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Unified Diff: tools/SkBitmapRegionCanvas.cpp

Issue 1395383002: SkBitmapRegionDecoder clean-up (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Response to comments Created 5 years, 2 months ago
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Index: tools/SkBitmapRegionCanvas.cpp
diff --git a/tools/SkBitmapRegionCanvas.cpp b/tools/SkBitmapRegionCanvas.cpp
index 086ac19864b3a15e96dae61d26a835eca43cb269..7226e044e75c82a77b908a39d33d9d3281bcc50a 100644
--- a/tools/SkBitmapRegionCanvas.cpp
+++ b/tools/SkBitmapRegionCanvas.cpp
@@ -7,6 +7,8 @@
#include "SkBitmapRegionCanvas.h"
#include "SkCanvas.h"
+#include "SkCodecPriv.h"
+#include "SkCodecTools.h"
SkBitmapRegionCanvas::SkBitmapRegionCanvas(SkCodec* decoder)
: INHERITED(decoder->getInfo().width(), decoder->getInfo().height())
@@ -15,8 +17,11 @@ SkBitmapRegionCanvas::SkBitmapRegionCanvas(SkCodec* decoder)
/*
* Chooses the correct image subset offsets and dimensions for the partial decode.
+ *
+ * @return true if the subset is completely contained within the image
+ * false otherwise
*/
-static inline void set_subset_region(int inputOffset, int inputDimension,
+static bool set_subset_region(int inputOffset, int inputDimension,
int imageOriginalDimension, int* imageSubsetOffset, int* outOffset,
int* imageSubsetDimension) {
@@ -30,17 +35,8 @@ static inline void set_subset_region(int inputOffset, int inputDimension,
// Use outOffset to make sure we don't decode pixels past the edge of the region.
*imageSubsetDimension = SkTMin(imageOriginalDimension - *imageSubsetOffset,
inputDimension - *outOffset);
-}
-/*
- * Returns a scaled dimension based on the original dimension and the sample size.
- * TODO: Share this implementation with SkScaledCodec.
- */
-static int get_scaled_dimension(int srcDimension, int sampleSize) {
- if (sampleSize > srcDimension) {
- return 1;
- }
- return srcDimension / sampleSize;
+ return (*outOffset == 0) && (*imageSubsetDimension == inputDimension);
}
/*
@@ -56,7 +52,7 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
SkColorType dstColorType) {
// Reject color types not supported by this method
if (kIndex_8_SkColorType == dstColorType || kGray_8_SkColorType == dstColorType) {
- SkDebugf("Error: Color type not supported.\n");
+ SkCodecPrintf("Error: Color type not supported.\n");
return nullptr;
}
@@ -79,7 +75,8 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
// bitmap. If the region is not fully contained within the image, this
// will not be the same as inputWidth.
int imageSubsetWidth;
- set_subset_region(inputX, inputWidth, this->width(), &imageSubsetX, &outX, &imageSubsetWidth);
+ bool imageContainsEntireSubset = set_subset_region(inputX, inputWidth, this->width(),
+ &imageSubsetX, &outX, &imageSubsetWidth);
// The top offset of the portion of the image we want, where zero
// indicates the top edge of the image.
@@ -96,11 +93,11 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
// bitmap. If the region is not fully contained within the image, this
// will not be the same as inputHeight.
int imageSubsetHeight;
- set_subset_region(inputY, inputHeight, this->height(), &imageSubsetY, &outY,
- &imageSubsetHeight);
+ imageContainsEntireSubset &= set_subset_region(inputY, inputHeight, this->height(),
+ &imageSubsetY, &outY, &imageSubsetHeight);
if (imageSubsetWidth <= 0 || imageSubsetHeight <= 0) {
- SkDebugf("Error: Region must intersect part of the image.\n");
+ SkCodecPrintf("Error: Region must intersect part of the image.\n");
return nullptr;
}
@@ -115,7 +112,7 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
// Start the scanline decoder
SkCodec::Result r = fDecoder->startScanlineDecode(decodeInfo);
if (SkCodec::kSuccess != r) {
- SkDebugf("Error: Could not start scanline decoder.\n");
+ SkCodecPrintf("Error: Could not start scanline decoder.\n");
return nullptr;
}
@@ -123,13 +120,13 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
SkBitmap tmp;
SkImageInfo tmpInfo = decodeInfo.makeWH(this->width(), imageSubsetHeight);
if (!tmp.tryAllocPixels(tmpInfo)) {
- SkDebugf("Error: Could not allocate pixels.\n");
+ SkCodecPrintf("Error: Could not allocate pixels.\n");
return nullptr;
}
// Skip the unneeded rows
if (!fDecoder->skipScanlines(imageSubsetY)) {
- SkDebugf("Error: Failed to skip scanlines.\n");
+ SkCodecPrintf("Error: Failed to skip scanlines.\n");
return nullptr;
}
@@ -144,7 +141,7 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
SkAutoTDelete<SkBitmap> bitmap(new SkBitmap());
SkImageInfo dstInfo = decodeInfo.makeWH(outWidth, outHeight);
if (!bitmap->tryAllocPixels(dstInfo)) {
- SkDebugf("Error: Could not allocate pixels.\n");
+ SkCodecPrintf("Error: Could not allocate pixels.\n");
return nullptr;
}
@@ -155,9 +152,7 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
// TODO (msarett): This could be skipped if memory is zero initialized.
// This would matter if this code is moved to Android and
// uses Android bitmaps.
- if (0 != outX || 0 != outY ||
- inputX + inputWidth > this->width() ||
- inputY + inputHeight > this->height()) {
+ if (imageContainsEntireSubset) {
bitmap->eraseColor(0);
}
@@ -177,3 +172,15 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY,
return bitmap.detach();
}
+
+bool SkBitmapRegionCanvas::conversionSupported(SkColorType colorType) {
+ // SkCanvas does not draw to these color types.
+ if (kIndex_8_SkColorType == colorType || kGray_8_SkColorType == colorType) {
+ return false;
+ }
+
+ // FIXME: Call virtual function when it lands.
+ SkImageInfo info = SkImageInfo::Make(0, 0, colorType, fDecoder->getInfo().alphaType(),
+ fDecoder->getInfo().profileType());
+ return conversion_possible(info, fDecoder->getInfo());
+}
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