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Side by Side Diff: Source/core/rendering/RenderObject.h

Issue 139273007: Web Animations: Remove legacy animations engine. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fix TestExpectations. Created 6 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) 3 * (C) 2000 Antti Koivisto (koivisto@kde.org)
4 * (C) 2000 Dirk Mueller (mueller@kde.org) 4 * (C) 2000 Dirk Mueller (mueller@kde.org)
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved. 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r ights reserved.
7 * Copyright (C) 2009 Google Inc. All rights reserved. 7 * Copyright (C) 2009 Google Inc. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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37 #include "core/rendering/SubtreeLayoutScope.h" 37 #include "core/rendering/SubtreeLayoutScope.h"
38 #include "core/rendering/style/RenderStyle.h" 38 #include "core/rendering/style/RenderStyle.h"
39 #include "core/rendering/style/StyleInheritedData.h" 39 #include "core/rendering/style/StyleInheritedData.h"
40 #include "platform/geometry/FloatQuad.h" 40 #include "platform/geometry/FloatQuad.h"
41 #include "platform/geometry/LayoutRect.h" 41 #include "platform/geometry/LayoutRect.h"
42 #include "platform/transforms/TransformationMatrix.h" 42 #include "platform/transforms/TransformationMatrix.h"
43 43
44 namespace WebCore { 44 namespace WebCore {
45 45
46 class AffineTransform; 46 class AffineTransform;
47 class AnimationController;
48 class Cursor; 47 class Cursor;
49 class Document; 48 class Document;
50 class HitTestLocation; 49 class HitTestLocation;
51 class HitTestResult; 50 class HitTestResult;
52 class InlineBox; 51 class InlineBox;
53 class InlineFlowBox; 52 class InlineFlowBox;
54 class Path; 53 class Path;
55 class Position; 54 class Position;
56 class PseudoStyleRequest; 55 class PseudoStyleRequest;
57 class RenderBoxModelObject; 56 class RenderBoxModelObject;
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694 bool hitTest(const HitTestRequest&, HitTestResult&, const HitTestLocation& l ocationInContainer, const LayoutPoint& accumulatedOffset, HitTestFilter = HitTes tAll); 693 bool hitTest(const HitTestRequest&, HitTestResult&, const HitTestLocation& l ocationInContainer, const LayoutPoint& accumulatedOffset, HitTestFilter = HitTes tAll);
695 virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&); 694 virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&);
696 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion); 695 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion);
697 696
698 virtual PositionWithAffinity positionForPoint(const LayoutPoint&); 697 virtual PositionWithAffinity positionForPoint(const LayoutPoint&);
699 PositionWithAffinity createPositionWithAffinity(int offset, EAffinity); 698 PositionWithAffinity createPositionWithAffinity(int offset, EAffinity);
700 PositionWithAffinity createPositionWithAffinity(const Position&); 699 PositionWithAffinity createPositionWithAffinity(const Position&);
701 700
702 virtual void dirtyLinesFromChangedChild(RenderObject*); 701 virtual void dirtyLinesFromChangedChild(RenderObject*);
703 702
704 // Called to update a style that is allowed to trigger animations.
705 // FIXME: Right now this will typically be called only when updating happens from the DOM on explicit elements.
706 // We don't yet handle generated content animation such as first-letter or b efore/after (we'll worry about this later).
707 void setAnimatableStyle(PassRefPtr<RenderStyle>);
708
709 // Set the style of the object and update the state of the object accordingl y. 703 // Set the style of the object and update the state of the object accordingl y.
710 void setStyle(PassRefPtr<RenderStyle>); 704 void setStyle(PassRefPtr<RenderStyle>);
711 705
712 // Set the style of the object if it's generated content. 706 // Set the style of the object if it's generated content.
713 void setPseudoStyle(PassRefPtr<RenderStyle>); 707 void setPseudoStyle(PassRefPtr<RenderStyle>);
714 708
715 // Updates only the local style ptr of the object. Does not update the stat e of the object, 709 // Updates only the local style ptr of the object. Does not update the stat e of the object,
716 // and so only should be called when the style is known not to have changed (or from setStyle). 710 // and so only should be called when the style is known not to have changed (or from setStyle).
717 void setStyleInternal(PassRefPtr<RenderStyle> style) { m_style = style; } 711 void setStyleInternal(PassRefPtr<RenderStyle> style) { m_style = style; }
718 712
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927 virtual int nextOffset(int current) const; 921 virtual int nextOffset(int current) const;
928 922
929 virtual void imageChanged(ImageResource*, const IntRect* = 0) OVERRIDE FINAL ; 923 virtual void imageChanged(ImageResource*, const IntRect* = 0) OVERRIDE FINAL ;
930 virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) { } 924 virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) { }
931 virtual bool willRenderImage(ImageResource*) OVERRIDE FINAL; 925 virtual bool willRenderImage(ImageResource*) OVERRIDE FINAL;
932 926
933 void selectionStartEnd(int& spos, int& epos) const; 927 void selectionStartEnd(int& spos, int& epos) const;
934 928
935 void remove() { if (parent()) parent()->removeChild(this); } 929 void remove() { if (parent()) parent()->removeChild(this); }
936 930
937 AnimationController& animation() const;
938
939 bool isInert() const; 931 bool isInert() const;
940 bool visibleToHitTestRequest(const HitTestRequest& request) const { return s tyle()->visibility() == VISIBLE && (request.ignorePointerEventsNone() || style() ->pointerEvents() != PE_NONE) && !isInert(); } 932 bool visibleToHitTestRequest(const HitTestRequest& request) const { return s tyle()->visibility() == VISIBLE && (request.ignorePointerEventsNone() || style() ->pointerEvents() != PE_NONE) && !isInert(); }
941 bool visibleToHitTesting() const { return style()->visibility() == VISIBLE & & style()->pointerEvents() != PE_NONE && !isInert(); } 933 bool visibleToHitTesting() const { return style()->visibility() == VISIBLE & & style()->pointerEvents() != PE_NONE && !isInert(); }
942 934
943 // Map points and quads through elements, potentially via 3d transforms. You should never need to call these directly; use 935 // Map points and quads through elements, potentially via 3d transforms. You should never need to call these directly; use
944 // localToAbsolute/absoluteToLocal methods instead. 936 // localToAbsolute/absoluteToLocal methods instead.
945 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const; 937 virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContai ner, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const;
946 virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) c onst; 938 virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) c onst;
947 939
948 // Pushes state onto RenderGeometryMap about how to map coordinates from thi s renderer to its container, or ancestorToStopAt (whichever is encountered first ). 940 // Pushes state onto RenderGeometryMap about how to map coordinates from thi s renderer to its container, or ancestorToStopAt (whichever is encountered first ).
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1417 void showTree(const WebCore::RenderObject*); 1409 void showTree(const WebCore::RenderObject*);
1418 void showLineTree(const WebCore::RenderObject*); 1410 void showLineTree(const WebCore::RenderObject*);
1419 void showRenderTree(const WebCore::RenderObject* object1); 1411 void showRenderTree(const WebCore::RenderObject* object1);
1420 // We don't make object2 an optional parameter so that showRenderTree 1412 // We don't make object2 an optional parameter so that showRenderTree
1421 // can be called from gdb easily. 1413 // can be called from gdb easily.
1422 void showRenderTree(const WebCore::RenderObject* object1, const WebCore::RenderO bject* object2); 1414 void showRenderTree(const WebCore::RenderObject* object1, const WebCore::RenderO bject* object2);
1423 1415
1424 #endif 1416 #endif
1425 1417
1426 #endif // RenderObject_h 1418 #endif // RenderObject_h
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