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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GL_GL_SURFACE_H_ | 5 #ifndef UI_GL_GL_SURFACE_H_ |
| 6 #define UI_GL_GL_SURFACE_H_ | 6 #define UI_GL_GL_SURFACE_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/callback.h" | 10 #include "base/callback.h" |
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| 133 // composition. | 133 // composition. |
| 134 // |image| to be presented by the overlay. | 134 // |image| to be presented by the overlay. |
| 135 // |bounds_rect| specify where it is supposed to be on the screen in pixels. | 135 // |bounds_rect| specify where it is supposed to be on the screen in pixels. |
| 136 // |crop_rect| specifies the region within the buffer to be placed inside | 136 // |crop_rect| specifies the region within the buffer to be placed inside |
| 137 // |bounds_rect|. | 137 // |bounds_rect|. |
| 138 virtual bool ScheduleOverlayPlane(int z_order, | 138 virtual bool ScheduleOverlayPlane(int z_order, |
| 139 OverlayTransform transform, | 139 OverlayTransform transform, |
| 140 GLImage* image, | 140 GLImage* image, |
| 141 const Rect& bounds_rect, | 141 const Rect& bounds_rect, |
| 142 const RectF& crop_rect); | 142 const RectF& crop_rect); |
| 143 | 143 // Schedule a solid color overlay plane to be shown at swap time. |
| 144 virtual bool ScheduleSolidColorOverlayPlane(int z_order, |
| 145 const Rect& bounds_rect, |
| 146 float red, |
| 147 float green, |
| 148 float blue, |
| 149 float alpha); |
| 144 virtual bool IsSurfaceless() const; | 150 virtual bool IsSurfaceless() const; |
| 145 | 151 |
| 146 // Create a GL surface that renders directly to a view. | 152 // Create a GL surface that renders directly to a view. |
| 147 static scoped_refptr<GLSurface> CreateViewGLSurface( | 153 static scoped_refptr<GLSurface> CreateViewGLSurface( |
| 148 gfx::AcceleratedWidget window); | 154 gfx::AcceleratedWidget window); |
| 149 | 155 |
| 150 #if defined(USE_OZONE) | 156 #if defined(USE_OZONE) |
| 151 // Create a GL surface that renders directly into a window with surfaceless | 157 // Create a GL surface that renders directly into a window with surfaceless |
| 152 // semantics - there is no default framebuffer and the primary surface must | 158 // semantics - there is no default framebuffer and the primary surface must |
| 153 // be presented as an overlay. If surfaceless mode is not supported or | 159 // be presented as an overlay. If surfaceless mode is not supported or |
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| 230 | 236 |
| 231 private: | 237 private: |
| 232 scoped_refptr<GLSurface> surface_; | 238 scoped_refptr<GLSurface> surface_; |
| 233 | 239 |
| 234 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter); | 240 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter); |
| 235 }; | 241 }; |
| 236 | 242 |
| 237 } // namespace gfx | 243 } // namespace gfx |
| 238 | 244 |
| 239 #endif // UI_GL_GL_SURFACE_H_ | 245 #endif // UI_GL_GL_SURFACE_H_ |
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