| Index: cc/layers/tiled_layer.cc
|
| diff --git a/cc/layers/tiled_layer.cc b/cc/layers/tiled_layer.cc
|
| index 99b44cefb8a527e13567f6208885d08800753b1d..039841bc7490f1c061a755530ede68f67c3e83b5 100644
|
| --- a/cc/layers/tiled_layer.cc
|
| +++ b/cc/layers/tiled_layer.cc
|
| @@ -470,9 +470,11 @@ void TiledLayer::UpdateTileTextures(gfx::Rect paint_rect,
|
| // The update_rect should be in layer space. So we have to convert the
|
| // paint_rect from content space to layer space.
|
| float width_scale =
|
| - bounds().width() / static_cast<float>(content_bounds().width());
|
| + paint_properties().bounds.width() /
|
| + static_cast<float>(content_bounds().width());
|
| float height_scale =
|
| - bounds().height() / static_cast<float>(content_bounds().height());
|
| + paint_properties().bounds.height() /
|
| + static_cast<float>(content_bounds().height());
|
| update_rect_ = gfx::ScaleRect(paint_rect, width_scale, height_scale);
|
|
|
| // Calling PrepareToUpdate() calls into WebKit to paint, which may have the
|
|
|