OLD | NEW |
(Empty) | |
| 1 /* |
| 2 * Copyright 2015 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #ifndef GrTessellator_DEFINED |
| 9 #define GrTessellator_DEFINED |
| 10 |
| 11 #include "SkPath.h" |
| 12 #include "GrResourceProvider.h" |
| 13 |
| 14 /** |
| 15 * Provides utility functions for converting paths to a collection of triangles. |
| 16 */ |
| 17 |
| 18 #define TESSELLATOR_WIREFRAME 0 |
| 19 |
| 20 namespace GrTessellator { |
| 21 |
| 22 struct WindingVertex { |
| 23 SkPoint fPos; |
| 24 int fWinding; |
| 25 }; |
| 26 |
| 27 // Triangulates a path to an array of vertices. Each triangle is represented as
a set of three |
| 28 // WindingVertex entries, each of which contains the position and winding count
(which is the same |
| 29 // for all three vertices of a triangle). The 'verts' out parameter is set to po
int to the resultant |
| 30 // vertex array. CALLER IS RESPONSIBLE for deleting this buffer to avoid a memor
y leak! |
| 31 int PathToVertices(const SkPath& path, SkScalar tolerance, const SkRect& clipBou
nds, |
| 32 WindingVertex** verts); |
| 33 |
| 34 int PathToTriangles(const SkPath& path, SkScalar tolerance, const SkRect& clipBo
unds, |
| 35 GrResourceProvider* resourceProvider, |
| 36 SkAutoTUnref<GrVertexBuffer>& vertexBuffer, bool canMapVB, b
ool* isLinear); |
| 37 |
| 38 } |
| 39 |
| 40 #endif |
OLD | NEW |