Index: third_party/WebKit/Source/wtf/AddressSpaceRandomization.cpp |
diff --git a/third_party/WebKit/Source/wtf/AddressSpaceRandomization.cpp b/third_party/WebKit/Source/wtf/AddressSpaceRandomization.cpp |
index 7f98d9dcac7e5b586ff7696a68230652a8a5f25d..2a363a33e306649fdf2dfc68a43e537f20a8d937 100644 |
--- a/third_party/WebKit/Source/wtf/AddressSpaceRandomization.cpp |
+++ b/third_party/WebKit/Source/wtf/AddressSpaceRandomization.cpp |
@@ -108,17 +108,6 @@ |
random &= 0x3fffffffffUL; |
random += 0x1000000000UL; |
#else // !CPU(X86_64) && !CPU(ARM64) |
-#if OS(WIN) |
- // On win32 host systems the randomization plus huge alignment causes |
- // excessive fragmentation. Plus most of these systems lack ASLR, so the |
- // randomization isn't buying anything. In that case we just skip it. |
- // TODO(jschuh): Just dump the randomization when HE-ASLR is present. |
- static BOOL isWow64 = -1; |
- if (isWow64 == -1 && !IsWow64Process(GetCurrentProcess(), &isWow64)) |
- isWow64 = FALSE; |
- if (!isWow64) |
- return nullptr; |
-#endif // OS(WIN) |
// This is a good range on Windows, Linux and Mac. |
// Allocates in the 0.5-1.5GB region. |
random &= 0x3fffffff; |