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Side by Side Diff: Source/core/rendering/CompositedLayerMapping.h

Issue 139273007: Web Animations: Remove legacy animations engine. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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30 #include "platform/geometry/FloatPoint.h" 30 #include "platform/geometry/FloatPoint.h"
31 #include "platform/geometry/FloatPoint3D.h" 31 #include "platform/geometry/FloatPoint3D.h"
32 #include "platform/graphics/GraphicsLayer.h" 32 #include "platform/graphics/GraphicsLayer.h"
33 #include "platform/graphics/GraphicsLayerClient.h" 33 #include "platform/graphics/GraphicsLayerClient.h"
34 #include "platform/transforms/TransformationMatrix.h" 34 #include "platform/transforms/TransformationMatrix.h"
35 35
36 namespace WebCore { 36 namespace WebCore {
37 37
38 class KeyframeList; 38 class KeyframeList;
39 class RenderLayerCompositor; 39 class RenderLayerCompositor;
40 class WebAnimationProvider;
41 40
42 enum CompositingLayerType { 41 enum CompositingLayerType {
43 NormalCompositingLayer, // non-tiled layer with backing store 42 NormalCompositingLayer, // non-tiled layer with backing store
44 MediaCompositingLayer, // layer that contains an image, video, webGL or plug in 43 MediaCompositingLayer, // layer that contains an image, video, webGL or plug in
45 ContainerCompositingLayer // layer with no backing store 44 ContainerCompositingLayer // layer with no backing store
46 }; 45 };
47 46
48 47
49 // A GraphicsLayerPaintInfo contains all the info needed to paint a partial subt ree of RenderLayers into a GraphicsLayer. 48 // A GraphicsLayerPaintInfo contains all the info needed to paint a partial subt ree of RenderLayers into a GraphicsLayer.
50 struct GraphicsLayerPaintInfo { 49 struct GraphicsLayerPaintInfo {
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138 // a backing store changed. 137 // a backing store changed.
139 bool updateRequiresOwnBackingStoreForIntrinsicReasons(); 138 bool updateRequiresOwnBackingStoreForIntrinsicReasons();
140 139
141 void setContentsNeedDisplay(); 140 void setContentsNeedDisplay();
142 // r is in the coordinate space of the layer's render object 141 // r is in the coordinate space of the layer's render object
143 void setContentsNeedDisplayInRect(const IntRect&); 142 void setContentsNeedDisplayInRect(const IntRect&);
144 143
145 // Notification from the renderer that its content changed. 144 // Notification from the renderer that its content changed.
146 void contentChanged(ContentChangeType); 145 void contentChanged(ContentChangeType);
147 146
148 // Interface to start, finish, suspend and resume animations and transitions
149 bool startTransition(double, CSSPropertyID, const RenderStyle* fromStyle, co nst RenderStyle* toStyle);
150 void transitionPaused(double timeOffset, CSSPropertyID);
151 void transitionFinished(CSSPropertyID);
152
153 bool startAnimation(double timeOffset, const CSSAnimationData*, const Keyfra meList& keyframes);
154 void animationPaused(double timeOffset, const String& name);
155 void animationFinished(const String& name);
156
157 LayoutRect compositedBounds() const; 147 LayoutRect compositedBounds() const;
158 void setCompositedBounds(const LayoutRect&); 148 void setCompositedBounds(const LayoutRect&);
159 void updateCompositedBounds(); 149 void updateCompositedBounds();
160 150
161 void updateAfterWidgetResize(); 151 void updateAfterWidgetResize();
162 void positionOverflowControlsLayers(const IntSize& offsetFromRoot); 152 void positionOverflowControlsLayers(const IntSize& offsetFromRoot);
163 bool hasUnpositionedOverflowControlsLayers() const; 153 bool hasUnpositionedOverflowControlsLayers() const;
164 154
165 void addRenderLayerToSquashingGraphicsLayer(RenderLayer*, IntSize offsetFrom SquashingCLM, size_t nextSquashedLayerIndex); 155 void addRenderLayerToSquashingGraphicsLayer(RenderLayer*, IntSize offsetFrom SquashingCLM, size_t nextSquashedLayerIndex);
166 void finishAccumulatingSquashingLayers(size_t nextSquashedLayerIndex); 156 void finishAccumulatingSquashingLayers(size_t nextSquashedLayerIndex);
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332 // 322 //
333 // With the hierarchy set up like this, the root content layer is able to sc roll without affecting 323 // With the hierarchy set up like this, the root content layer is able to sc roll without affecting
334 // the background layer (or repainting). 324 // the background layer (or repainting).
335 OwnPtr<GraphicsLayer> m_foregroundLayer; // Only used in cases where we need to draw the foreground separately. 325 OwnPtr<GraphicsLayer> m_foregroundLayer; // Only used in cases where we need to draw the foreground separately.
336 OwnPtr<GraphicsLayer> m_backgroundLayer; // Only used in cases where we need to draw the background separately. 326 OwnPtr<GraphicsLayer> m_backgroundLayer; // Only used in cases where we need to draw the background separately.
337 327
338 OwnPtr<GraphicsLayer> m_layerForHorizontalScrollbar; 328 OwnPtr<GraphicsLayer> m_layerForHorizontalScrollbar;
339 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar; 329 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar;
340 OwnPtr<GraphicsLayer> m_layerForScrollCorner; 330 OwnPtr<GraphicsLayer> m_layerForScrollCorner;
341 331
342 OwnPtr<WebAnimationProvider> m_animationProvider;
343
344 OwnPtr<GraphicsLayer> m_squashingContainmentLayer; // Only used if any squas hed layers exist, to contain the squashed layers as siblings to the rest of the GraphicsLayer tree chunk. 332 OwnPtr<GraphicsLayer> m_squashingContainmentLayer; // Only used if any squas hed layers exist, to contain the squashed layers as siblings to the rest of the GraphicsLayer tree chunk.
345 OwnPtr<GraphicsLayer> m_squashingLayer; // Only used if any squashed layers exist, this is the backing that squashed layers paint into. 333 OwnPtr<GraphicsLayer> m_squashingLayer; // Only used if any squashed layers exist, this is the backing that squashed layers paint into.
346 Vector<GraphicsLayerPaintInfo> m_squashedLayers; 334 Vector<GraphicsLayerPaintInfo> m_squashedLayers;
347 335
348 LayoutRect m_compositedBounds; 336 LayoutRect m_compositedBounds;
349 LayoutSize m_subpixelAccumulation; // The accumulated subpixel offset of the compositedBounds compared to absolute coordinates. 337 LayoutSize m_subpixelAccumulation; // The accumulated subpixel offset of the compositedBounds compared to absolute coordinates.
350 338
351 bool m_artificiallyInflatedBounds; // bounds had to be made non-zero to make transform-origin work 339 bool m_artificiallyInflatedBounds; // bounds had to be made non-zero to make transform-origin work
352 bool m_isMainFrameRenderViewLayer; 340 bool m_isMainFrameRenderViewLayer;
353 bool m_requiresOwnBackingStoreForIntrinsicReasons; 341 bool m_requiresOwnBackingStoreForIntrinsicReasons;
354 bool m_requiresOwnBackingStoreForAncestorReasons; 342 bool m_requiresOwnBackingStoreForAncestorReasons;
355 bool m_canCompositeFilters; 343 bool m_canCompositeFilters;
356 bool m_backgroundLayerPaintsFixedRootBackground; 344 bool m_backgroundLayerPaintsFixedRootBackground;
357 }; 345 };
358 346
359 } // namespace WebCore 347 } // namespace WebCore
360 348
361 #endif // CompositedLayerMapping_h 349 #endif // CompositedLayerMapping_h
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