| OLD | NEW |
| 1 <!DOCTYPE html> | 1 <!DOCTYPE html> |
| 2 <body> | 2 <body> |
| 3 <script src="../fast/js/resources/js-test-pre.js"></script> | 3 <script src="../fast/js/resources/js-test-pre.js"></script> |
| 4 <script> | 4 <script> |
| 5 if (window.gamepadController) | 5 if (window.gamepadController) |
| 6 { | 6 { |
| 7 // start all disconnected | 7 // start all disconnected |
| 8 gamepadController.disconnect(0); | 8 gamepadController.disconnect(0); |
| 9 gamepadController.disconnect(1); | 9 gamepadController.disconnect(1); |
| 10 gamepadController.disconnect(2); | 10 gamepadController.disconnect(2); |
| 11 gamepadController.disconnect(3); | 11 gamepadController.disconnect(3); |
| 12 shouldBe("navigator.webkitGetGamepads().length", "4"); | 12 shouldBe("navigator.webkitGetGamepads().length", "4"); |
| 13 shouldBeNull("navigator.webkitGetGamepads().item(0)"); | 13 shouldBeNull("navigator.webkitGetGamepads().item(0)"); |
| 14 shouldBeNull("navigator.webkitGetGamepads().item(1)"); | 14 shouldBeNull("navigator.webkitGetGamepads().item(1)"); |
| 15 shouldBeNull("navigator.webkitGetGamepads().item(2)"); | 15 shouldBeNull("navigator.webkitGetGamepads().item(2)"); |
| 16 shouldBeNull("navigator.webkitGetGamepads().item(3)"); | 16 shouldBeNull("navigator.webkitGetGamepads().item(3)"); |
| 17 shouldBeNull("navigator.webkitGetGamepads()[0]"); | 17 shouldBeUndefined("navigator.webkitGetGamepads()[0]"); |
| 18 shouldBeNull("navigator.webkitGetGamepads()[1]"); | 18 shouldBeUndefined("navigator.webkitGetGamepads()[1]"); |
| 19 shouldBeNull("navigator.webkitGetGamepads()[2]"); | 19 shouldBeUndefined("navigator.webkitGetGamepads()[2]"); |
| 20 shouldBeNull("navigator.webkitGetGamepads()[3]"); | 20 shouldBeUndefined("navigator.webkitGetGamepads()[3]"); |
| 21 | 21 |
| 22 // connect and disconnect | 22 // connect and disconnect |
| 23 gamepadController.connect(0); | 23 gamepadController.connect(0); |
| 24 shouldBeNonNull("navigator.webkitGetGamepads()[0]"); | 24 shouldBeNonNull("navigator.webkitGetGamepads()[0]"); |
| 25 gamepadController.disconnect(0); | 25 gamepadController.disconnect(0); |
| 26 shouldBeNull("navigator.webkitGetGamepads().item(0)"); | 26 shouldBeNull("navigator.webkitGetGamepads().item(0)"); |
| 27 shouldBeNull("navigator.webkitGetGamepads()[0]"); | 27 shouldBeUndefined("navigator.webkitGetGamepads()[0]"); |
| 28 | 28 |
| 29 // connect again, and check standard access | 29 // connect again, and check standard access |
| 30 gamepadController.connect(0); | 30 gamepadController.connect(0); |
| 31 gamepadController.setId(0, "MockStick 3000"); | 31 gamepadController.setId(0, "MockStick 3000"); |
| 32 gamepadController.setButtonCount(0, 2); | 32 gamepadController.setButtonCount(0, 2); |
| 33 gamepadController.setAxisCount(0, 2); | 33 gamepadController.setAxisCount(0, 2); |
| 34 gamepadController.setButtonData(0, 0, 1); | 34 gamepadController.setButtonData(0, 0, 1); |
| 35 gamepadController.setButtonData(0, 1, 0); | 35 gamepadController.setButtonData(0, 1, 0); |
| 36 gamepadController.setAxisData(0, 0, .5); | 36 gamepadController.setAxisData(0, 0, .5); |
| 37 gamepadController.setAxisData(0, 1, -1.0); | 37 gamepadController.setAxisData(0, 1, -1.0); |
| 38 shouldBe("navigator.webkitGetGamepads()[0].id", "'MockStick 3000'"); | 38 shouldBe("navigator.webkitGetGamepads()[0].id", "'MockStick 3000'"); |
| 39 shouldBe("navigator.webkitGetGamepads()[0].buttons.length", "2"); | 39 shouldBe("navigator.webkitGetGamepads()[0].buttons.length", "2"); |
| 40 shouldBe("navigator.webkitGetGamepads()[0].axes.length", "2"); | 40 shouldBe("navigator.webkitGetGamepads()[0].axes.length", "2"); |
| 41 shouldBe("navigator.webkitGetGamepads()[0].buttons[0]", "1.0"); | 41 shouldBe("navigator.webkitGetGamepads()[0].buttons[0]", "1.0"); |
| 42 shouldBe("navigator.webkitGetGamepads()[0].buttons[1]", "0.0"); | 42 shouldBe("navigator.webkitGetGamepads()[0].buttons[1]", "0.0"); |
| 43 shouldBe("navigator.webkitGetGamepads()[0].axes.length", "2"); | 43 shouldBe("navigator.webkitGetGamepads()[0].axes.length", "2"); |
| 44 shouldBe("navigator.webkitGetGamepads()[0].axes[0]", "0.5"); | 44 shouldBe("navigator.webkitGetGamepads()[0].axes[0]", "0.5"); |
| 45 shouldBe("navigator.webkitGetGamepads()[0].axes[1]", "-1.0"); | 45 shouldBe("navigator.webkitGetGamepads()[0].axes[1]", "-1.0"); |
| 46 } | 46 } |
| 47 else | 47 else |
| 48 { | 48 { |
| 49 console.log("FAIL: no gamepadController available.") | 49 console.log("FAIL: no gamepadController available.") |
| 50 } | 50 } |
| 51 </script> | 51 </script> |
| 52 <script src="../fast/js/resources/js-test-post.js"></script> | 52 <script src="../fast/js/resources/js-test-post.js"></script> |
| 53 <p>Typical polling access to gamepads contents.</p> | 53 <p>Typical polling access to gamepads contents.</p> |
| 54 </body> | 54 </body> |
| OLD | NEW |