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| 1 /* | 1 /* |
| 2 * Copyright 2013 The Android Open Source Project | 2 * Copyright 2013 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkXfermodeImageFilter.h" | 8 #include "SkXfermodeImageFilter.h" |
| 9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
| 10 #include "SkDevice.h" | 10 #include "SkDevice.h" |
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| 123 return fMode && fMode->asFragmentProcessor(nullptr, nullptr) && !cropRectIsS
et(); | 123 return fMode && fMode->asFragmentProcessor(nullptr, nullptr) && !cropRectIsS
et(); |
| 124 } | 124 } |
| 125 | 125 |
| 126 bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy, | 126 bool SkXfermodeImageFilter::filterImageGPU(Proxy* proxy, |
| 127 const SkBitmap& src, | 127 const SkBitmap& src, |
| 128 const Context& ctx, | 128 const Context& ctx, |
| 129 SkBitmap* result, | 129 SkBitmap* result, |
| 130 SkIPoint* offset) const { | 130 SkIPoint* offset) const { |
| 131 SkBitmap background = src; | 131 SkBitmap background = src; |
| 132 SkIPoint backgroundOffset = SkIPoint::Make(0, 0); | 132 SkIPoint backgroundOffset = SkIPoint::Make(0, 0); |
| 133 if (this->getInput(0) && | 133 if (!this->filterInputGPU(0, proxy, src, ctx, &background, &backgroundOffset
)) { |
| 134 !this->getInput(0)->getInputResultGPU(proxy, src, ctx, &background, &bac
kgroundOffset)) { | |
| 135 return false; | 134 return false; |
| 136 } | 135 } |
| 137 | 136 |
| 138 GrTexture* backgroundTex = background.getTexture(); | 137 GrTexture* backgroundTex = background.getTexture(); |
| 139 if (nullptr == backgroundTex) { | 138 if (nullptr == backgroundTex) { |
| 140 SkASSERT(false); | 139 SkASSERT(false); |
| 141 return false; | 140 return false; |
| 142 } | 141 } |
| 143 | 142 |
| 144 SkBitmap foreground = src; | 143 SkBitmap foreground = src; |
| 145 SkIPoint foregroundOffset = SkIPoint::Make(0, 0); | 144 SkIPoint foregroundOffset = SkIPoint::Make(0, 0); |
| 146 if (this->getInput(1) && | 145 if (!this->filterInputGPU(1, proxy, src, ctx, &foreground, &foregroundOffset
)) { |
| 147 !this->getInput(1)->getInputResultGPU(proxy, src, ctx, &foreground, &for
egroundOffset)) { | |
| 148 return false; | 146 return false; |
| 149 } | 147 } |
| 150 GrTexture* foregroundTex = foreground.getTexture(); | 148 GrTexture* foregroundTex = foreground.getTexture(); |
| 151 GrContext* context = foregroundTex->getContext(); | 149 GrContext* context = foregroundTex->getContext(); |
| 152 | 150 |
| 153 const GrFragmentProcessor* xferFP = nullptr; | 151 const GrFragmentProcessor* xferFP = nullptr; |
| 154 | 152 |
| 155 GrSurfaceDesc desc; | 153 GrSurfaceDesc desc; |
| 156 desc.fFlags = kRenderTarget_GrSurfaceFlag; | 154 desc.fFlags = kRenderTarget_GrSurfaceFlag; |
| 157 desc.fWidth = src.width(); | 155 desc.fWidth = src.width(); |
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| 201 drawContext->drawRect(GrClip::WideOpen(), paint, SkMatrix::I(), srcRect); | 199 drawContext->drawRect(GrClip::WideOpen(), paint, SkMatrix::I(), srcRect); |
| 202 | 200 |
| 203 offset->fX = backgroundOffset.fX; | 201 offset->fX = backgroundOffset.fX; |
| 204 offset->fY = backgroundOffset.fY; | 202 offset->fY = backgroundOffset.fY; |
| 205 WrapTexture(dst, src.width(), src.height(), result); | 203 WrapTexture(dst, src.width(), src.height(), result); |
| 206 return true; | 204 return true; |
| 207 } | 205 } |
| 208 | 206 |
| 209 #endif | 207 #endif |
| 210 | 208 |
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