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Side by Side Diff: src/effects/SkBlurImageFilter.cpp

Issue 1393283008: Image filters: refactor input GPU processing into filterInputGPU(). (Closed) Base URL: https://skia.googlesource.com/skia.git@filter-input
Patch Set: Update to ToT Created 5 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2011 The Android Open Source Project 2 * Copyright 2011 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBitmap.h" 8 #include "SkBitmap.h"
9 #include "SkBlurImageFilter.h" 9 #include "SkBlurImageFilter.h"
10 #include "SkColorPriv.h" 10 #include "SkColorPriv.h"
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187 } 187 }
188 *dst = bounds; 188 *dst = bounds;
189 return true; 189 return true;
190 } 190 }
191 191
192 bool SkBlurImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx, 192 bool SkBlurImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx,
193 SkBitmap* result, SkIPoint* offset) const { 193 SkBitmap* result, SkIPoint* offset) const {
194 #if SK_SUPPORT_GPU 194 #if SK_SUPPORT_GPU
195 SkBitmap input = src; 195 SkBitmap input = src;
196 SkIPoint srcOffset = SkIPoint::Make(0, 0); 196 SkIPoint srcOffset = SkIPoint::Make(0, 0);
197 if (this->getInput(0) && 197 if (!this->filterInputGPU(0, proxy, src, ctx, &input, &srcOffset)) {
198 !this->getInput(0)->getInputResultGPU(proxy, src, ctx, &input, &srcOffse t)) {
199 return false; 198 return false;
200 } 199 }
201 SkIRect rect; 200 SkIRect rect;
202 if (!this->applyCropRect(ctx, proxy, input, &srcOffset, &rect, &input)) { 201 if (!this->applyCropRect(ctx, proxy, input, &srcOffset, &rect, &input)) {
203 return false; 202 return false;
204 } 203 }
205 GrTexture* source = input.getTexture(); 204 GrTexture* source = input.getTexture();
206 SkVector sigma = mapSigma(fSigma, ctx.ctm()); 205 SkVector sigma = mapSigma(fSigma, ctx.ctm());
207 offset->fX = rect.fLeft; 206 offset->fX = rect.fLeft;
208 offset->fY = rect.fTop; 207 offset->fY = rect.fTop;
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230 str->appendf("SkBlurImageFilter: ("); 229 str->appendf("SkBlurImageFilter: (");
231 str->appendf("sigma: (%f, %f) input (", fSigma.fWidth, fSigma.fHeight); 230 str->appendf("sigma: (%f, %f) input (", fSigma.fWidth, fSigma.fHeight);
232 231
233 if (this->getInput(0)) { 232 if (this->getInput(0)) {
234 this->getInput(0)->toString(str); 233 this->getInput(0)->toString(str);
235 } 234 }
236 235
237 str->append("))"); 236 str->append("))");
238 } 237 }
239 #endif 238 #endif
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