| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2003, 2004, 2005, 2006, 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2004, 2005, 2006, 2009 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2013 Google Inc. All rights reserved. | 3 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
| 7 * are met: | 7 * are met: |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 196 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 207 if (!color.alpha()) { | 207 if (!color.alpha()) { |
| 208 if (shadowMode == DrawShadowOnly) { | 208 if (shadowMode == DrawShadowOnly) { |
| 209 // shadow only, but there is no shadow: use an empty draw looper to
disable rendering of the source primitive | 209 // shadow only, but there is no shadow: use an empty draw looper to
disable rendering of the source primitive |
| 210 setDrawLooper(drawLooperBuilder.release()); | 210 setDrawLooper(drawLooperBuilder.release()); |
| 211 return; | 211 return; |
| 212 } | 212 } |
| 213 clearDrawLooper(); | 213 clearDrawLooper(); |
| 214 return; | 214 return; |
| 215 } | 215 } |
| 216 | 216 |
| 217 drawLooperBuilder->addShadow(offset, blur, color, shadowTransformMode, shado
wAlphaMode); | |
| 218 if (shadowMode == DrawShadowAndForeground) { | 217 if (shadowMode == DrawShadowAndForeground) { |
| 219 drawLooperBuilder->addUnmodifiedContent(); | 218 drawLooperBuilder->addUnmodifiedContent(); |
| 220 } | 219 } |
| 220 drawLooperBuilder->addShadow(offset, blur, color, shadowTransformMode, shado
wAlphaMode); |
| 221 setDrawLooper(drawLooperBuilder.release()); | 221 setDrawLooper(drawLooperBuilder.release()); |
| 222 } | 222 } |
| 223 | 223 |
| 224 void GraphicsContext::setDrawLooper(PassOwnPtr<DrawLooperBuilder> drawLooperBuil
der) | 224 void GraphicsContext::setDrawLooper(PassOwnPtr<DrawLooperBuilder> drawLooperBuil
der) |
| 225 { | 225 { |
| 226 if (contextDisabled()) | 226 if (contextDisabled()) |
| 227 return; | 227 return; |
| 228 | 228 |
| 229 mutableState()->setDrawLooper(drawLooperBuilder->detachDrawLooper()); | 229 mutableState()->setDrawLooper(drawLooperBuilder->detachDrawLooper()); |
| 230 } | 230 } |
| (...skipping 1130 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1361 static const SkPMColor colors[] = { | 1361 static const SkPMColor colors[] = { |
| 1362 SkPreMultiplyARGB(0x60, 0xFF, 0x00, 0x00), // More transparent red | 1362 SkPreMultiplyARGB(0x60, 0xFF, 0x00, 0x00), // More transparent red |
| 1363 SkPreMultiplyARGB(0x60, 0xC0, 0xC0, 0xC0) // More transparent gray | 1363 SkPreMultiplyARGB(0x60, 0xC0, 0xC0, 0xC0) // More transparent gray |
| 1364 }; | 1364 }; |
| 1365 | 1365 |
| 1366 return colors[index]; | 1366 return colors[index]; |
| 1367 } | 1367 } |
| 1368 #endif | 1368 #endif |
| 1369 | 1369 |
| 1370 } // namespace blink | 1370 } // namespace blink |
| OLD | NEW |