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1 /* | 1 /* |
2 * Copyright (C) 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2012 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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26 #include "config.h" | 26 #include "config.h" |
27 #include "RenderNamedFlowThread.h" | 27 #include "RenderNamedFlowThread.h" |
28 | 28 |
29 #include "ExceptionCodePlaceholder.h" | 29 #include "ExceptionCodePlaceholder.h" |
30 #include "FlowThreadController.h" | 30 #include "FlowThreadController.h" |
31 #include "InlineTextBox.h" | 31 #include "InlineTextBox.h" |
32 #include "InspectorInstrumentation.h" | 32 #include "InspectorInstrumentation.h" |
33 #include "NamedFlow.h" | 33 #include "NamedFlow.h" |
34 #include "NodeTraversal.h" | 34 #include "NodeTraversal.h" |
35 #include "Position.h" | 35 #include "Position.h" |
| 36 #include "Range.h" |
36 #include "RenderInline.h" | 37 #include "RenderInline.h" |
37 #include "RenderRegion.h" | 38 #include "RenderRegion.h" |
38 #include "RenderText.h" | 39 #include "RenderText.h" |
39 #include "RenderView.h" | 40 #include "RenderView.h" |
40 #include "Text.h" | 41 #include "Text.h" |
41 | 42 |
42 namespace WebCore { | 43 namespace WebCore { |
43 | 44 |
44 RenderNamedFlowThread* RenderNamedFlowThread::createAnonymous(Document* document
, PassRefPtr<NamedFlow> namedFlow) | 45 RenderNamedFlowThread* RenderNamedFlowThread::createAnonymous(Document* document
, PassRefPtr<NamedFlow> namedFlow) |
45 { | 46 { |
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602 lastEndNode = node; | 603 lastEndNode = node; |
603 } | 604 } |
604 } | 605 } |
605 } | 606 } |
606 if (foundStartPosition || skipOverOutsideNodes) | 607 if (foundStartPosition || skipOverOutsideNodes) |
607 rangeObjects.append(range); | 608 rangeObjects.append(range); |
608 } | 609 } |
609 } | 610 } |
610 | 611 |
611 } | 612 } |
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