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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_COMMON_SYNC_TOKEN_H_ |
| 6 #define GPU_COMMAND_BUFFER_COMMON_SYNC_TOKEN_H_ |
| 7 |
| 8 #include <stdint.h> |
| 9 |
| 10 #include "gpu/command_buffer/common/constants.h" |
| 11 #include "gpu/gpu_export.h" |
| 12 |
| 13 // From glextchromium.h. |
| 14 #ifndef GL_SYNC_TOKEN_SIZE_CHROMIUM |
| 15 #define GL_SYNC_TOKEN_SIZE_CHROMIUM 24 |
| 16 #endif |
| 17 |
| 18 namespace gpu { |
| 19 |
| 20 // A Sync Token is a binary blob which represents a waitable fence sync |
| 21 // on a particular command buffer namespace and id. |
| 22 // See src/gpu/GLES2/extensions/CHROMIUM/CHROMIUM_sync_point.txt for more |
| 23 // details. |
| 24 struct GPU_EXPORT SyncToken { |
| 25 using Data = int8_t[GL_SYNC_TOKEN_SIZE_CHROMIUM]; |
| 26 |
| 27 SyncToken(); |
| 28 SyncToken(CommandBufferNamespace namespace_id, |
| 29 uint64_t command_buffer_id, |
| 30 uint64_t release_count); |
| 31 |
| 32 CommandBufferNamespace GetNamespaceId() const; |
| 33 uint64_t GetCommandBufferId() const; |
| 34 uint64_t GetReleaseCount() const; |
| 35 |
| 36 void SetData(CommandBufferNamespace namespace_id, |
| 37 uint64_t command_buffer_id, |
| 38 uint64_t release_count); |
| 39 |
| 40 bool operator<(const SyncToken& other) const; |
| 41 |
| 42 Data data; |
| 43 }; |
| 44 |
| 45 } // namespace gpu |
| 46 |
| 47 #endif // GPU_COMMAND_BUFFER_COMMON_SYNC_TOKEN_H_ |
| 48 |
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