Index: tools/SkBitmapRegionCanvas.cpp |
diff --git a/tools/SkBitmapRegionCanvas.cpp b/tools/SkBitmapRegionCanvas.cpp |
index 086ac19864b3a15e96dae61d26a835eca43cb269..7226e044e75c82a77b908a39d33d9d3281bcc50a 100644 |
--- a/tools/SkBitmapRegionCanvas.cpp |
+++ b/tools/SkBitmapRegionCanvas.cpp |
@@ -7,6 +7,8 @@ |
#include "SkBitmapRegionCanvas.h" |
#include "SkCanvas.h" |
+#include "SkCodecPriv.h" |
+#include "SkCodecTools.h" |
SkBitmapRegionCanvas::SkBitmapRegionCanvas(SkCodec* decoder) |
: INHERITED(decoder->getInfo().width(), decoder->getInfo().height()) |
@@ -15,8 +17,11 @@ SkBitmapRegionCanvas::SkBitmapRegionCanvas(SkCodec* decoder) |
/* |
* Chooses the correct image subset offsets and dimensions for the partial decode. |
+ * |
+ * @return true if the subset is completely contained within the image |
+ * false otherwise |
*/ |
-static inline void set_subset_region(int inputOffset, int inputDimension, |
+static bool set_subset_region(int inputOffset, int inputDimension, |
int imageOriginalDimension, int* imageSubsetOffset, int* outOffset, |
int* imageSubsetDimension) { |
@@ -30,17 +35,8 @@ static inline void set_subset_region(int inputOffset, int inputDimension, |
// Use outOffset to make sure we don't decode pixels past the edge of the region. |
*imageSubsetDimension = SkTMin(imageOriginalDimension - *imageSubsetOffset, |
inputDimension - *outOffset); |
-} |
-/* |
- * Returns a scaled dimension based on the original dimension and the sample size. |
- * TODO: Share this implementation with SkScaledCodec. |
- */ |
-static int get_scaled_dimension(int srcDimension, int sampleSize) { |
- if (sampleSize > srcDimension) { |
- return 1; |
- } |
- return srcDimension / sampleSize; |
+ return (*outOffset == 0) && (*imageSubsetDimension == inputDimension); |
} |
/* |
@@ -56,7 +52,7 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY, |
SkColorType dstColorType) { |
// Reject color types not supported by this method |
if (kIndex_8_SkColorType == dstColorType || kGray_8_SkColorType == dstColorType) { |
- SkDebugf("Error: Color type not supported.\n"); |
+ SkCodecPrintf("Error: Color type not supported.\n"); |
return nullptr; |
} |
@@ -79,7 +75,8 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY, |
// bitmap. If the region is not fully contained within the image, this |
// will not be the same as inputWidth. |
int imageSubsetWidth; |
- set_subset_region(inputX, inputWidth, this->width(), &imageSubsetX, &outX, &imageSubsetWidth); |
+ bool imageContainsEntireSubset = set_subset_region(inputX, inputWidth, this->width(), |
+ &imageSubsetX, &outX, &imageSubsetWidth); |
// The top offset of the portion of the image we want, where zero |
// indicates the top edge of the image. |
@@ -96,11 +93,11 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY, |
// bitmap. If the region is not fully contained within the image, this |
// will not be the same as inputHeight. |
int imageSubsetHeight; |
- set_subset_region(inputY, inputHeight, this->height(), &imageSubsetY, &outY, |
- &imageSubsetHeight); |
+ imageContainsEntireSubset &= set_subset_region(inputY, inputHeight, this->height(), |
+ &imageSubsetY, &outY, &imageSubsetHeight); |
if (imageSubsetWidth <= 0 || imageSubsetHeight <= 0) { |
- SkDebugf("Error: Region must intersect part of the image.\n"); |
+ SkCodecPrintf("Error: Region must intersect part of the image.\n"); |
return nullptr; |
} |
@@ -115,7 +112,7 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY, |
// Start the scanline decoder |
SkCodec::Result r = fDecoder->startScanlineDecode(decodeInfo); |
if (SkCodec::kSuccess != r) { |
- SkDebugf("Error: Could not start scanline decoder.\n"); |
+ SkCodecPrintf("Error: Could not start scanline decoder.\n"); |
return nullptr; |
} |
@@ -123,13 +120,13 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY, |
SkBitmap tmp; |
SkImageInfo tmpInfo = decodeInfo.makeWH(this->width(), imageSubsetHeight); |
if (!tmp.tryAllocPixels(tmpInfo)) { |
- SkDebugf("Error: Could not allocate pixels.\n"); |
+ SkCodecPrintf("Error: Could not allocate pixels.\n"); |
return nullptr; |
} |
// Skip the unneeded rows |
if (!fDecoder->skipScanlines(imageSubsetY)) { |
- SkDebugf("Error: Failed to skip scanlines.\n"); |
+ SkCodecPrintf("Error: Failed to skip scanlines.\n"); |
return nullptr; |
} |
@@ -144,7 +141,7 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY, |
SkAutoTDelete<SkBitmap> bitmap(new SkBitmap()); |
SkImageInfo dstInfo = decodeInfo.makeWH(outWidth, outHeight); |
if (!bitmap->tryAllocPixels(dstInfo)) { |
- SkDebugf("Error: Could not allocate pixels.\n"); |
+ SkCodecPrintf("Error: Could not allocate pixels.\n"); |
return nullptr; |
} |
@@ -155,9 +152,7 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY, |
// TODO (msarett): This could be skipped if memory is zero initialized. |
// This would matter if this code is moved to Android and |
// uses Android bitmaps. |
- if (0 != outX || 0 != outY || |
- inputX + inputWidth > this->width() || |
- inputY + inputHeight > this->height()) { |
+ if (imageContainsEntireSubset) { |
bitmap->eraseColor(0); |
} |
@@ -177,3 +172,15 @@ SkBitmap* SkBitmapRegionCanvas::decodeRegion(int inputX, int inputY, |
return bitmap.detach(); |
} |
+ |
+bool SkBitmapRegionCanvas::conversionSupported(SkColorType colorType) { |
+ // SkCanvas does not draw to these color types. |
+ if (kIndex_8_SkColorType == colorType || kGray_8_SkColorType == colorType) { |
+ return false; |
+ } |
+ |
+ // FIXME: Call virtual function when it lands. |
+ SkImageInfo info = SkImageInfo::Make(0, 0, colorType, fDecoder->getInfo().alphaType(), |
+ fDecoder->getInfo().profileType()); |
+ return conversion_possible(info, fDecoder->getInfo()); |
+} |