DescriptionProvide functionality in the dxva decoder on Windows to use the angle created device object if possible.
This uses the angle provided extensions to query the device object. This is used by default now if DX11
is enabled and for D3D9 when the disable-d3d11 flag is passed in.
The idea behind using angle's device is that it will improve playback performance by eliminating copies
across devices.
This is based on the work which sandersd initially started.
BUG=337606
Committed: https://crrev.com/1cef88d98d7777b826cb076b1e20f9874bb3cf57
Cr-Commit-Position: refs/heads/master@{#355477}
Patch Set 1 #Patch Set 2 : Ensure that the d3d9 instance is created #Patch Set 3 : Restore DCHECK for video_frame #
Total comments: 2
Patch Set 4 : Fix error messages in the QueryDeviceObjectFromANGLE function #Messages
Total messages: 15 (2 generated)
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