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Unified Diff: src/gpu/GrClipMaskManager.h

Issue 1393553002: Insert clip fragment processor outside GrCMM (Closed) Base URL: https://skia.googlesource.com/skia.git@byebye
Patch Set: cleanup Created 5 years, 2 months ago
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Index: src/gpu/GrClipMaskManager.h
diff --git a/src/gpu/GrClipMaskManager.h b/src/gpu/GrClipMaskManager.h
index 0c0c10cf30a6eceacf595925e6c4ec6c1d0d4838..aa1a4af16b0db7d77723a6adb6f24da6054ec68b 100644
--- a/src/gpu/GrClipMaskManager.h
+++ b/src/gpu/GrClipMaskManager.h
@@ -23,6 +23,19 @@ class GrPathRenderer;
class GrPathRendererChain;
class GrTexture;
class SkPath;
+
robertphillips 2015/10/07 13:06:43 // informative comment ?
+class GrAppliedClip : public SkNoncopyable {
+public:
+ GrAppliedClip() {}
+ const GrFragmentProcessor* clipCoverageFragmentProcessor() const { return fClipCoverageFP; }
+
+private:
+ SkAutoTUnref<const GrFragmentProcessor> fClipCoverageFP;
+ friend GrClipMaskManager;
+
+ typedef SkNoncopyable INHERITED;
+};
+
/**
* The clip mask creator handles the generation of the clip mask. If anti
* aliasing is requested it will (in the future) generate a single channel
@@ -43,10 +56,10 @@ public:
* clip. devBounds is optional but can help optimize clipping.
*/
bool setupClipping(const GrPipelineBuilder&,
- GrPipelineBuilder::AutoRestoreFragmentProcessorState*,
GrPipelineBuilder::AutoRestoreStencil*,
GrScissorState*,
- const SkRect* devBounds);
+ const SkRect* devBounds,
+ GrAppliedClip*);
bool isClipInStencil() const {
return kStencil_ClipMaskType == fCurrClipMaskType;
@@ -77,11 +90,9 @@ private:
// Attempts to install a series of coverage effects to implement the clip. Return indicates
// whether the element list was successfully converted to effects.
- bool installClipEffects(const GrPipelineBuilder&,
- GrPipelineBuilder::AutoRestoreFragmentProcessorState*,
- const GrReducedClip::ElementList&,
- const SkVector& clipOffset,
- const SkRect* devBounds);
+ const GrFragmentProcessor* getAnalyticClipProcessor(const GrReducedClip::ElementList&,
+ const SkVector& clipOffset,
+ const SkRect* devBounds);
// Draws the clip into the stencil buffer
bool createStencilClipMask(GrRenderTarget*,
@@ -164,6 +175,8 @@ private:
kAlpha_ClipMaskType,
} fCurrClipMaskType;
+ static const int kMaxAnalyticElements = 4;
+
GrDrawTarget* fDrawTarget; // This is our owning draw target.
StencilClipMode fClipMode;

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