad(child_pass_id[0])}}; |
| + test::Pass surface_passes[] = { |
| + {child_quad[0], arraysize(child_quad[0]), child_pass_id[0]}, |
| + {child_quad[1], arraysize(child_quad[1]), child_pass_id[1]}}; |
| + |
| + SubmitFrame(surface_passes, arraysize(surface_passes), &child_surface); |
| + |
| + // Pass IDs from the parent surface may collide with ones from the child. |
| + RenderPass::Id parent_pass_id[] = {RenderPass::Id(2, 1), |
| + RenderPass::Id(1, 2)}; |
| + test::Quad parent_quad[][1] = { |
| + {test::Quad::SurfaceQuad(child_surface.surface_id())}, |
| + {test::Quad::RenderPassQuad(parent_pass_id[0])}}; |
| + test::Pass parent_passes[] = { |
| + {parent_quad[0], arraysize(parent_quad[0]), parent_pass_id[0]}, |
| + {parent_quad[1], arraysize(parent_quad[1]), parent_pass_id[1]}}; |
| + |
| + SubmitFrame(parent_passes, arraysize(parent_passes), &root_surface_); |
| + scoped_ptr<CompositorFrame> aggregated_frame = |
| + aggregator_.Aggregate(root_surface_.surface_id()); |
| + |
| + ASSERT_TRUE(aggregated_frame); |
| + ASSERT_TRUE(aggregated_frame->delegated_frame_data); |
| + |
| + DelegatedFrameData* frame_data = aggregated_frame->delegated_frame_data.get(); |
| + |
| + const RenderPassList& aggregated_pass_list = frame_data->render_pass_list; |
| + |
| + ASSERT_EQ(3u, aggregated_pass_list.size()); |
| + RenderPass::Id actual_pass_ids[] = {aggregated_pass_list[0]->id, |
| + aggregated_pass_list[1]->id, |
| + aggregated_pass_list[2]->id}; |
| + // Make sure the aggregated frame's pass IDs are all unique. |
| + for (size_t i = 0; i < 3; ++i) { |
| + for (size_t j = 0; j < i; ++j) { |
| + EXPECT_NE(actual_pass_ids[j], actual_pass_ids[i]) << "pass ids " << i |
| + << " and " << j; |
| + } |
| + } |
| + |
| + // Make sure the render pass quads reference the remapped pass IDs. |
| + DrawQuad* render_pass_quads[] = {aggregated_pass_list[1]->quad_list[0], |
| + aggregated_pass_list[2]->quad_list[0]}; |
| + ASSERT_EQ(render_pass_quads[0]->material, DrawQuad::RENDER_PASS); |
| + EXPECT_EQ( |
| + actual_pass_ids[0], |
| + RenderPassDrawQuad::MaterialCast(render_pass_quads[0])->render_pass_id); |
| + |
| + ASSERT_EQ(render_pass_quads[1]->material, DrawQuad::RENDER_PASS); |
| + EXPECT_EQ( |
| + actual_pass_ids[1], |
| + RenderPassDrawQuad::MaterialCast(render_pass_quads[1])->render_pass_id); |
| +} |
| + |
| +} // namespace |
| +} // namespace cc |