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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "cc/surfaces/surface_aggregator.h" |
| 6 |
| 7 #include "base/logging.h" |
| 8 #include "cc/output/compositor_frame.h" |
| 9 #include "cc/output/delegated_frame_data.h" |
| 10 #include "cc/quads/draw_quad.h" |
| 11 #include "cc/quads/render_pass_draw_quad.h" |
| 12 #include "cc/quads/shared_quad_state.h" |
| 13 #include "cc/quads/surface_draw_quad.h" |
| 14 #include "cc/surfaces/surface.h" |
| 15 #include "cc/surfaces/surface_manager.h" |
| 16 |
| 17 namespace cc { |
| 18 |
| 19 SurfaceAggregator::SurfaceAggregator(SurfaceManager* manager) |
| 20 : manager_(manager) { |
| 21 DCHECK(manager_); |
| 22 } |
| 23 |
| 24 SurfaceAggregator::~SurfaceAggregator() {} |
| 25 |
| 26 void SurfaceAggregator::CopyQuadsToPass( |
| 27 const QuadList& source_quad_list, |
| 28 const SharedQuadStateList& source_shared_quad_state_list, |
| 29 RenderPass* dest_pass, |
| 30 RenderPassList* dest_pass_list, |
| 31 std::set<int>* referenced_surfaces) { |
| 32 |
| 33 for (size_t j = 0; j < source_shared_quad_state_list.size(); ++j) { |
| 34 dest_pass->shared_quad_state_list.push_back( |
| 35 source_shared_quad_state_list[j]->Copy()); |
| 36 } |
| 37 |
| 38 for (size_t i = 0, sqs_i = 0; i < source_quad_list.size(); ++i) { |
| 39 DrawQuad* quad = source_quad_list[i]; |
| 40 |
| 41 while (quad->shared_quad_state != source_shared_quad_state_list[sqs_i]) { |
| 42 ++sqs_i; |
| 43 DCHECK_LT(sqs_i, source_shared_quad_state_list.size()); |
| 44 DCHECK_LT(sqs_i, dest_pass->shared_quad_state_list.size()); |
| 45 } |
| 46 DCHECK_EQ(quad->shared_quad_state, source_shared_quad_state_list[sqs_i]); |
| 47 |
| 48 if (quad->material == DrawQuad::SURFACE_CONTENT) { |
| 49 const SurfaceDrawQuad* surface_quad = SurfaceDrawQuad::MaterialCast(quad); |
| 50 int surface_id = surface_quad->surface_id; |
| 51 // If this surface's id is already in our referenced set then it creates |
| 52 // a cycle in the graph and should be dropped. |
| 53 if (referenced_surfaces->count(surface_id)) |
| 54 continue; |
| 55 Surface* referenced_surface = manager_->GetSurfaceForID(surface_id); |
| 56 if (!referenced_surface) |
| 57 continue; // Invalid surface id, skip this quad. |
| 58 // Grab frame from surface, copy stuff in. |
| 59 CompositorFrame* referenced_frame = |
| 60 referenced_surface->GetEligibleFrame(); |
| 61 if (!referenced_frame) |
| 62 continue; |
| 63 DelegatedFrameData* referenced_data = |
| 64 referenced_frame->delegated_frame_data.get(); |
| 65 DCHECK(referenced_data); |
| 66 std::set<int>::iterator it = |
| 67 referenced_surfaces->insert(surface_id).first; |
| 68 |
| 69 // TODO(jamesr): Clean up first pass special casing. |
| 70 const RenderPass& first_pass = *referenced_data->render_pass_list[0]; |
| 71 const QuadList& quads = first_pass.quad_list; |
| 72 |
| 73 for (size_t j = 0; j < first_pass.shared_quad_state_list.size(); ++j) { |
| 74 dest_pass->shared_quad_state_list.push_back( |
| 75 first_pass.shared_quad_state_list[j]->Copy()); |
| 76 } |
| 77 // TODO(jamesr): Map transform correctly for quads in the referenced |
| 78 // surface into this pass's space. |
| 79 // TODO(jamesr): Make sure clipping is enforced. |
| 80 CopyQuadsToPass(quads, |
| 81 first_pass.shared_quad_state_list, |
| 82 dest_pass, |
| 83 dest_pass_list, |
| 84 referenced_surfaces); |
| 85 |
| 86 const RenderPassList& referenced_passes = |
| 87 referenced_data->render_pass_list; |
| 88 for (size_t j = 1; j < referenced_passes.size(); ++j) { |
| 89 const RenderPass& source = *referenced_passes[j]; |
| 90 |
| 91 scoped_ptr<RenderPass> copy_pass(RenderPass::Create()); |
| 92 |
| 93 copy_pass->SetAll(source.id, |
| 94 source.output_rect, |
| 95 source.damage_rect, |
| 96 source.transform_to_root_target, |
| 97 source.has_transparent_background); |
| 98 |
| 99 CopyQuadsToPass(source.quad_list, |
| 100 source.shared_quad_state_list, |
| 101 copy_pass.get(), |
| 102 dest_pass_list, |
| 103 referenced_surfaces); |
| 104 |
| 105 dest_pass_list->push_back(copy_pass.Pass()); |
| 106 } |
| 107 |
| 108 referenced_surfaces->erase(it); |
| 109 } else if (quad->material == DrawQuad::RENDER_PASS) { |
| 110 const RenderPassDrawQuad* pass_quad = |
| 111 RenderPassDrawQuad::MaterialCast(quad); |
| 112 // TODO(jamesr): Map render pass IDs. |
| 113 dest_pass->quad_list.push_back( |
| 114 pass_quad->Copy(dest_pass->shared_quad_state_list[sqs_i], |
| 115 pass_quad->render_pass_id).PassAs<DrawQuad>()); |
| 116 } else { |
| 117 dest_pass->quad_list.push_back( |
| 118 quad->Copy(dest_pass->shared_quad_state_list[sqs_i])); |
| 119 } |
| 120 } |
| 121 } |
| 122 |
| 123 void SurfaceAggregator::CopyPasses(const RenderPassList& source_pass_list, |
| 124 RenderPassList* dest_pass_list, |
| 125 std::set<int>* referenced_surfaces) { |
| 126 for (size_t i = 0; i < source_pass_list.size(); ++i) { |
| 127 const RenderPass& source = *source_pass_list[i]; |
| 128 |
| 129 scoped_ptr<RenderPass> copy_pass(RenderPass::Create()); |
| 130 |
| 131 copy_pass->SetAll(source.id, |
| 132 source.output_rect, |
| 133 source.damage_rect, |
| 134 source.transform_to_root_target, |
| 135 source.has_transparent_background); |
| 136 |
| 137 dest_pass_list->push_back(copy_pass.Pass()); |
| 138 |
| 139 CopyQuadsToPass(source.quad_list, |
| 140 source.shared_quad_state_list, |
| 141 dest_pass_list->back(), |
| 142 dest_pass_list, |
| 143 referenced_surfaces); |
| 144 } |
| 145 } |
| 146 |
| 147 scoped_ptr<CompositorFrame> SurfaceAggregator::Aggregate(int surface_id) { |
| 148 Surface* surface = manager_->GetSurfaceForID(surface_id); |
| 149 if (!surface) |
| 150 return scoped_ptr<CompositorFrame>(); |
| 151 CompositorFrame* root_surface_frame = surface->GetEligibleFrame(); |
| 152 if (!root_surface_frame) |
| 153 return scoped_ptr<CompositorFrame>(); |
| 154 |
| 155 scoped_ptr<CompositorFrame> frame(new CompositorFrame); |
| 156 frame->delegated_frame_data = make_scoped_ptr(new DelegatedFrameData); |
| 157 |
| 158 DCHECK(root_surface_frame->delegated_frame_data); |
| 159 |
| 160 const RenderPassList& source_pass_list = |
| 161 root_surface_frame->delegated_frame_data->render_pass_list; |
| 162 |
| 163 std::set<int> referenced_surfaces; |
| 164 referenced_surfaces.insert(surface_id); |
| 165 |
| 166 RenderPassList* dest_pass_list = |
| 167 &frame->delegated_frame_data->render_pass_list; |
| 168 CopyPasses(source_pass_list, dest_pass_list, &referenced_surfaces); |
| 169 |
| 170 // TODO(jamesr): Aggregate all resource references into the returned frame's |
| 171 // resource list. |
| 172 |
| 173 return frame.Pass(); |
| 174 } |
| 175 |
| 176 } // namespace cc |
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