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1 # Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 | 4 |
5 import("//build/config/allocator.gni") | 5 import("//build/config/allocator.gni") |
6 import("//build/config/chrome_build.gni") | 6 import("//build/config/chrome_build.gni") |
7 import("//build/config/crypto.gni") | 7 import("//build/config/crypto.gni") |
8 import("//build/config/features.gni") | 8 import("//build/config/features.gni") |
9 import("//build/config/sanitizers/sanitizers.gni") | 9 import("//build/config/sanitizers/sanitizers.gni") |
10 import("//build/config/ui.gni") | 10 import("//build/config/ui.gni") |
11 import("//build/module_args/v8.gni") | 11 import("//build_overrides/v8.gni") |
kjellander_chromium
2015/10/13 07:31:35
Having this being included in the //build tree wil
Dirk Pranke
2015/10/13 17:11:41
It should feel wrong, because it probably is wrong
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12 import("//build/toolchain/goma.gni") | 12 import("//build/toolchain/goma.gni") |
13 | 13 |
14 declare_args() { | 14 declare_args() { |
15 # When set (the default) enables C++ iterator debugging in debug builds. | 15 # When set (the default) enables C++ iterator debugging in debug builds. |
16 # Iterator debugging is always off in release builds (technically, this flag | 16 # Iterator debugging is always off in release builds (technically, this flag |
17 # affects the "debug" config, which is always available but applied by | 17 # affects the "debug" config, which is always available but applied by |
18 # default only in debug builds). | 18 # default only in debug builds). |
19 # | 19 # |
20 # Iterator debugging is generally useful for catching bugs. But it can | 20 # Iterator debugging is generally useful for catching bugs. But it can |
21 # introduce extra locking to check the state of an iterator against the state | 21 # introduce extra locking to check the state of an iterator against the state |
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449 # This error doesn't happen every time. In VS2013, it seems if the .pch | 449 # This error doesn't happen every time. In VS2013, it seems if the .pch |
450 # file doesn't exist, no error will be generated (probably MS tested this | 450 # file doesn't exist, no error will be generated (probably MS tested this |
451 # case but forgot the other one?). To reproduce this error, do a build, | 451 # case but forgot the other one?). To reproduce this error, do a build, |
452 # then delete the precompile.c.obj file, then build again. | 452 # then delete the precompile.c.obj file, then build again. |
453 cflags_c = [ "/wd4206" ] | 453 cflags_c = [ "/wd4206" ] |
454 } else if (is_mac && !is_official_build && !use_goma) { | 454 } else if (is_mac && !is_official_build && !use_goma) { |
455 precompiled_header = "build/precompile.h" | 455 precompiled_header = "build/precompile.h" |
456 precompiled_source = "//build/precompile.h" | 456 precompiled_source = "//build/precompile.h" |
457 } | 457 } |
458 } | 458 } |
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