Chromium Code Reviews| Index: cc/scheduler/scheduler_state_machine.cc |
| diff --git a/cc/scheduler/scheduler_state_machine.cc b/cc/scheduler/scheduler_state_machine.cc |
| index 661dc7aace4712f57995bb1be623b3bc953af1d8..e0dc4311bb26a84baf0d44f1b696fa455bd75d7f 100644 |
| --- a/cc/scheduler/scheduler_state_machine.cc |
| +++ b/cc/scheduler/scheduler_state_machine.cc |
| @@ -40,6 +40,7 @@ SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) |
| needs_prepare_tiles_(false), |
| needs_begin_main_frame_(false), |
| visible_(false), |
| + resourceless_draw_(false), |
| can_draw_(false), |
| has_pending_tree_(false), |
| pending_tree_is_ready_for_activation_(false), |
| @@ -225,6 +226,7 @@ void SchedulerStateMachine::AsValueInto( |
| state->SetBoolean("needs_begin_main_frame", needs_begin_main_frame_); |
| state->SetBoolean("visible", visible_); |
| state->SetBoolean("can_draw", can_draw_); |
| + state->SetBoolean("resourceless_draw", resourceless_draw_); |
| state->SetBoolean("has_pending_tree", has_pending_tree_); |
| state->SetBoolean("pending_tree_is_ready_for_activation", |
| pending_tree_is_ready_for_activation_); |
| @@ -256,7 +258,7 @@ bool SchedulerStateMachine::PendingDrawsShouldBeAborted() const { |
| // software draws could be scheduled by the Android OS at any time and draws |
| // should not be aborted in this case. |
| bool is_output_surface_lost = (output_surface_state_ == OUTPUT_SURFACE_NONE); |
| - if (settings_.using_synchronous_renderer_compositor) |
| + if (resourceless_draw_) |
|
brianderson
2015/10/21 22:43:04
Please update the comment above.
boliu
2015/10/21 23:04:44
Umm, that comment is still totally legit! Android
brianderson
2015/10/21 23:15:28
Ha! Nice. =)
|
| return is_output_surface_lost || !can_draw_; |
| // These are all the cases where we normally cannot or do not want to draw |
| @@ -929,6 +931,10 @@ void SchedulerStateMachine::SetVisible(bool visible) { |
| wait_for_ready_to_draw_ = false; |
| } |
| +void SchedulerStateMachine::SetResourcelessSoftareDraw(bool resourceless_draw) { |
| + resourceless_draw_ = resourceless_draw; |
| +} |
| + |
| void SchedulerStateMachine::SetCanDraw(bool can_draw) { can_draw_ = can_draw; } |
| void SchedulerStateMachine::SetNeedsRedraw() { needs_redraw_ = true; } |