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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/tiled_layer.h" | 5 #include "cc/layers/tiled_layer.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/auto_reset.h" | 10 #include "base/auto_reset.h" |
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463 int left, | 463 int left, |
464 int top, | 464 int top, |
465 int right, | 465 int right, |
466 int bottom, | 466 int bottom, |
467 ResourceUpdateQueue* queue, | 467 ResourceUpdateQueue* queue, |
468 const OcclusionTracker* occlusion, | 468 const OcclusionTracker* occlusion, |
469 RenderingStats* stats) { | 469 RenderingStats* stats) { |
470 // The update_rect should be in layer space. So we have to convert the | 470 // The update_rect should be in layer space. So we have to convert the |
471 // paint_rect from content space to layer space. | 471 // paint_rect from content space to layer space. |
472 float width_scale = | 472 float width_scale = |
473 bounds().width() / static_cast<float>(content_bounds().width()); | 473 paint_properties().bounds.width() / |
| 474 static_cast<float>(content_bounds().width()); |
474 float height_scale = | 475 float height_scale = |
475 bounds().height() / static_cast<float>(content_bounds().height()); | 476 paint_properties().bounds.height() / |
| 477 static_cast<float>(content_bounds().height()); |
476 update_rect_ = gfx::ScaleRect(paint_rect, width_scale, height_scale); | 478 update_rect_ = gfx::ScaleRect(paint_rect, width_scale, height_scale); |
477 | 479 |
478 // Calling PrepareToUpdate() calls into WebKit to paint, which may have the | 480 // Calling PrepareToUpdate() calls into WebKit to paint, which may have the |
479 // side effect of disabling compositing, which causes our reference to the | 481 // side effect of disabling compositing, which causes our reference to the |
480 // texture updater to be deleted. However, we can't free the memory backing | 482 // texture updater to be deleted. However, we can't free the memory backing |
481 // the SkCanvas until the paint finishes, so we grab a local reference here to | 483 // the SkCanvas until the paint finishes, so we grab a local reference here to |
482 // hold the updater alive until the paint completes. | 484 // hold the updater alive until the paint completes. |
483 scoped_refptr<LayerUpdater> protector(Updater()); | 485 scoped_refptr<LayerUpdater> protector(Updater()); |
484 gfx::Rect painted_opaque_rect; | 486 gfx::Rect painted_opaque_rect; |
485 Updater()->PrepareToUpdate(paint_rect, | 487 Updater()->PrepareToUpdate(paint_rect, |
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882 gfx::Rect prepaint_rect = visible_content_rect(); | 884 gfx::Rect prepaint_rect = visible_content_rect(); |
883 prepaint_rect.Inset(-tiler_->tile_size().width() * kPrepaintColumns, | 885 prepaint_rect.Inset(-tiler_->tile_size().width() * kPrepaintColumns, |
884 -tiler_->tile_size().height() * kPrepaintRows); | 886 -tiler_->tile_size().height() * kPrepaintRows); |
885 gfx::Rect content_rect(content_bounds()); | 887 gfx::Rect content_rect(content_bounds()); |
886 prepaint_rect.Intersect(content_rect); | 888 prepaint_rect.Intersect(content_rect); |
887 | 889 |
888 return prepaint_rect; | 890 return prepaint_rect; |
889 } | 891 } |
890 | 892 |
891 } // namespace cc | 893 } // namespace cc |
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