| Index: cc/surfaces/surface_aggregator.cc
|
| diff --git a/cc/surfaces/surface_aggregator.cc b/cc/surfaces/surface_aggregator.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..e5e829b7bba9e28b93f1f510fd42269856ee3f15
|
| --- /dev/null
|
| +++ b/cc/surfaces/surface_aggregator.cc
|
| @@ -0,0 +1,176 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "cc/surfaces/surface_aggregator.h"
|
| +
|
| +#include "base/logging.h"
|
| +#include "cc/output/compositor_frame.h"
|
| +#include "cc/output/delegated_frame_data.h"
|
| +#include "cc/quads/draw_quad.h"
|
| +#include "cc/quads/render_pass_draw_quad.h"
|
| +#include "cc/quads/shared_quad_state.h"
|
| +#include "cc/quads/surface_draw_quad.h"
|
| +#include "cc/surfaces/surface.h"
|
| +#include "cc/surfaces/surface_manager.h"
|
| +
|
| +namespace cc {
|
| +
|
| +SurfaceAggregator::SurfaceAggregator(SurfaceManager* manager)
|
| + : manager_(manager) {
|
| + DCHECK(manager_);
|
| +}
|
| +
|
| +SurfaceAggregator::~SurfaceAggregator() {}
|
| +
|
| +void SurfaceAggregator::CopyQuadsToPass(
|
| + const QuadList& source_quad_list,
|
| + const SharedQuadStateList& source_shared_quad_state_list,
|
| + RenderPass* dest_pass,
|
| + RenderPassList* dest_pass_list,
|
| + std::set<int>* referenced_surfaces) {
|
| +
|
| + for (size_t j = 0; j < source_shared_quad_state_list.size(); ++j) {
|
| + dest_pass->shared_quad_state_list.push_back(
|
| + source_shared_quad_state_list[j]->Copy());
|
| + }
|
| +
|
| + for (size_t i = 0, sqs_i = 0; i < source_quad_list.size(); ++i) {
|
| + DrawQuad* quad = source_quad_list[i];
|
| +
|
| + while (quad->shared_quad_state != source_shared_quad_state_list[sqs_i]) {
|
| + ++sqs_i;
|
| + DCHECK_LT(sqs_i, source_shared_quad_state_list.size());
|
| + DCHECK_LT(sqs_i, dest_pass->shared_quad_state_list.size());
|
| + }
|
| + DCHECK_EQ(quad->shared_quad_state, source_shared_quad_state_list[sqs_i]);
|
| +
|
| + if (quad->material == DrawQuad::SURFACE_CONTENT) {
|
| + const SurfaceDrawQuad* surface_quad = SurfaceDrawQuad::MaterialCast(quad);
|
| + int surface_id = surface_quad->surface_id;
|
| + // If this surface's id is already in our referenced set then it creates
|
| + // a cycle in the graph and should be dropped.
|
| + if (referenced_surfaces->count(surface_id))
|
| + continue;
|
| + Surface* referenced_surface = manager_->GetSurfaceForID(surface_id);
|
| + if (!referenced_surface)
|
| + continue; // Invalid surface id, skip this quad.
|
| + // Grab frame from surface, copy stuff in.
|
| + CompositorFrame* referenced_frame =
|
| + referenced_surface->GetEligibleFrame();
|
| + if (!referenced_frame)
|
| + continue;
|
| + DelegatedFrameData* referenced_data =
|
| + referenced_frame->delegated_frame_data.get();
|
| + DCHECK(referenced_data);
|
| + std::set<int>::iterator it =
|
| + referenced_surfaces->insert(surface_id).first;
|
| +
|
| + // TODO(jamesr): Clean up first pass special casing.
|
| + const RenderPass& first_pass = *referenced_data->render_pass_list[0];
|
| + const QuadList& quads = first_pass.quad_list;
|
| +
|
| + for (size_t j = 0; j < first_pass.shared_quad_state_list.size(); ++j) {
|
| + dest_pass->shared_quad_state_list.push_back(
|
| + first_pass.shared_quad_state_list[j]->Copy());
|
| + }
|
| + // TODO(jamesr): Map transform correctly for quads in the referenced
|
| + // surface into this pass's space.
|
| + // TODO(jamesr): Make sure clipping is enforced.
|
| + CopyQuadsToPass(quads,
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| + first_pass.shared_quad_state_list,
|
| + dest_pass,
|
| + dest_pass_list,
|
| + referenced_surfaces);
|
| +
|
| + const RenderPassList& referenced_passes =
|
| + referenced_data->render_pass_list;
|
| + for (size_t j = 1; j < referenced_passes.size(); ++j) {
|
| + const RenderPass& source = *referenced_passes[j];
|
| +
|
| + scoped_ptr<RenderPass> copy_pass(RenderPass::Create());
|
| +
|
| + copy_pass->SetAll(source.id,
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| + source.output_rect,
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| + source.damage_rect,
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| + source.transform_to_root_target,
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| + source.has_transparent_background);
|
| +
|
| + CopyQuadsToPass(source.quad_list,
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| + source.shared_quad_state_list,
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| + copy_pass.get(),
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| + dest_pass_list,
|
| + referenced_surfaces);
|
| +
|
| + dest_pass_list->push_back(copy_pass.Pass());
|
| + }
|
| +
|
| + referenced_surfaces->erase(it);
|
| + } else if (quad->material == DrawQuad::RENDER_PASS) {
|
| + const RenderPassDrawQuad* pass_quad =
|
| + RenderPassDrawQuad::MaterialCast(quad);
|
| + // TODO(jamesr): Map render pass IDs.
|
| + dest_pass->quad_list.push_back(
|
| + pass_quad->Copy(dest_pass->shared_quad_state_list[sqs_i],
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| + pass_quad->render_pass_id).PassAs<DrawQuad>());
|
| + } else {
|
| + dest_pass->quad_list.push_back(
|
| + quad->Copy(dest_pass->shared_quad_state_list[sqs_i]));
|
| + }
|
| + }
|
| +}
|
| +
|
| +void SurfaceAggregator::CopyPasses(const RenderPassList& source_pass_list,
|
| + RenderPassList* dest_pass_list,
|
| + std::set<int>* referenced_surfaces) {
|
| + for (size_t i = 0; i < source_pass_list.size(); ++i) {
|
| + const RenderPass& source = *source_pass_list[i];
|
| +
|
| + scoped_ptr<RenderPass> copy_pass(RenderPass::Create());
|
| +
|
| + copy_pass->SetAll(source.id,
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| + source.output_rect,
|
| + source.damage_rect,
|
| + source.transform_to_root_target,
|
| + source.has_transparent_background);
|
| +
|
| + dest_pass_list->push_back(copy_pass.Pass());
|
| +
|
| + CopyQuadsToPass(source.quad_list,
|
| + source.shared_quad_state_list,
|
| + dest_pass_list->back(),
|
| + dest_pass_list,
|
| + referenced_surfaces);
|
| + }
|
| +}
|
| +
|
| +scoped_ptr<CompositorFrame> SurfaceAggregator::Aggregate(int surface_id) {
|
| + Surface* surface = manager_->GetSurfaceForID(surface_id);
|
| + if (!surface)
|
| + return scoped_ptr<CompositorFrame>();
|
| + CompositorFrame* root_surface_frame = surface->GetEligibleFrame();
|
| + if (!root_surface_frame)
|
| + return scoped_ptr<CompositorFrame>();
|
| +
|
| + scoped_ptr<CompositorFrame> frame(new CompositorFrame);
|
| + frame->delegated_frame_data = make_scoped_ptr(new DelegatedFrameData);
|
| +
|
| + DCHECK(root_surface_frame->delegated_frame_data);
|
| +
|
| + const RenderPassList& source_pass_list =
|
| + root_surface_frame->delegated_frame_data->render_pass_list;
|
| +
|
| + std::set<int> referenced_surfaces;
|
| + referenced_surfaces.insert(surface_id);
|
| +
|
| + RenderPassList* dest_pass_list =
|
| + &frame->delegated_frame_data->render_pass_list;
|
| + CopyPasses(source_pass_list, dest_pass_list, &referenced_surfaces);
|
| +
|
| + // TODO(jamesr): Aggregate all resource references into the returned frame's
|
| + // resource list.
|
| +
|
| + return frame.Pass();
|
| +}
|
| +
|
| +} // namespace cc
|
|
|