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Unified Diff: ui/gfx/canvas.h

Issue 1393013007: Add a Canvas::SaveAndUnscale() method for pixel-accurate drawing. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 2 months ago
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Index: ui/gfx/canvas.h
diff --git a/ui/gfx/canvas.h b/ui/gfx/canvas.h
index 84a685cfb517f146fae5e67eae4bd50f30286b95..0038d9a307c2948b0b994f69276a6516ba92654a 100644
--- a/ui/gfx/canvas.h
+++ b/ui/gfx/canvas.h
@@ -169,6 +169,11 @@ class GFX_EXPORT Canvas {
// until a balanced call to Restore() is made.
void Save();
+ // Saves the drawing state, unscales by the image scale factor, and returns
+ // that factor. This is useful when callers want to draw directly in the
+ // native scale.
+ float SaveAndUnscale();
+
// As with Save(), except draws to a layer that is blended with the canvas
// at the specified alpha once Restore() is called.
// |layer_bounds| are the bounds of the layer relative to the current

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