| OLD | NEW |
| 1 <!DOCTYPE html> | 1 <!DOCTYPE html> |
| 2 <html> | 2 <html> |
| 3 <body> | 3 <body> |
| 4 <div id="console">Tests that event handler is called in correct world.<br></div> | 4 <div id="console">Tests that event handler is called in correct world.<br></div> |
| 5 | 5 |
| 6 <script id="isolatedScript0" type="isolated/world"> | 6 <script id="isolatedScript0" type="isolated/world"> |
| 7 HTMLElement.prototype.world = "Isolated World 0"; | 7 HTMLElement.prototype.world = "Isolated World 0"; |
| 8 function listener() | 8 function listener() |
| 9 { | 9 { |
| 10 log("in isoloated world 0: " + document.body.world); | 10 log("in isoloated world 0: " + document.body.world); |
| (...skipping 28 matching lines...) Expand all Loading... |
| 39 log("In main world: " + document.body.world); | 39 log("In main world: " + document.body.world); |
| 40 } | 40 } |
| 41 | 41 |
| 42 document.body.addEventListener("MessageEvent", listener, false); | 42 document.body.addEventListener("MessageEvent", listener, false); |
| 43 | 43 |
| 44 if (window.testRunner) { | 44 if (window.testRunner) { |
| 45 testRunner.dumpAsText(); | 45 testRunner.dumpAsText(); |
| 46 // setup common functions in worlds | 46 // setup common functions in worlds |
| 47 for (var world = 0; world < 2; ++world) { | 47 for (var world = 0; world < 2; ++world) { |
| 48 var script = log.toString() + sendMessage.toString() + document.getEleme
ntById("isolatedScript" + world).innerHTML; | 48 var script = log.toString() + sendMessage.toString() + document.getEleme
ntById("isolatedScript" + world).innerHTML; |
| 49 testRunner.evaluateScriptInIsolatedWorld(world, script); | 49 testRunner.evaluateScriptInIsolatedWorld(world + 1, script); |
| 50 } | 50 } |
| 51 log("Sending from main world..."); | 51 log("Sending from main world..."); |
| 52 sendMessage(); | 52 sendMessage(); |
| 53 } | 53 } |
| 54 </script> | 54 </script> |
| 55 </body> | 55 </body> |
| 56 </html> | 56 </html> |
| OLD | NEW |