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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef FontFallbackIterator_h | 5 #ifndef FontFallbackIterator_h |
6 #define FontFallbackIterator_h | 6 #define FontFallbackIterator_h |
7 | 7 |
8 #include "platform/fonts/FontDataRange.h" | 8 #include "platform/fonts/FontDataRange.h" |
9 #include "wtf/HashMap.h" | 9 #include "wtf/HashMap.h" |
10 #include "wtf/PassRefPtr.h" | 10 #include "wtf/PassRefPtr.h" |
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32 // Returns whether a list of all remaining characters to be shaped is | 32 // Returns whether a list of all remaining characters to be shaped is |
33 // needed. Needed by the FontfallbackIterator in order to check whether a | 33 // needed. Needed by the FontfallbackIterator in order to check whether a |
34 // font from a segmented range should be loaded. | 34 // font from a segmented range should be loaded. |
35 bool needsHintList() const; | 35 bool needsHintList() const; |
36 | 36 |
37 bool hasNext() const { return m_fallbackStage != OutOfLuck; }; | 37 bool hasNext() const { return m_fallbackStage != OutOfLuck; }; |
38 | 38 |
39 // Some system fallback APIs (Windows, Android) require a character, or a | 39 // Some system fallback APIs (Windows, Android) require a character, or a |
40 // portion of the string to be passed. On Mac and Linux, we get a list of | 40 // portion of the string to be passed. On Mac and Linux, we get a list of |
41 // fonts without passing in characters. | 41 // fonts without passing in characters. |
42 const SimpleFontData* next(const Vector<UChar32>& hintList); | 42 const FontDataRange next(const Vector<UChar32>& hintList); |
43 | 43 |
44 private: | 44 private: |
45 FontFallbackIterator(const FontDescription&, PassRefPtr<FontFallbackList>); | 45 FontFallbackIterator(const FontDescription&, PassRefPtr<FontFallbackList>); |
| 46 bool rangeContributesForHint(const Vector<UChar32> hintList, const FontDataR
ange&); |
| 47 bool alreadyLoadingRangeForHintChar(UChar32 hintChar); |
46 void willUseRange(const AtomicString& family, const FontDataRange&); | 48 void willUseRange(const AtomicString& family, const FontDataRange&); |
47 | 49 |
48 const SimpleFontData* uniqueSystemFontForHint(UChar32 hint); | 50 const PassRefPtr<SimpleFontData> uniqueSystemFontForHint(UChar32 hint); |
49 | 51 |
50 const FontDescription& m_fontDescription; | 52 const FontDescription& m_fontDescription; |
51 RefPtr<FontFallbackList> m_fontFallbackList; | 53 RefPtr<FontFallbackList> m_fontFallbackList; |
52 int m_currentFontDataIndex; | 54 int m_currentFontDataIndex; |
53 unsigned m_segmentedIndex; | 55 unsigned m_segmentedIndex; |
54 | 56 |
55 enum FallbackStage { | 57 enum FallbackStage { |
56 FontGroupFonts, | 58 FontGroupFonts, |
57 SegmentedFace, | 59 SegmentedFace, |
58 PreferencesFonts, | 60 PreferencesFonts, |
59 SystemFonts, | 61 SystemFonts, |
60 OutOfLuck | 62 OutOfLuck |
61 }; | 63 }; |
62 | 64 |
63 FallbackStage m_fallbackStage; | 65 FallbackStage m_fallbackStage; |
64 const FontFamily* m_currentFamily; | 66 const FontFamily* m_currentFamily; |
65 HashMap<UChar32, RefPtr<SimpleFontData>> m_visitedSystemFonts; | 67 HashMap<UChar32, RefPtr<SimpleFontData>> m_visitedSystemFonts; |
| 68 Vector<FontDataRange> m_loadingCustomFontForRanges; |
66 }; | 69 }; |
67 | 70 |
68 } // namespace blink | 71 } // namespace blink |
69 | 72 |
70 #endif | 73 #endif |
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