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Side by Side Diff: gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h

Issue 1394403002: Mac Overlays: Plumb through GL solid color overlay support (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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1026 GLenum /* plane_transform */, 1026 GLenum /* plane_transform */,
1027 GLuint /* overlay_texture_id */, 1027 GLuint /* overlay_texture_id */,
1028 GLint /* bounds_x */, 1028 GLint /* bounds_x */,
1029 GLint /* bounds_y */, 1029 GLint /* bounds_y */,
1030 GLint /* bounds_width */, 1030 GLint /* bounds_width */,
1031 GLint /* bounds_height */, 1031 GLint /* bounds_height */,
1032 GLfloat /* uv_x */, 1032 GLfloat /* uv_x */,
1033 GLfloat /* uv_y */, 1033 GLfloat /* uv_y */,
1034 GLfloat /* uv_width */, 1034 GLfloat /* uv_width */,
1035 GLfloat /* uv_height */) {} 1035 GLfloat /* uv_height */) {}
1036 void GLES2InterfaceStub::ScheduleSolidColorOverlayPlaneCHROMIUM(
1037 GLint /* plane_z_order */,
1038 GLint /* bounds_x */,
1039 GLint /* bounds_y */,
1040 GLint /* bounds_width */,
1041 GLint /* bounds_height */,
1042 GLclampf /* red */,
1043 GLclampf /* green */,
1044 GLclampf /* blue */,
1045 GLclampf /* alpha */) {}
1036 void GLES2InterfaceStub::SwapInterval(GLint /* interval */) {} 1046 void GLES2InterfaceStub::SwapInterval(GLint /* interval */) {}
1037 void GLES2InterfaceStub::FlushDriverCachesCHROMIUM() {} 1047 void GLES2InterfaceStub::FlushDriverCachesCHROMIUM() {}
1038 void GLES2InterfaceStub::MatrixLoadfCHROMIUM(GLenum /* matrixMode */, 1048 void GLES2InterfaceStub::MatrixLoadfCHROMIUM(GLenum /* matrixMode */,
1039 const GLfloat* /* m */) {} 1049 const GLfloat* /* m */) {}
1040 void GLES2InterfaceStub::MatrixLoadIdentityCHROMIUM(GLenum /* matrixMode */) {} 1050 void GLES2InterfaceStub::MatrixLoadIdentityCHROMIUM(GLenum /* matrixMode */) {}
1041 GLuint GLES2InterfaceStub::GenPathsCHROMIUM(GLsizei /* range */) { 1051 GLuint GLES2InterfaceStub::GenPathsCHROMIUM(GLsizei /* range */) {
1042 return 0; 1052 return 0;
1043 } 1053 }
1044 void GLES2InterfaceStub::DeletePathsCHROMIUM(GLuint /* path */, 1054 void GLES2InterfaceStub::DeletePathsCHROMIUM(GLuint /* path */,
1045 GLsizei /* range */) {} 1055 GLsizei /* range */) {}
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1080 GLuint /* path */, 1090 GLuint /* path */,
1081 GLint /* reference */, 1091 GLint /* reference */,
1082 GLuint /* mask */, 1092 GLuint /* mask */,
1083 GLenum /* coverMode */) {} 1093 GLenum /* coverMode */) {}
1084 GLenum GLES2InterfaceStub::GetGraphicsResetStatusKHR() { 1094 GLenum GLES2InterfaceStub::GetGraphicsResetStatusKHR() {
1085 return 0; 1095 return 0;
1086 } 1096 }
1087 void GLES2InterfaceStub::BlendBarrierKHR() {} 1097 void GLES2InterfaceStub::BlendBarrierKHR() {}
1088 void GLES2InterfaceStub::ApplyScreenSpaceAntialiasingCHROMIUM() {} 1098 void GLES2InterfaceStub::ApplyScreenSpaceAntialiasingCHROMIUM() {}
1089 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_ 1099 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_STUB_IMPL_AUTOGEN_H_
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