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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef FontFallbackIterator_h | 5 #ifndef FontFallbackIterator_h |
| 6 #define FontFallbackIterator_h | 6 #define FontFallbackIterator_h |
| 7 | 7 |
| 8 #include "platform/fonts/FontDataRange.h" | 8 #include "platform/fonts/FontDataRange.h" |
| 9 #include "wtf/HashMap.h" | 9 #include "wtf/HashMap.h" |
| 10 #include "wtf/PassRefPtr.h" | 10 #include "wtf/PassRefPtr.h" |
| (...skipping 21 matching lines...) Expand all Loading... |
| 32 // Returns whether a list of all remaining characters to be shaped is | 32 // Returns whether a list of all remaining characters to be shaped is |
| 33 // needed. Needed by the FontfallbackIterator in order to check whether a | 33 // needed. Needed by the FontfallbackIterator in order to check whether a |
| 34 // font from a segmented range should be loaded. | 34 // font from a segmented range should be loaded. |
| 35 bool needsHintList() const; | 35 bool needsHintList() const; |
| 36 | 36 |
| 37 bool hasNext() const { return m_fallbackStage != OutOfLuck; }; | 37 bool hasNext() const { return m_fallbackStage != OutOfLuck; }; |
| 38 | 38 |
| 39 // Some system fallback APIs (Windows, Android) require a character, or a | 39 // Some system fallback APIs (Windows, Android) require a character, or a |
| 40 // portion of the string to be passed. On Mac and Linux, we get a list of | 40 // portion of the string to be passed. On Mac and Linux, we get a list of |
| 41 // fonts without passing in characters. | 41 // fonts without passing in characters. |
| 42 const SimpleFontData* next(const Vector<UChar32>& hintList); | 42 const FontDataRange next(const Vector<UChar32>& hintList); |
| 43 | 43 |
| 44 private: | 44 private: |
| 45 FontFallbackIterator(const FontDescription&, PassRefPtr<FontFallbackList>); | 45 FontFallbackIterator(const FontDescription&, PassRefPtr<FontFallbackList>); |
| 46 bool rangeContributesForHint(const Vector<UChar32> hintList, const FontDataR
ange&); |
| 47 bool alreadyLoadingRangeForHintChar(UChar32 hintChar); |
| 46 void willUseRange(const AtomicString& family, const FontDataRange&); | 48 void willUseRange(const AtomicString& family, const FontDataRange&); |
| 47 | 49 |
| 48 const SimpleFontData* uniqueSystemFontForHint(UChar32 hint); | 50 const PassRefPtr<SimpleFontData> uniqueSystemFontForHint(UChar32 hint); |
| 49 | 51 |
| 50 const FontDescription& m_fontDescription; | 52 const FontDescription& m_fontDescription; |
| 51 RefPtr<FontFallbackList> m_fontFallbackList; | 53 RefPtr<FontFallbackList> m_fontFallbackList; |
| 52 int m_currentFontDataIndex; | 54 int m_currentFontDataIndex; |
| 53 unsigned m_segmentedIndex; | 55 unsigned m_segmentedIndex; |
| 54 | 56 |
| 55 enum FallbackStage { | 57 enum FallbackStage { |
| 56 FontGroupFonts, | 58 FontGroupFonts, |
| 57 SegmentedFace, | 59 SegmentedFace, |
| 58 PreferencesFonts, | 60 PreferencesFonts, |
| 59 SystemFonts, | 61 SystemFonts, |
| 60 OutOfLuck | 62 OutOfLuck |
| 61 }; | 63 }; |
| 62 | 64 |
| 63 FallbackStage m_fallbackStage; | 65 FallbackStage m_fallbackStage; |
| 64 const FontFamily* m_currentFamily; | 66 const FontFamily* m_currentFamily; |
| 65 HashMap<UChar32, RefPtr<SimpleFontData>> m_visitedSystemFonts; | 67 HashMap<UChar32, RefPtr<SimpleFontData>> m_visitedSystemFonts; |
| 68 Vector<FontDataRange> m_loadingCustomFontForRanges; |
| 66 }; | 69 }; |
| 67 | 70 |
| 68 } // namespace blink | 71 } // namespace blink |
| 69 | 72 |
| 70 #endif | 73 #endif |
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